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Psychology project artwork

CurseForge · Minecraft mod

Psychology

Your character is not a bio-robot. Cramped tunnels and darkness build stress: tunnel vision, shaky aim, phantom footsteps and nightmares. Relax with hot food, campfires, music and a cozy home.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Psychology release should I use?

Updated 5 days ago
Latest stable file psychology-1.3.3.jar
Game version 1.21
Loader Fabric

psychology-1.3.3.jar targets 1.21 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Psychology required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does psychology-1.3.3.jar need?

psychology-1.3.3.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by psychology-1.3.3.jar
required
Matching file found Matched file: [1.21] Fabric API 0.102.0+1.21

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Psychology without breaking your instance.

Built for psychology-1.3.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use psychology-1.3.3.jar. It targets 1.21 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside psychology-1.3.3.jar. It opens that exact file at the source.

About this project

What does Psychology add?

Psychology

**Your character is not an immortal bio-robot.** Psychology adds a mental state system to Minecraft: loneliness, cramped tunnels, and dark nights build up stress, and you have to take care of your own mind to survive.


How it works

Every player has a **stress level from 0 to 100**. It rises in bad conditions and drops when you rest and feel safe. The higher your stress, the harsher the consequences. A stress bar in the top-right corner of the screen shows your current state and shifts from green to red.


Features

Claustrophobia

Below **Y = -30**, narrow tunnels (1x1, 1x2, 2x1, 2x2) wear on your nerves, and darkness makes it worse. As stress builds, you experience:

  • **Tunnel vision.** Your field of view narrows with a dark vignette that grows along with your stress.
  • **Rapid breathing.** Hunger drains faster while you are stressed.
  • **Shaky hands.** Your aim with bows and crossbows starts to tremble, making accurate shots difficult.

Auditory hallucinations

At high stress levels, you start hearing things that aren't there:

  • footsteps creeping up behind you;
  • a creeper hissing when none is nearby;
  • a quiet whisper.

Only the affected player can hear these sounds.

Nightmares

Sleeping in an unsafe place (in the dark or near hostile mobs) can end in a nightmare. You wake up with nausea, darkness, weakness, and slowness, and your stress goes up. Sleeping in a safe, well-lit place, on the other hand, helps you recover.

Ways to relieve stress

  • **Hot meals.** Cooked dishes such as stews, soups, baked potatoes, and pumpkin pie calm you down a little.
  • **Campfires.** Sit by a lit campfire and relax.
  • **Music.** A campfire next to a jukebox with a music disc relieves stress much faster.
  • **A cozy home.** Decor raises your comfort level: beds, carpets, flower pots, candles, banners, bookshelves, and lanterns. The more variety and warmth in a room, the faster you recover.
  • **Good sleep.** Sleep through the night in a safe place.
  • **Light and open space.** Bright places outside of tunnels slowly bring your stress down.

Survival tip

Don't dig alone through narrow, unlit mines. Widen your tunnels, place torches and lanterns, and before going to bed make sure the room is lit and free of mobs. Set up a cozy corner near your mine entrance with a campfire and a music disc, so you have somewhere to catch your breath.


Installation

  1. Install **Fabric API**.
  2. Put psychology-1.0.0.jar into your mods folder.

**Requirements:** Minecraft 1.21, Java 21.

**Multiplayer:** the mod must be installed on both the server and every client. Without the client side, players will not see the stress bar or the on-screen effects.


Compatibility

The mod does not change world generation, so you can add it to existing worlds. Stress levels are saved together with the world.

Project description from CurseForge.

Pick your setup

Psychology by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Psychology versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.