CurseForge · Minecraft mod
VectorLib
A multiloader library for Artyrian's projects, with several functions for ease-of-access modding.
Quick answer
Which VectorLib release should I use?
VectorLib 1.0.1 (NeoForge) targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is VectorLib required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does VectorLib 1.0.1 (NeoForge) need?
VectorLib 1.0.1 (NeoForge). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add VectorLib without breaking your instance.
Built for VectorLib 1.0.1 (NeoForge). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use VectorLib 1.0.1 (NeoForge). It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside VectorLib 1.0.1 (NeoForge). It opens that exact file at the source.
About this project
What does VectorLib add?

VectorLib
VectorLib is a multiloader development library by Artyrian for making mods that are easy to compile between major mod platforms. Often times, if a mod is made by Artyrian directly, you'll need to use this library.
While not directly meant for anyone else to use, you're welcome to use it for your projects, if you'd like! If that interests you, feel free to read below!
Features
Vector has several special capabilities that ease the process of making cross-loader mods, including:
VectorLootMod: A loader-independent solution to replacing & modifying existing loot tables - even modded ones!- Allows replacement of existing loot tables, or modifying pools in them instead
- Works on both Fabric & NeoForge, without breaking either of their native loot table modification systems!
VectorNetSync: A straightforward solution to adding new data to vanilla entities that syncs across clients when they start tracking an entityVectorEventSync: Registers events (such as sound plays & particle emissions) that can be called from either server or client, and will sync between themVectorPropertyReg: An all-in-one, loader-independent solution for adding item properties for common vanilla interactions, such asFuel: Furnace fuels (even shows up in recipe viewers!)Fire: Fire spreading propertiesCompost: Compost values (even shows up in recipe viewers!)
VectorToolActions: Allows defining actions for many common vanilla tool actions, such as:Shovel: Allows defining custom path creation on right clickHoe: Allows defining custom farmland creation on right clickAxe: Allows defining custom strippable creation on right click
VectorSplash: A system that allows you to define your own splash texts, without overriding vanilla ones! There's several options:- Provide a textfile with a
ResourceLocation - (Not recommended but exists anyway) Provide a
Stringfor a single text - Provide your own custom class extending
SplashRenderer, with custom condition definition! Perfect for things like holidays, birthdays, uniquely drawn splashes, etc.
- Provide a textfile with a
Special thanks to the following for their help:
- Yirmiri (creator of RunicLib)
- Hecco (creator of NexusLib)
- Jaredlll08 (creator of the Multiloader Template that facilitated this job)
This project is in no way affiliated with Mojang.
Project description from CurseForge.
Pick your setup
VectorLib by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
VectorLib versions and loaders
VectorLib 1.0.1 (NeoForge)
vectorlib-NF-1.0.1.jar
22 Oct 2026
VectorLib 1.0.1 (Fabric)
vectorlib-FABRIC-1.0.1.jar
22 Oct 2026
VectorLib 1.0.0 (Fabric)
vectorlib-FABRIC-1.0.0.jar
18 Oct 2026
VectorLib 1.0.0 (NeoForge)
vectorlib-NF-1.0.0.jar
18 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.


