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Eclipse MMORPG project artwork

CurseForge · Minecraft mod

Eclipse MMORPG

I wanted Minecraft to feel like the RPGs I love: real classes, dungeons worth exploring and bosses you actually have to learn. So I built it. Pick a class, level up, gear up, and try not to get flattened by the Hollow Knight.

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Quick answer

Which Eclipse MMORPG release matches 1.20.1 Forge?

Updated today
Best match for your filters eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Eclipse MMORPG eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Eclipse MMORPG required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Eclipse MMORPG eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar need?

eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar on 1.20.1 Forge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Eclipse MMORPG without breaking your instance.

Built for Eclipse MMORPG eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside eclipse_mmorpg-forge-1.20.1-4.40.0-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Eclipse MMORPG add?

Hey! Eclipse started as a simple idea: what if Minecraft played like an action RPG? Not just stronger swords and more health, but classes that really feel different, dungeons you remember, and bosses that make you sweat a little.

**A class that fits you.** The Knight is a wall: slow, hard to knock back, and his charged hits land heavy. The Rogue is the opposite, quick on his feet and nasty from behind. The Archer gets deadlier the longer he stays on one target, and the Necromancer brings an army of shadows that fight with him. There's also the Tamer and three kinds of Sorcerer. You level up to 100, unlock skills, and if you push far enough, an ascension ritual opens one of nine secret classes.

**Dungeons built by real builders.** Five of them, each one based on a build shared by someone in the Minecraft community: a giant tree-city, a ruined royal castle, a graveyard full of crypts, a dwarven fortress and a huge walled citadel. They spawn naturally in your world, and the Map of Mysteries you start with points you in their direction.

**Bosses you have to learn.** This is the part I'm proudest of. Every boss telegraphs its attacks, so you can see them coming, dodge and parry. They have phases, combos, weak spots, and they don't let you win by spamming the same trick. The Hollow Knight in particular will humble you.

**Loot worth chasing.** Armor and weapons in five rarities, real 3D models for weapons in your hand and armor on your character (capes actually move when you run), boss weapons, and relic sets for each secret class.

**Things to do afterwards.** Defend your base against sieges, clean up corrupted land, practice at the dojo, build a guild sanctuary with a trophy hall full of the bosses you've beaten, and compare your records in the Pantheon.

  • Works on **NeoForge 1.21.1**, **Forge 1.21.1** and **Forge 1.20.1**.

  • Needed on both client and server. No other mod required.

  • Plays nicely with **Spatial GUI** if you like your menus floating in the world.

  • The screenshots use the Photon shader. It's optional, but it looks great.

This is still an early version, so things might be a bit rough here and there. If you find a bug or something feels off, please tell me: that's how it gets better.

Have fun, and good luck against the Fire Dragon.

Project description from CurseForge.

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Eclipse MMORPG by Minecraft version and loader

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Recent files

Eclipse MMORPG versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.