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Modular Golems - Ars Integration project artwork

CurseForge · Minecraft mod

Modular Golems - Ars Integration

Adds new golem parts and abilities based on the resources of Ars Nouveau and it's addons, Elemental and Elemancy.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Modular Golems - Ars Integration release should I use?

Updated today
Latest stable file mg_arcane-1.4.1.jar
Game version 1.21.1
Loader NeoForge

Modular Golems - Ars Integration mg_arcane-1.4.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Modular Golems - Ars Integration required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Modular Golems - Ars Integration mg_arcane-1.4.1.jar need?

mg_arcane-1.4.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Ars Nouveau first. We found matching files for this game-version and loader setup.

Ars Elemancy Optional for Modular Golems - Ars Integration mg_arcane-1.4.1.jar
optional
Matching file found Matched file: ars_elemancy-1.21.1-1.18.3.jar
Ars Nouveau Needed by Modular Golems - Ars Integration mg_arcane-1.4.1.jar
required
Matching file found Matched file: ars_nouveau-1.21.1-5.13.3
Ars Elemental Optional for Modular Golems - Ars Integration mg_arcane-1.4.1.jar
optional
Matching file found Matched file: ars_elemental-1.21.1-0.7.10.4.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Modular Golems - Ars Integration without breaking your instance.

Built for Modular Golems - Ars Integration mg_arcane-1.4.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mg_arcane-1.4.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Ars Nouveau first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mg_arcane-1.4.1.jar. It opens that exact file at the source.

About this project

What does Modular Golems - Ars Integration add?

You like Modular Golems, but want even more mod integrations?
Maybe you have an Ars-themed Colony, and want appropriately themed golems to patrol for monsters?

So did I, so I made this.

This mod adds new varieties of golem parts, with their own abilities, based on Ars Nouveau and (if they're installed) it's addons, Ars Elemental and Ars Elemancy.

New parts and abilities:

  • Source Gem (Nouveau) - Source Leech: absorbs a share of damage dealt to heal, and resists magic damage
  • Fire (Nouveau) - Ember Touch: ignites enemies hit. Also immune to fire.
  • Water (Nouveau) - Tidal Chill: slows enemies on hit. Also heals in water or rain.
  • Earth (Nouveau) - Tremor: an area-of-effect ground slam. Increased knockback resistance.
  • Air (Nouveau) - Gale Step: moves faster and gains immunity to fall damage. Increased Knockback on attacks.
  • Abjuration (Nouveau) - Arcane Ward: gains a regenerating shield of absorbtion and takes reduced magic damage.
  • Conjuration (Nouveau) - Spectral Fangs: occasionally summons fangs with attacks.
  • Manipulation (Nouveau) - Telekinesis: pulls enemies in on hit and inflicts weakness.
  • Anima (Elemental) - Soul Siphon: inflicts Wither on attacks, and heals on kills.
  • Silt (Elemancy) - Sandblast: small area-of-effect that slows and blinds the target and enemies near it.
  • Mire (Elemancy) - Quagmire: roots and inflists slow on hits. Also has extra damage reduction.
  • Lava (Elemancy) - Molten Shell: attackers take damage and are ignited. Also immune to fire.
  • Cinder (Elemancy) - Ash Cloud: an area-of-effect aura that periodically blinds and ignites nearby enemies.
  • Vapor (Elemancy) - Scalding Steam: an area-of-effect aura that inflicts direct damage and inflicts slowness.
  • Tempest (Elemancy) - Thunderstrike: attacks have a chance to cause lightning to strike. (It's not actual lightning, the bolt is cosmetic and the damage is direct. No worries about accidentally charging creepers.)
  • Elemancer Shard (Elemancy) - Elemental Surge: each hit applies a random elemental effect.

Coding was done primarily by Claude, and checked over by human eyes.

Project description from CurseForge.

Pick your setup

Modular Golems - Ars Integration by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Modular Golems - Ars Integration versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.