CurseForge · Minecraft mod
EndRemastered Eye Config
Choose where every End Remastered eye comes from: structures, loot tables and bosses, with your own chances.
Quick answer
Which EndRemastered Eye Config release should I use?
EndRemastered Eye Config EndRemasteredEyeConfig-1.0.0+1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is EndRemastered Eye Config required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does EndRemastered Eye Config EndRemasteredEyeConfig-1.0.0+1.21.1.jar need?
EndRemasteredEyeConfig-1.0.0+1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add EndRemastered Eye Config without breaking your instance.
Built for EndRemastered Eye Config EndRemasteredEyeConfig-1.0.0+1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use EndRemasteredEyeConfig-1.0.0+1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside EndRemasteredEyeConfig-1.0.0+1.21.1.jar. It opens that exact file at the source.
About this project
What does EndRemastered Eye Config add?
End Remastered Eye Config
**Decide where every End Remastered eye comes from.**
End Remastered asks you to collect its eyes all over the world, but in a modpack the default spots don't always fit. Maybe a structure doesn't generate, or your pack has bosses that deserve a reward. With this mod you can make **Ignis drop the Nether Eye**, put the **Old Eye in your favourite modded dungeon**, or **remove an eye** from the place it normally comes from. Every source gets its own chance.
It all lives in one JSON file, with no datapack needed. Reload it in game with a command.
Works with **any item**, not only End Remastered eyes.
✦ Features
- **Bosses and mobs**: add an eye to the drops of any entity. This works with **modded bosses that drop loot from code** (Cataclysm, etc.), not only those that use loot tables.
- **Structures**: add an eye to every chest opened inside a structure. You don't need to know its loot table, just the structure id (
/eyeconfig heretells you). - **Loot tables**: add an eye to any loot table, vanilla or modded.
- **Remove defaults**: strip an eye from everywhere it normally comes from (
remove_defaults), or only from some places (remove_from). This also catches the eyes End Remastered adds through its own loot modifiers. - **Your numbers**: each source has its own
chance(0-1 or 0-100),count(2or[1, 3]) and an optionalrequire_player. - **Tags** work with
#:#minecraft:village,#c:bosses... - **Eyes survive the fight**: eyes dropped by mobs can't be destroyed by fire, lava or explosions. Bosses like Ignis leave the floor burning.
- **Validation**: typos in item, loot table, structure or mob ids are reported, and so is an eye that became impossible to obtain (so nobody gets stuck without a portal).
⌨ Commands (op level 2)
| Command | What it does |
|---|---|
/eyeconfig reload |
Reloads the config and lists any problems |
/eyeconfig list |
Shows every active rule |
/eyeconfig here |
Shows the structure you are standing in (click to copy the id) |
/eyeconfig tables <filter> |
Lists loot table ids (click to copy) |
/eyeconfig simulate <table> [times] |
Rolls a chest loot table N times at your position and shows how often each eye came out |
⚙ Example: config/eyeconfig.json
{
"debug": false,
"eyes": {
"endrem:nether\_eye": {
"remove\_defaults": true,
"mobs": [ { "id": "cataclysm:ignis", "chance": 1.0, "require\_player": true } ]
},
"endrem:cursed\_eye": {
"remove\_defaults": true,
"mobs": [ { "id": "cataclysm:netherite\_monstrosity", "chance": 1.0, "require\_player": true } ]
},
"endrem:old\_eye": {
"loot\_tables": [ { "id": "minecraft:chests/desert\_pyramid", "chance": 0.25 } ],
"structures": [ { "id": "#minecraft:village", "chance": 50 } ]
},
"endrem:cold\_eye": {
"remove\_from": [ "minecraft:chests/igloo\_chest" ],
"structures": [ "minecraft:ancient\_city" ]
}
}
}
| Field | What it does |
|---|---|
remove_defaults |
true removes the item from **every** loot table and mob drop, so only your sources give it |
remove_from |
Removes it only from these loot tables, structures or mobs |
loot_tables |
Adds it to these loot tables |
structures |
Adds it to chests opened inside these structures |
mobs |
Adds it to the drops of these entities |
debug |
true writes every item the mod gives to the log, handy to check your rules |
Keys starting with _ are ignored, so you can disable a rule by renaming endrem:old_eye to _endrem:old_eye.
ℹ Notes
- **Only the server needs it.** Clients without the mod can join, but they see command messages as untranslated keys.
- Chest loot is rolled the first time a chest is opened. Chests that were already opened don't change.
- End Remastered's villager trades are not touched.
- Languages: English, Spanish (Mexico and Spain).
*Made for End Remastered by TeamRemastered. Not affiliated with them.*
Project description from CurseForge.
Pick your setup
EndRemastered Eye Config by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
EndRemastered Eye Config versions and loaders
EndRemasteredEyeConfig-1.0.0+1.21.1.jar
17 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.