CurseForge · Minecraft mod
ForceBlend
Smooths the border between old and newly generated terrain, once per world, with a backup first. Works on Fabric and NeoForge, in singleplayer and on servers.
Quick answer
Which ForceBlend release should I use?
ForceBlend 1.2.0 (NeoForge) targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is ForceBlend required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ForceBlend 1.2.0 (NeoForge) need?
ForceBlend 1.2.0 (NeoForge). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ForceBlend without breaking your instance.
Built for ForceBlend 1.2.0 (NeoForge). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ForceBlend 1.2.0 (NeoForge). It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ForceBlend 1.2.0 (NeoForge). It opens that exact file at the source.
About this project
What does ForceBlend add?
Original mod by Mauro0805. Maintained by Mauro0805 and SasnycoN
ForceBlend prepares existing Overworld chunks so Minecraft can blend new terrain beside them after seed or terrain-generator changes, chunk imports, or deletions. Minecraft generates the terrain; ForceBlend marks the existing side of the border.
Opening a world
Version 1.2.0 defaults to once per world. A read-only client analysis shows affected chunks, regions, deferred work, and estimated processing time. By default you get Prepare world (backup is on), Open without changes, or Cancel. With automatic backup turned off, the backup option comes first, followed by Prepare without backup (risky). Processing uses native Minecraft screens with progress and completion, not desktop dialogs.
Dedicated servers have no menu and always complete a full-world backup before applying. On clients the backup is on by default and can be turned off in the settings. ZIPs go under backups/forceblend/<world>/, outside the source world. They exclude only the root runtime session.lock. Keep your own restorable copy of important worlds.
Settings and migration
Edit config/forceblend.properties; Fabric Mod Menu optionally provides a settings screen. Automatic analysis and client backup default on, detailed logging defaults off, the chunk limit defaults to unlimited, and processing threads default to all available processors.
Once mode records successful, non-deferred completion in forceblend.json. Existing forceblendonce.json markers are honored. Every-opening mode ignores those markers for later imports, seed changes, or deletions. Replace the old ForceBlend Once JAR with the correct loader build; do not install both.
Versions and limits
Fabric targets stable Minecraft 1.18-1.21.11 and 26.1-26.3 in one JAR. NeoForge has a separate Minecraft 26.3 JAR. Fabric API is not required. Paper is a future plan only, not a supported plugin.
Recorded 1.2.0 dedicated-server comparisons cover Fabric 1.18.2, 1.19.4, 1.20.4, 1.21.11, 26.1.2, 26.2, and 26.3, plus NeoForge 26.3.
Only existing Overworld Anvil terrain is prepared. Blending occurs as new chunks generate. If both sides of a hard border already exist, remove the disposable new side first. Nether, End, custom dimensions, and CubicChunks are outside the processing scope.
Source and permission
MIT-licensed, free, usable in any modpack without asking, and open to forks. Updates, response times, and pull-request review are not guaranteed.
Source: Mauro0805/ForceBlend
Project description from CurseForge.
Pick your setup
ForceBlend by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader buildShowing the newest 12 of 32 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ForceBlend versions and loaders
ForceBlend 1.2.0 (NeoForge)
ForceBlend-neoforge-1.2.0.jar
25 Oct 2026
ForceBlend 1.2.0 (Fabric)
ForceBlend-1.2.0.jar
25 Oct 2026
ForceBlend Once 1.1.0 (NeoForge)
ForceBlendOnce-neoforge-1.1.0.jar
18 Oct 2026
ForceBlend Once 1.1.0 (Fabric)
ForceBlendOnce-1.1.0.jar
15 Oct 2026
ForceBlend Once 1.0.0 (Fabric)
ForceBlendOnce-1.0.0.jar
15 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.