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Sky Island WorldGen project artwork

CurseForge · Minecraft mod

Sky Island WorldGen

A void world generator with a single starter island (Classic, 20x20 or 40x40) and a far-off End portal for a real SkyBlock challenge. WITH IMAGES!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Sky Island WorldGen release should I use?

Updated 6 days ago
Latest stable file skyisland-1.0.0.jar
Game version 1.20.1
Loader Forge

Sky Island WorldGen skyisland-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Sky Island WorldGen required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Sky Island WorldGen skyisland-1.0.0.jar need?

skyisland-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Sky Island WorldGen without breaking your instance.

Built for Sky Island WorldGen skyisland-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use skyisland-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside skyisland-1.0.0.jar. It opens that exact file at the source.

About this project

What does Sky Island WorldGen add?

Sky Island WorldGen (Forge 1.20.1)

Start with nothing but a tiny island in an endless void, and build your way up.
This lightweight world generation mod replaces the Overworld with an empty void and places a single hand-made island at the spawn. Choose between three world types, from the classic SkyBlock start to a bigger, lusher island. The End portal is hidden far away, so beating the game is still possible.


✨ Features

  • 3 new world types on the Create New World screen (and for dedicated servers):
    • Skyblock Classic: the traditional L-shaped island, 27 blocks per layer and 3 layers deep (grass on top, dirt below), with a single oak tree. The starter chest has an ice block and a lava bucket.
    • Sky Island Medium (20x20): a bigger, natural-looking island with gentle hills, a small mountain, a little pond and a few trees. The chest holds extra saplings, bone meal and seeds.
    • Sky Island Large (40x40): a full island with hills, a mountain, a pond with sugar cane on its shore, 8 trees (oak, birch and spruce), flowers, and pumpkins and melons scattered around. The chest has a composter, 2 villager spawn eggs, saplings, bone meal, seeds, carrots and potatoes.
  • Void Overworld: nothing generates outside your island. Limited resources, just like real SkyBlock. Melt the ice with lava, grow trees and farm your way up.
  • The End portal is far away: each world gets exactly one portal room, placed in a random direction (based on the world seed) between 2,600 and 3,900 blocks from your island. It’s a small platform with the 12 portal frames, and each frame has a 10% chance of already holding an Eye of Ender. Eyes of Ender and /locate structure skyisland:stronghold point to it.
  • Natural-looking islands: irregular edges, tapered undersides, grass, ferns and flower patches. Leaves decay normally, so you can still get saplings and apples.
  • Mobs: animals and the usual monsters spawn on your island.
  • Nether and End stay vanilla.

🌌 Recommended with floating-island mods

The mod is built to be used together with a mod that generates floating islands in the Overworld. Your island is the starting point, and the other islands give you more to explore and more immersion. It is meant to coexist with other mods, and a failing feature from another mod is caught instead of crashing world generation.

🔧 Compatibility & Requirements

  • Minecraft: 1.20.1
  • Loader: Forge 47.x
  • Multiplayer: install on both server and clients.
  • Dedicated server: set level-type=skyisland\:classic, skyisland\:medium or skyisland\:large in server.properties.

⚠️ Known incompatibilities

Expanded Ecosphere (default mode): it ships a built-in datapack that replaces the Overworld in every new world, so you will get a normal Overworld instead of the island. To use both mods together, open config/expanded_ecosphere/config.json5 and change "mode": "DEFAULT" to "mode": "COMPATIBLE", or remove Expanded Ecosphere.

The same applies to any mod that overrides the Overworld dimension with a datapack. If your world generates as a normal Overworld, check the mod list for one of those.


❓ FAQ

Can I choose the island size?
Yes. Pick one of the three world types when creating the world.

Does it work in existing worlds?
No. It only affects newly created worlds, because it changes how the world is generated.

Is the End portal always in the same place?
No. It depends on the world seed, so every new world has it in a different direction and at a different distance (2,600–3,900 blocks from your island).

How do I find the End portal?
Throw Eyes of Ender, or use /locate structure skyisland:stronghold in a cheats-enabled world. The portal room floats at about Y=120, so you’ll need to bridge or fly there.

Are vanilla strongholds still generated?
No. In these worlds the portal room replaces them, so there is only one.

My world generated as a normal Overworld. What now?
See Known incompatibilities above. You can confirm the mod is active by pressing F3 in the world: it should show SkyIsland variant: classic (or medium / large).


About

This mod was created by a Brazilian developer (playermatias) who wanted a clean SkyBlock start that works nicely with other world generation mods. Have fun, and good luck on your island! 🏝️

Project description from CurseForge.

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Sky Island WorldGen by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

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Recent files

Sky Island WorldGen versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.