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multi skin project artwork

CurseForge · Minecraft mod

multi skin

allows you to set and use a custom skin HD or otherwise, from a URL or a local file

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which multi skin release should I use?

Updated today
Latest stable file multi-skin-1.2.1.jar
Game version 1.21.1
Loader Fabric

multi skin multi-skin-1.2.1.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is multi skin required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does multi skin multi-skin-1.2.1.jar need?

multi-skin-1.2.1.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Pehkui, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
Pehkui Needed by multi skin multi-skin-1.2.1.jar
required
Matching file found Matched file: [1.14.4 - 1.21] Pehkui 3.8.3
Fabric API Needed by Pehkui
pulled in
Matching file found Matched file: [1.21.1] Fabric API 0.116.17+1.21.1

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add multi skin without breaking your instance.

Built for multi skin multi-skin-1.2.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use multi-skin-1.2.1.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Pehkui, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside multi-skin-1.2.1.jar. It opens that exact file at the source.

About this project

What does multi skin add?

Multi-Skin

A Fabric mod for Minecraft 1.21.1 that adds custom skins, body part management, and player size adjustment.

Skins

Open the skin menu by pressing F12. It allows you to create, edit, duplicate, and delete skins, organize them into folders, and customize their model (slim or steve), size, and hidden body parts. Skin images can be loaded from a URL or a local file.

The local skin library is stored in multi-skin/skins/ inside the game directory. Player height can be set between 50 and 300 cm, with a default value of 185 cm.

Skin commands apply to the player executing them:

/skin slim <url> [size_in_cm]
/skin steve <url> [size_in_cm]
/skin reset

Operators can also apply or reset skins for other players:

/skinadmin <players> slim <url> [size_in_cm]
/skinadmin <players> steve <url> [size_in_cm]
/skinadmin <players> reset

Body Parts

Operators can hide or restore players' arms and legs. The selected body parts configured in a skin are applied along with that skin.

/bodypart remove <players> arm right
/bodypart add <players> leg left
/bodypart reset <players>

Player Size

Player size changes the player's scale. Operators can configure how size affects movement speed and reach using the following commands:

/multiskinconfig get
/multiskinconfig size speed <coefficient>
/multiskinconfig size reach <coefficient>
/multiskinconfig reload

Coefficients range from 0.0 to 2.0. The configuration is stored in config/multi-skin/config.json.

The maximum allowed skin image size can be configured separately. Operators can choose a limit of 64, 128, 256, 512, or 1024 pixels:

/multiskinconfig skin size <64|128|256|512|1024>
/multiskinconfig get skin size

The selected limit also allows all smaller supported sizes. For example, a limit of 512 accepts skins at 64×64, 128×128, 256×256, and 512×512.

The default limit is 1024. The configuration is stored in config/multi-skin/config.json.

Installation

Requires Minecraft 1.21.1, Fabric Loader, Fabric API, Java 21 or later, and Pehkui 3.8.3 or later.

Place the mod's .jar file and its dependencies in the mods folder of your Fabric installation.

Project description from CurseForge.

Pick your setup

multi skin by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

multi skin versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.