CurseForge · Minecraft mod
Sigilry
Choose your enchantment: a Rune Altar that inscribes one of eight runes for a fixed price, with no lottery.
Quick answer
Which Sigilry release matches Forge?
Sigilry 1.13.0 (Forge 1.20.1) targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Sigilry required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Sigilry 1.13.0 (Forge 1.20.1) need?
Sigilry 1.13.0 (Forge 1.20.1) on Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Sigilry without breaking your instance.
Built for Sigilry 1.13.0 (Forge 1.20.1) on Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Sigilry 1.13.0 (Forge 1.20.1). It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Sigilry 1.13.0 (Forge 1.20.1). It opens that exact file at the source.
About this project
What does Sigilry add?
Sigilry
Choose your enchantment: a Rune Altar that inscribes one of twelve runes for a fixed price, with no lottery.

What it does
- The Rune Altar inscribes the rune you choose. No lottery: one Blank Rune and 8 levels buy exactly the rune you picked.
- Eighteen runes: Leech, Frost, Venom, Vitality, Swift, Stride, Reach, Tenacity, Magnetism, Smelting, Featherfall, Night Eye, Renewal, Haste, Spring, Bulwark, Tide, Gills, each with two levels.
- Renewal slowly mends the gear it is on, worn or carried; Haste digs faster; Spring jumps higher; Bulwark adds armor toughness; Tide moves faster in water; Gills holds your breath longer.
- Magnetism picks up drops near you while the tool is in hand, Smelting makes ores drop ingots, Featherfall lets you fall further without harm, Night Eye gives Night Vision while worn.
- Apply a rune stone to gear in an anvil. One rune per item, so you have to decide.
- Runes are ordinary data-driven enchantments, so tooltips, recipe viewers and Enchantment Descriptions all understand them.
- Lifting: sneak and use runed gear on a Rune Altar to take the rune back off as a rune stone of the same level, for the altar's level cost.
- Level III: Vitality, Swift, Stride, Reach, Tenacity, Featherfall, Spring, Bulwark, Tide and Gills go one level further. Combine two level II rune stones in an anvil.
- Upgrade at the altar: sneak-use a rune stone on a Rune Altar to raise it one level for a Blank Rune and levels (8 for II, 24 for III). No second stone needed.
- Bookshelves help: every five bookshelves within two blocks of a Rune Altar take a level off the price of a rune, up to three. maxShelfDiscount in config/sigilry.json.
- No anvil needed: hold gear in your off hand and use a rune stone, and the rune goes straight on for three levels.
- Magnetism now pulls experience orbs to you as well as drops.
- Level III for Haste and Renewal: combine two level II stones. Haste III digs faster still, Renewal III mends faster.
- Magnetism III: combine two level II Magnetism stones. It pulls drops and experience from eight blocks away.
- Leech, Frost and Venom go to level III: two level II stones make a III in an anvil.
Needs
- Minecraft 26.3, 1.21.11 or 1.21.1 with Fabric Loader + Fabric API, or with NeoForge. Pick the file for your version and loader on the Files tab.
- Installed on both the client and the server (it adds blocks, items and its own screens)
Made for Emberwild Journey
Sigilry is one of five mods written together for the Emberwild Journey modpack: waystones, backpacks, runes, networked storage and villager trading, with matching art and screens. It also works on its own.
MIT licensed. Found a bug? Include logs/latest.log.
Support
These mods are free and always will be. If one saved you time, a coffee keeps updates coming.
Bug or idea? Leave a comment below. We read every one.
Project description from CurseForge.
Pick your setup
Sigilry by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.7
2 loader builds1.21.6
2 loader builds1.21.5
2 loader builds1.21.4
2 loader buildsShowing the newest 12 of 18 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Sigilry versions and loaders
Sigilry 1.13.0 (Forge 1.20.1)
sigilry-forge-1.20.1-1.13.0.jar
8 Nov 2026
Sigilry 1.12.0 (Forge 1.19.2)
sigilry-forge-1.19.2-1.12.0.jar
5 Nov 2026
Sigilry 1.12.0 (Forge 1.20.1)
sigilry-forge-1.20.1-1.12.0.jar
5 Nov 2026
Sigilry 1.6.0 (Forge 1.20.1)
sigilry-forge-1.20.1-1.6.0.jar
29 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.