CurseForge · Minecraft mod
Koperlib Core
core libs for koperlibs other modules native loading rendering and stuff for my mods
Quick answer
Which Koperlib Core release should I use?
koperlib core 0.1.1 targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Koperlib Core required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does koperlib core 0.1.1 need?
koperlib core 0.1.1. Change the file and its required mods may change too.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Koperlib Core without breaking your instance.
Built for koperlib core 0.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use koperlib core 0.1.1. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside koperlib core 0.1.1. It opens that exact file at the source.
About this project
What does Koperlib Core add?
KoperLib Core
gallery images test videos and more are currently beaing made
KoperLib Core is the base library of KoperLib. The other KoperLib modules build on it: it loads the native engines and provides the rendering backend, plus networking, commands, config and shared APIs.
On its own it adds no content to the game. It is installed as a dependency of KoperLib Fullpack APIs, KoperLib Khysics or a mod that needs it.
What is inside
Core is one jar with three nested Fabric mods. Addons depend on the module id they use.
- Core (
koperlib_core): module lifecycle, config, networking, commands,native library loading and the bridges between modules. - Kender (
koperlib_kender): geometry and render backend used by models,effects and physics. - Specific (
koperlib_specific): attachments, multiblocks, workstations,companions and combat APIs.
The KoperLib family
- KoperLib Core: Core, Kender and Specific. Requires Fabric API.
- KoperLib Fullpack APIs: Fullpacks (JSON, Lua and Java content packs), KUImenus, quests, dialogue, Kodel models and animation, KFX effects. RequiresKoperLib Core.
- KoperLib Khysics: moving block grids, joints and physics, Elpe pointphysics. Requires KoperLib Core.
Fullpack APIs and Khysics run without each other. Installed together, they useeach other's features.
Requirements
- Fabric Loader 0.19.5 or newer
- Fabric API 0.161.0+26.3 or newer
- Java 25
- Linux x86_64 or Windows x86_64
The native engines are bundled for Linux and Windows on x86_64. macOS and ARM are not supported yet. The Windows natives are cross compiled and had less testing than the Linux ones.
Status
KoperLib is in alpha. Features work in the scenarios they were tested in, and the Java API can still change between versions, so addons should pin the KoperLib version they build against. The full list of known gaps is in the README on GitHub.
Documentation and source
- Source and documentation: https://github.com/ministerkoperku/koperlib
- Module ids and dependencies: https://github.com/ministerkoperku/koperlib/blob/main/docs/ECOSYSTEM.md
- Issues: https://github.com/ministerkoperku/koperlib/issues
Bug reports with steps to reproduce, logs and the installed mod list help the most.
How this project is made
KoperLib is written by Koper with help from AI coding tools, mainly Claude and ChatGPT (Codex). Design, in game testing and release decisions are done by a person, and the project is not fully vibe coded. AI written code goes through the same tests and in game checks as the rest.
License
LGPL-3.0-only. Forks and modified versions must stay under the same license. Mods and packs that only use KoperLib as a dependency can use any license. KoperLib is an unofficial Minecraft mod and is not approved by or associated with Mojang or Microsoft.
Project description from CurseForge.
Pick your setup
Koperlib Core by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Koperlib Core versions and loaders
koperlib core 0.1.1
koperlib-core-0.1.1-experimental.jar
12 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.