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BuildBudget project artwork

CurseForge · Minecraft mod

BuildBudget

Plan survival builds with material budgets, live inventory deficits, ingredient estimates, and a pinned HUD.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which BuildBudget release should I use?

Updated 4 days ago
beta file BuildBudget 0.1.0 - Fabric 26.3
Game version 26.3
Loader Fabric

BuildBudget 0.1.0 - Fabric 26.3 targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is BuildBudget required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does BuildBudget 0.1.0 - Fabric 26.3 need?

BuildBudget 0.1.0 - Fabric 26.3. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by BuildBudget 0.1.0 - Fabric 26.3
required
Matching file found Matched file: [26.3] Fabric API 0.163.0+26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add BuildBudget without breaking your instance.

Built for BuildBudget 0.1.0 - Fabric 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use BuildBudget 0.1.0 - Fabric 26.3. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside BuildBudget 0.1.0 - Fabric 26.3. It opens that exact file at the source.

About this project

What does BuildBudget add?

BuildBudget

Plan survival builds without a schematic. Create named projects, add materials and counts, and see what remains to gather.

Features

  • Search items by name or ID; enter whole counts or stacks such as 32s.
  • Track live main-inventory, hotbar, and offhand availability, or enter manual totals.
  • Record resources already consumed and see honest remaining requirements and deficits.
  • Pin up to five material deficits in a compact HUD.
  • Preview ingredient estimates using unlocked crafting recipes, with warnings for ambiguous paths.
  • Share requirements using clipboard JSON or compact text; imports start with zero progress.
  • Save projects locally across worlds and servers, with backups and recovery protection.

Installation

Requires Minecraft Java 26.3, Fabric Loader 0.19.5 or later, Fabric API 0.162.0+26.3, and Java 25. Install the BuildBudget jar and matching Fabric API in your profile's mods folder. This is a client-side mod; no server installation is required. This release supports only Minecraft 26.3.

Press B in a world to open Projects. The key can be changed in Options > Controls > Key Binds > BuildBudget. Create a project, choose Add item, enter requirements, and select Inventory or Manual progress. Pin HUD keeps deficits visible while playing.

What progress means

Progress represents currently available resources, not automatically detected block placement. Record consumed resources only after they leave your inventory; manual availability should also exclude them. Projects compare independently against the same inventory and do not reserve items.

Armor, nested shulker/bundle contents, crafting slots, cursor stacks, and storage containers are not counted. Ingredient estimates do not subtract raw inputs you already carry and do not choose between ambiguous recipes. Locked recipes, fuel, stonecutting, smithing, special recipes, and container-return recipes are not expanded. This is not a schematic importer or automatic crafting tool.

Local saves and release status

Projects are stored in config/buildbudget/projects.json, with a previous-save .bak. Malformed or future-format saves are preserved and open read-only.

Version 0.1.0 is an initial beta. Automated unit and game-client tests passed. Authenticated multiplayer and large modpack compatibility have not yet been verified.

License: All Rights Reserved.

Project description from CurseForge.

Pick your setup

BuildBudget by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

BuildBudget versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.