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CurseForge · Minecraft mod

Muto Runtime

Muto is a Dynamic runtime mod reloader and hot-swap pipeline for Fabric. Rescans mods, isolates classloaders, and thaws registries without restarting the game

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Muto Runtime release matches 26.3?

Updated 8 days ago
beta file muto-0.1.0-beta.2.jar
Game version 26.3
Loader Fabric

Muto Runtime muto-0.1.0-beta.2.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Muto Runtime required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Muto Runtime muto-0.1.0-beta.2.jar need?

muto-0.1.0-beta.2.jar on 26.3. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Muto Runtime without breaking your instance.

Built for Muto Runtime muto-0.1.0-beta.2.jar on 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use muto-0.1.0-beta.2.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside muto-0.1.0-beta.2.jar. It opens that exact file at the source.

About this project

What does Muto Runtime add?

Muto

Dynamic runtime mod reloader and hot-swap pipeline for Fabric.

Minecraft 26.3 Java 25 License Apache 2.0


Overview

Muto allows you to add, remove, and reload Fabric mods dynamically from the title screen without restarting the JVM or relaunching Minecraft.

Instead of terminating the game process to test code or mod updates, Muto scans your mods/ directory, isolates candidate classes in disposable child classloaders, thaws registry entries for new registrations, and re-invokes entrypoints cleanly.


Key Capabilities

  • Runtime Mod Hot-Reloading: Rescans the mods/ directory and applies additions, removals, and jar updates directly from the main menu.
  • Child ClassLoader Isolation: Dynamic mods are loaded into isolated MutoClassLoader instances that can be discarded and garbage-collected when reloaded, preventing stale class leaks.
  • Registry Lifecycle Control: Hooks into Vanilla's MappedRegistry to unfreeze frozen registries during the reload pass, allowing new blocks, items, or identifiers to register without throwing IllegalStateException.
  • Atomic Failure Rollback: If a new or updated mod throws an exception during initialization, Muto catches the fault, aborts the swap, rolls back to the prior stable mod snapshot, and surfaces the stack trace.
  • Mod Lifecycle Events & Developer API: Other mods can hook into MutoEvents.RELOAD_START and MutoEvents.RELOAD_FINISH to tear down caches, flush listeners, or re-initialize custom subsystems.
  • Enhanced Bytecode Redefinition (JBR/DCEVM): When running under JetBrains Runtime with -XX:+AllowEnhancedClassRedefinition, Muto leverages live class retransformation for deeper class swaps.
  • ModMenu Inspection: Adds a config screen inside ModMenu listing all detected mods, their versions, and their classification tier (Clean, Standard, or Stubborn).

Mod Classification Tiers

Muto classifies installed jars into three operational tiers to protect game stability:

  1. Clean: Lightweight client tweaks and UI mods without native hooks or intrusive mixins. Safest for rapid live swapping.
  2. Standard: Mods introducing registry entries and common logic. Managed through child classloader rotation and registry thawing.
  3. Stubborn / Core: Core infrastructure mods (minecraft, fabricloader, fabric-api, root bytecode mutators). These remain locked in the root loader to prevent JVM linkage corruption.

Developer API

Mods can track reload passes and tear down static references or reload internal state by depending on Muto's event bus:

// Register state cleanup before reload begins
MutoEvents.RELOAD_START.register((startEpochMs, diff) -> {
    if (diff.updated().contains("your_mod_id") || diff.removed().contains("your_mod_id")) {
        YourSubsystem.shutdown();
    }
});

// React after reload settles
MutoEvents.RELOAD_FINISH.register((endEpochMs, diff, success, durationMs, error) -> {
    if (success && diff.added().contains("your_mod_id")) {
        YourSubsystem.bootstrap();
    }
});

The ModDiff record gives you direct access to added(), removed(), updated(), and unchanged() mod identifier sets.


Usage

  1. Place muto-<version>.jar into your .minecraft/mods/ directory along with Fabric API.
  2. Launch Minecraft (26.3).
  3. To reload:
    • Save and exit to the Title Screen (in-world reloads are disabled to prevent world state desync).
    • Click the reload icon (↻) on the title screen.
    • The reload pipeline executes, swaps loaders, re-executes entrypoints, and updates your active mod set.

Requirements

  • Minecraft: 26.3
  • Fabric Loader: ≥ 0.16.0
  • Fabric API: 0.161.0+26.3
  • Java: 25+

by fy2ne

Project description from CurseForge.

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