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Dynasty Commerce project artwork

CurseForge · Minecraft mod

Dynasty Commerce

Create your own shop !

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Dynasty Commerce release should I use?

Updated 4 days ago
Latest stable file dynasty-commerce-1.3.0.jar
Game version 1.21.1
Loader Fabric

Dynasty Commerce dynasty-commerce-1.3.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Dynasty Commerce required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Dynasty Commerce dynasty-commerce-1.3.0.jar need?

dynasty-commerce-1.3.0.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Dynasty Salary first. We found matching files for this game-version and loader setup.

Dynasty Salary Needed by Dynasty Commerce dynasty-commerce-1.3.0.jar
required
Matching file found Matched file: dynastycraft-salary-3.1.1.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Dynasty Commerce without breaking your instance.

Built for Dynasty Commerce dynasty-commerce-1.3.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use dynasty-commerce-1.3.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Dynasty Salary first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside dynasty-commerce-1.3.0.jar. It opens that exact file at the source.

About this project

What does Dynasty Commerce add?

Dynasty Commerce

The Coven market is open.

In the Forest of Giant Trees, the MoonSisters Coven is reborn through its artisans. Potions, weapons, wood, crops, wool: everything is sold and traded for MoonCoins. Every sale also keeps the seller’s trade alive.

Dynasty Commerce adds two ways for players to trade: direct sales and chest shops. Payments are secure, and every sale automatically counts toward the seller’s salary.

Direct sales

The seller holds the item and offers it to a nearby player:

/vente @Eno 30 15 → 30 items for 15 MoonCoins in total.

The buyer receives the offer with [Acheter] (Buy) and [Refuser] (Decline) buttons. On purchase, the mod checks that the seller still has the items and the buyer has enough MoonCoins, then completes the trade in one go. Nobody can cheat.

  • Items must be identical to the one held: a healing potion is never mistaken for a water bottle, and an enchanted item stays separate.
  • An offer expires after 2 minutes.

Chest shops

The seller holds the item to sell, looks at their chest and types:

/boutique creer 2 16 → 16 items for 2 MoonCoins.

Other players right-click the chest: the shop card appears with the stock and [Acheter ×1] [×4] [×16] buttons.

  • The seller can be offline: the money goes straight to their account, and a message tells them what their shops earned when they return.
  • Protected shops: only the owner can open or break them, and nobody can steal the stock with a hopper.
  • Works with single and double chests, trapped chests and barrels.

Sales make the salary

Every item sold is sorted automatically, and the seller is paid according to their job in Dynasty Salary:

Sales Job
Potions Alchemist-Healer
Weapons Blacksmith
Armor Armor Merchant
Saddles and horse gear Farrier
Books Bookseller
Fish Fishmonger
Pastries Baker
Crops Farmer
Wool Tanner
Wood and carpentry Lumberjack

Items from other mods can be added in categories.json.

Anti-abuse settings

  • Minimum price per category, to prevent 1-MoonCoin sales made only to inflate a salary.
  • Daily cap on items counted toward salary.
  • Optional tax on each sale, to regulate the currency.
  • Log of every sale, viewable by staff (/vente admin journal).

Commands

Command Purpose
/vente <@buyer> <amount> <price> offer a sale
/vente acheter, /vente refuser, /vente annuler respond to an offer (buy, decline, cancel)
/vente offres, /vente journal track your sales
/boutique creer <price> [lot] create a shop
/boutique modifier, /boutique supprimer, /boutique liste manage your shops (edit, delete, list)

Installation

  • Minecraft 1.21.1, Fabric and Fabric API required.
  • Dynasty Salary 3.0.0 or later required (it provides MoonCoins and jobs).
  • Dynasty Commerce is installed on the server only.

Made for the Dynasty Craft: Solaris Attack server, but you can use it with Dynasty Salary and Dynasty Chantier. Make sure your Luckperms are good.

===============

Dynasty Commerce

Le marché du Coven est ouvert.

Dans la Forêt des Arbres Géants, le MoonSisters Coven renaît grâce à ses artisans. Potions, armes, bois, récoltes, laine : tout se vend et tout s’échange contre des MoonCoins. Chaque vente fait aussi vivre le métier de celui qui la conclut.

Dynasty Commerce ajoute deux façons de commercer entre joueurs : la vente directe et les coffres-boutiques. Les paiements sont sécurisés et chaque vente compte automatiquement dans le salaire du vendeur.

Vente directe

Le vendeur tient l’objet en main et propose une vente à un joueur proche :

/vente @Eno 30 15 → 30 objets pour 15 MoonCoins au total.

Le client reçoit l’offre avec les boutons [Acheter] et [Refuser]. À l’achat, le mod vérifie que le vendeur a toujours les objets et que le client a assez de MoonCoins, puis fait l’échange d’un seul coup. Personne ne peut tricher.

  • Les objets doivent être identiques à celui tenu en main : une potion de soin n’est jamais confondue avec une fiole d’eau, et un objet enchanté reste à part.
  • Une offre expire au bout de 2 minutes.

Coffres-boutiques

Le vendeur tient l’objet à vendre, regarde son coffre et tape :

/boutique creer 2 16 → 16 objets pour 2 MoonCoins.

Les autres joueurs font un clic droit sur le coffre : la fiche de la boutique s’affiche avec le stock et les boutons [Acheter ×1] [×4] [×16].

  • Le vendeur peut être déconnecté : l’argent arrive tout de suite sur son compte, et un message lui indique à son retour ce que ses boutiques ont rapporté.
  • Boutiques protégées : seul le propriétaire peut les ouvrir ou les casser, et personne ne peut voler le stock avec un entonnoir.
  • Les coffres simples ou doubles, les coffres piégés et les tonneaux fonctionnent.

Les ventes font le salaire

Chaque objet vendu est classé automatiquement, et le vendeur est payé selon son métier dans Dynasty Salary :

Ventes Métier
Potions Alchimiste-Guérisseur
Armes Forgeron
Armures Vendeur d’Armures
Selles et équipement de cheval Maréchal-Ferrant
Livres Libraire
Poissons Poissonnier
Pâtisseries Boulanger
Récoltes Fermier
Laine Tanneur
Bois et menuiserie Bûcheron

Les objets des autres mods peuvent être ajoutés dans categories.json.

Réglages anti-abus

  • Prix minimum par catégorie, pour éviter les ventes à 1 MoonCoin faites seulement pour gonfler un salaire.
  • Plafond journalier d’objets comptés dans le salaire.
  • Taxe facultative sur chaque vente, pour réguler la monnaie.
  • Journal de toutes les ventes, consultable par le staff (/vente admin journal).

Commandes

Commande Rôle
/vente <@client> <quantité> <prix> proposer une vente
/vente acheter, /vente refuser, /vente annuler répondre à une offre
/vente offres, /vente journal suivre ses ventes
/boutique creer <prix> [lot] créer une boutique
/boutique modifier, /boutique supprimer, /boutique liste gérer ses boutiques

Installation

  • Minecraft 1.21.1, Fabric et Fabric API requis.
  • Dynasty Salary 3.0.0 ou plus requis (il apporte les MoonCoins et les métiers).
  • Dynasty Commerce s’installe uniquement sur le serveur.

Créé pour le serveur Dynasty Craft : Solaris Attack.

Project description from CurseForge.

Pick your setup

Dynasty Commerce by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Dynasty Commerce versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.