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BodycamComponent project artwork

CurseForge · Minecraft mod

BodycamComponent

Turn Minecraft into a bodycam tactical shooter. Built on TaCZ.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which BodycamComponent release should I use?

Updated 3 days ago
Latest stable file bodycamcomponent-1.0.4.jar
Game version 1.20.1
Loader Forge

bodycamcomponent-1.0.4.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is BodycamComponent required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does bodycamcomponent-1.0.4.jar need?

bodycamcomponent-1.0.4.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
[SBW] Superb Warfare Optional for bodycamcomponent-1.0.4.jar
optional
Matching file found Matched file: superbwarfare-0.8.9.2-mc1.20.1-65d985a64-all.jar
Kotlin for Forge Needed by [SBW] Superb Warfare
pulled in
Matching file found Matched file: Kotlin for Forge 4.12.0

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add BodycamComponent without breaking your instance.

Built for bodycamcomponent-1.0.4.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use bodycamcomponent-1.0.4.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install [TaCZ] Timeless and Classics Zero Guns first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside bodycamcomponent-1.0.4.jar. It opens that exact file at the source.

About this project

What does BodycamComponent add?

Bodycam Component

A bodycam-style tactical shooter for Minecraft, built on TaCZ.

Every round is recorded on a VIGIL BODY 2. No crosshair, no health bar, no ammo counter. Just a timestamp, your squad, and whatever you can see through the lens.

⚠️ Language: Most in-game text (chat, commands, after-action reports) is currently in Korean. English localization is planned.


Features

Game Modes

  • Team Deathmatch: first team to reach the kill target wins.
  • Domination: capture and hold points to score. A tug-of-war bar shows each point's control.
  • Free-for-All: everyone for themselves.

Downed & Revive

  • Lethal damage puts you into a downed state instead of killing you instantly.
  • Crawl, bleed out, or hold Shift for 3 seconds to give up.
  • Teammates revive you by holding Shift next to you.

Squad Roles

Each team receives the same set of roles, assigned at the start of the match and kept until the end.

Role Kit Ability
Team Leader Spyglass Extra health
Tactical Operator Smoke grenade Sees allies through walls, longer pings
Recon Support Spyglass, smoke Auto-marks enemies seen through the spyglass
Combat Support Extra grenade
Field Support Claymores, crowbar
Close Protection RGO grenade
Medical Support Medical kits Revives twice as fast

Loadouts

  • Random primary and sidearm from all installed TaCZ gun packs.
  • Random attachments on every gun, with a level 1 extended magazine.
  • Guns, ammo and throwables are lost on death. Armor and loose attachments are kept.

Bodycam HUD

  • Timestamp, device serial, role and team in the corner.
  • Recording-style OSD: PAUSE, PLAY, STOP.
  • Black-out intro with a typed briefing, signal-loss death screen, black-and-white at low health.
  • Squad status panel: Online, Downed, No Signal.
  • Team pings with distance (middle mouse by default).

After-Action Report

At the end of every match: operation codename, duration, kills, losses, revives, capture time, and the MVP. A full match log is also saved to logs/bodycam/.


Requirements

Recommended

  • Superb Warfare (optional, used for grenades and role kits)
  • Oculus + Body Camera Shader
    • Set FORCE_4_3_RATIO to Off
    • Set Flashlight is Sneaking to Off (Shift is used for reviving)
  • Ragdollified for ragdoll corpses

Quick Start

/bodycam team setup Create the two teams /team join blue <player> Assign players /bodycam wand Get the region tool (left/right click) /bodycam spawn set blue Set a team spawn area /bodycam mode tdm|dom|ffa Choose a mode /bodycam start Start the match

All Commands

Command Description
/bodycam wand Region selection tool
/bodycam team setup Create teams
/bodycam spawn set|clear <team> Team spawn area
/bodycam field set Free-for-all area
/bodycam point add|remove|list Domination points
/bodycam mode tdm|dom|ffa Game mode
/bodycam target <kills> Kill target
/bodycam domtarget <score> Domination score target
/bodycam respawn <seconds> Respawn delay
/bodycam start|stop Start or stop a match
/bodycam pause|resume Pause or resume
/bodycam end [team] End the match with a report
/bodycam status Current settings
/bodycam loadout on|off|give Loadout control

Most values (roles, kits, attachments, ammo, timers) can be changed in config/bodycamcomponent-common.toml.


Inspired by the game Bodycam. Not affiliated with its developers. Developed with the help of AI.



Bodycam Component (한국어)

TaCZ 기반, 마인크래프트 바디캠 전술 FPS 모드입니다.

모든 교전은 VIGIL BODY 2에 기록됩니다. 크로스헤어도, 체력바도, 탄약 표시도 없습니다. 타임스탬프와 분대원, 그리고 렌즈 너머로 보이는 것만 있습니다.

주요 기능

  • 게임 모드: 팀 데스매치, 점령전, 개인전
  • 빈사와 치료: 치명상을 입으면 쓰러지고, 팀원이 옆에서 Shift를 누르고 있으면 치료됩니다. 직접 Shift를 3초 누르면 포기합니다.
  • 분대 직급: 양 팀이 같은 직급 구성을 받으며, 직급마다 고정 장비와 고유 능력이 있습니다. (팀장, 작전관, 정찰 지원, 화력 지원, 현장 지원, 근접 경호, 의무 지원)
  • 랜덤 장비: 설치된 모든 TaCZ 건팩에서 총기와 부착물을 랜덤으로 지급합니다.
  • 바디캠 HUD: 타임스탬프, 녹화 장비 OSD, 암전 브리핑, 신호 끊김 사망 연출, 분대 상태판, 팀 핑
  • 작전 보고서: 경기가 끝나면 작전명, 사살, 손실, 구조, 거점 확보 시간, 최우수 요원을 정리하고 logs/bodycam/에 경기 기록을 남깁니다.

필수 모드

  • 마인크래프트 1.20.1, Forge 47 이상
  • TaCZ (필수)

권장

  • Superb Warfare (선택, 투척물과 직급 장비)
  • Oculus + Body Camera Shader: FORCE_4_3_RATIO와 Flashlight is Sneaking을 끄고 사용하세요.
  • Ragdollified: 래그돌 시체

게임 Bodycam에서 영감을 받았으며, 원작 개발사와는 관련이 없습니다. AI의 도움을 받아 개발했습니다.

Project description from CurseForge.

Pick your setup

BodycamComponent by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

BodycamComponent versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.