CurseForge · Minecraft mod
Witcher Creatures
Adds Witcher-inspired creatures, alchemy, potions, weapon oils, bombs, and Signs to Minecraft.
Quick answer
Which Witcher Creatures release should I use?
Witcher Creatures witcher_creatures-neoforge-26.1.2-0.2.0.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Witcher Creatures required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Witcher Creatures witcher_creatures-neoforge-26.1.2-0.2.0.jar need?
witcher_creatures-neoforge-26.1.2-0.2.0.jar. Change the file and its required mods may change too.
Install GeckoLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Witcher Creatures without breaking your instance.
Built for Witcher Creatures witcher_creatures-neoforge-26.1.2-0.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use witcher_creatures-neoforge-26.1.2-0.2.0.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside witcher_creatures-neoforge-26.1.2-0.2.0.jar. It opens that exact file at the source.
About this project
What does Witcher Creatures add?
Witcher Creatures
Bring the atmosphere of The Witcher into Minecraft through dangerous creatures, alchemy, and Signs.
Explore, gather ingredients, discover formulas, and prepare for encounters where the right tools can make all the difference.
Creatures and exploration
Encounter Witcher-inspired monsters with custom models, animations, sounds, and distinct combat behavior.
Discover their habitats, learn their strengths and weaknesses, and explore monster nests for danger and valuable loot. Different enemies call for different approaches, giving preparation a place alongside combat.
Alchemy and preparation
Turn gathered ingredients into useful supplies at the Alchemy Table.
Discover and learn formulas to expand your brewing options. Prepare potions, coat your weapons with oils, and carry bombs to help control difficult encounters.
Exploration, monster hunting, and alchemy work together: what you find on your travels helps prepare you for the next fight.
Witcher Signs
Combine your weapons and alchemical supplies with Witcher Signs.
Use magic to disrupt enemies, protect yourself, and control the battlefield. A dedicated selection menu and stamina HUD keep your chosen Sign and casting resources visible during gameplay.
Sign controls can be customized in Minecraft’s Controls menu.
In development
Witcher Creatures is actively evolving. Expect new content, refinements, and balance changes as development continues.
The mod is currently in alpha. See each release’s changelog for its latest additions and changes.
Created by sikorski1. An unofficial fan project inspired by The Witcher.
Project description from CurseForge.
Pick your setup
Witcher Creatures by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.1.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Witcher Creatures versions and loaders
witcher_creatures-neoforge-26.1.2-0.2.0.jar
22 Oct 2026
witcher_creatures-neoforge-26.3-0.2.0.jar
22 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.