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Mite's Mobs project artwork

CurseForge · Minecraft mod

Mite's Mobs

MiteMobs is a Fabric mod that recreates the monsters from MITE (MC Is Too Easy).

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Quick answer

Which Mite's Mobs release matches 26.3?

Updated yesterday
beta file 1.3-mc26.3-fabric
Game version 26.3
Loader Fabric

Mite's Mobs 1.3-mc26.3-fabric targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mite's Mobs required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mite's Mobs 1.3-mc26.3-fabric need?

1.3-mc26.3-fabric on 26.3. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mite's Mobs without breaking your instance.

Built for Mite's Mobs 1.3-mc26.3-fabric on 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3-mc26.3-fabric. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3-mc26.3-fabric. It opens that exact file at the source.

About this project

What does Mite's Mobs add?

MiteMobs is a Fabric mod that recreates the monsters from MITE (MC Is Too Easy). It features 29 unique monsters, each with distinctive attack effects and damage-type restrictions, along with configurable "dimension + day" spawn restrictions via a config file.

Zombies

  • Ghoul — Pale zombie; inflicts Slowness, regenerates health, immune to sunlight.

  • Wight — White-eyed grey zombie; immune to normal weapons (needs silver/enchanted/healing potions), drains XP, burns in sunlight.

  • Invisible Stalker — Approaches semi-invisible, breaks torches, attacks inflict Weakness.

  • Shadow — Black shadow; actively breaks torches, only silver/enchanted weapons can harm it, attacks inflict Weakness.

  • Spectre — Translucent, can phase through walls and teleport.

  • Revenant — Red-eyed iron-armored axe-wielder; can break blocks. Skeletons

  • Longdead — Iron-armored skeleton; 50% bow / 50% iron sword.

  • Longdead Guardian — Glowing red eyes, high HP, iron armor and axe, regenerates.

  • Bone Lord — Glowing red eyes; summons skeletons and buffs them with an aura.

  • Ancient Bone Lord — A stronger Bone Lord; diamond gear, summons, aura, and regeneration.

Spiders

  • Black Widow Spider — Black with a red marking, hostile in daylight, poisons.

  • Demon Spider — Glowing red, poisons and ignites, hostile in daylight, lava-immune.

  • Wood Spider — Brown 1x1 small spider, passes through leaves, hostile in daylight, poisons.

  • Phase Spider — Cyan-black with green eyes, teleport dodge and short-range blink. Creepers

  • Infernal Creeper — Red, larger explosion that ignites blocks, fire-immune. Elementals

  • Fire Elemental — Immune to normal damage (needs enchanted/water/snowballs), heals in lava, ignites on hit, hurt by water.

  • Earth Elemental — Five forms, breaks blocks, high resistance, only pickaxes can harm it.

  • Wood Elemental — Plank humanoid, vulnerable to fire, only axes can harm it, breaks leaves. Slimes

  • Blob (Red Slime) — Digests meat/cheese/leather, inflicts Slowness, harms bare-handed attackers, withers crops; comes in three sizes.

  • Ooze (Grey Slime) — Slides without jumping, climbs walls, corrodes items; only lava/harm potions/enchanted weapons can harm it.

  • Pudding (Black Slime) — Strong acid corrodes equipment durability, destroys torches and crops; only fire/enchanted weapons/harm potions can harm it.

  • Jelly (Brown Slime) — Digests meat/cheese/leather, sinks in water, withers crops. Silverfish

  • Netherspawn (Explosive Silverfish) — Red with black smoke, explodes on death.

  • Copperspine (Copper Silverfish) — Copper-colored, poisons.

  • Hoary Silverfish — White, inflicts Slowness.

Bats

  • Vampire Bat — Red eyes, drains health.

  • Giant Vampire Bat — A larger Vampire Bat.

  • Nightwing — Dark with silver eyes, only silver/enchanted weapons can harm it, fire-immune, attacks inflict Blindness and Weakness.

Wolves

  • Hellhound — Black with red eyes, breathes fire, fire-immune but hurt by water.

  • Dire Wolf — Darker with red eyes, almost always hostile, tameable.

Project description from CurseForge.

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Looking for an older file? The official CurseForge project page is in Resources.