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Polydium project artwork

CurseForge · Minecraft mod

Polydium

Miscellaneous client-side optimization mod

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Polydium release matches 26.1.1?

Updated today
Best match for your filters 1.4.2
Game version 26.1, 26.1.1, 26.1.2
Loader Fabric

Polydium 1.4.2 targets 26.1, 26.1.1, 26.1.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.

Where it goes

Is Polydium required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Polydium 1.4.2 need?

1.4.2 on 26.1.1. Every mod below is checked against that same setup.

All 4 required mods have matching files

Install Fabric Language Kotlin, Fabric API, OneConfig, Compose Multiplatform first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
Fabric Language Kotlin Needed by Polydium 1.4.2
required
Matching file found Matched file: Fabric Language Kotlin 1.14.2+kotlin.2.4.21
Fabric API Needed by Polydium 1.4.2
required
Matching file found Matched file: [26.1.2] Fabric API 0.155.3+26.1.2
OneConfig Needed by Polydium 1.4.2
required
Matching file found Matched file: 1.6.1
Compose Multiplatform Needed by OneConfig
pulled in
Matching file found Matched file: Compose Multiplatform 2.1.0+compose.1.13.0-alpha02

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Polydium without breaking your instance.

Built for Polydium 1.4.2 on 26.1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.4.2. It targets 26.1, 26.1.1, 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric Language Kotlin, Fabric API, OneConfig, Compose Multiplatform first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.4.2. It opens that exact file at the source.

About this project

What does Polydium add?

Polydium

Modrinth downloads CurseForge downloads

Miscellaneous client-side optimization mod built by Polyfrost. On average, adding Polydium alongside the OneClient modpack improves average FPS by 40%.

The magic of this mod is how it works with other mods. Polydium works the best alongside Sodium, using its infrastructure to improve performance in mods such as 3D Skin Layers.

Vulkan backend on 1.21.11-26.1.2

This mod brings Vulkan to 1.21.11-26.1.2 by backporting Mojang's Vulkan implementation to these older versions. Any mod which supports Vulkan on MC 26.2+ supports Polydium's Vulkan backend (including Sodium).

By pairing this alongside Polydium's own Vulkan optimizations, you can expect better FPS than VulkanMod whilst maintaining compatibility with every mod in your mods folder.

Other notable features

  • Batched particle rendering (works ALONGSIDE Particle Core), writing whole particle layers straight into the vertex buffer
  • Particle section culling, skipping particles in chunk sections Sodium has already culled
  • GUI item baking, redrawing animated items only when their animation actually moves
  • Cached block entity lighting, entity cull boxes, and entity shadow lookups
  • Faster startup and resource reloads through shader, pipeline, and resource pack caching
  • Optimizations for the new Vulkan backend
  • F3 debug screen caching, refreshing entries on an interval instead of every frame

Project description from CurseForge.

Pick your setup

Polydium by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

11 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Polydium versions and loaders

6 of 50 releases match
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Looking for an older file? The official CurseForge project page is in Resources.