CurseForge · Minecraft mod
Questionable Artifacts
Adds several active and passive artifacts with unique descriptions
Quick answer
Which Questionable Artifacts release should I use?
Questionable Artifacts questionable_artifacts-1.1.2-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Questionable Artifacts required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Questionable Artifacts questionable_artifacts-1.1.2-forge-1.20.1.jar need?
questionable_artifacts-1.1.2-forge-1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Questionable Artifacts without breaking your instance.
Built for Questionable Artifacts questionable_artifacts-1.1.2-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use questionable_artifacts-1.1.2-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside questionable_artifacts-1.1.2-forge-1.20.1.jar. It opens that exact file at the source.
About this project
What does Questionable Artifacts add?
Adds limestone, which is used to make tiers of artifacts depending on how much limestone is used. For the base tier, you need to mine limestone and get artifact grains. For tier 2, either find rich limestone or mix artifact grains and iron to make artifact shards. For tier 3, use more artifact shards and redstone to make a cracked artifact. At tier 4 you need a cracked artifact, more artifact shards, and two diamonds to make aperfected artifact. To make the tier 5 living artifact, you need a perfected artifact, two netherite scrap, some cracked artifacts, and an enchanted golden apple. To get a renewable source of limestone, you can make a lime tree and mix limes and stone to make limestone.
Limestone building blocks

Ancient and rich limestone, used to make all artifacts

Lime tree, limeade, and a lime, which are either a food source or you can use them for a renewable source of limestone.

Broken mouse. While in your inventory, makes you occasionally swing your main hand. For whatever coding reason, it doesn't count as actually hitting things.

Overloaded backpack. While in your inventory, weighs you down, making you only barely able to jump a block, but also gives you knockback resistance.

Burnt sapling. While in your inventory, allows you to use charcoal instead of bonemeal. I'm not sure why I added this.

Matchbox. A reference to The Binding Of Isaac's matchbox item (in the item description). While in your inventory, makes all of your sources of damage ignite mobs.

Rusted helmet. Has very high armor and armor toughness, but only 11 durability.

Red tear. While in your inventory, it heals you slowly, but when you take damage there's a chance it breaks. Adding more to your inventory increases the speed of healing.

Miner's helmet. On use, teleports you to the lowest air below you. Watch out for dripstone, lava, or general fall damage.

Brass- I mean Golded knuckles. A fast hitting "sword" with low damage. Better than your fists. It looks better when held I promise.

Rusty pickaxe. A slow mining pickaxe that naturally has fortune II.

Torn wallpaper. I hope I don't have to BACK to those ROOMS again. On use, teleports you through walls. Watch out for suffocation.

Metronome. Right click with it to start it. Every half second, get strength or weakness, depending on if it's a tick or a tock.

Zirconium. Not a diamond. Gives luck when in your inventory, only slightly affecting fishing and chest looting.

Creeper heart. Explode on death. You for some reason don't explode when using a vanilla totem of undying.

Water wades. Allows you to walk on water. Also as a side effect stops water bucket clutching, and sometimes leaves behind bugged frosted ice.

Quartz feather. Negates fall damage, and as a side effect, also negates critical hits.

Portable portal. Takes you from and to the nether. Most of the time you are mid air or in the ground. Not sorry :p

Large sack. Has 14 slots with 32 max items per slot. For some reason, ender pearls, eggs, etc still stack to 16.

Shiny rock. Gives slightly more step height, speed, damage, attack speed, block reach and entity reach.

Wooden totem. You might die, you might not, it's a coin flip.

NO_SIGNAL. Acts like you disconnected from the server, negating damage, denying mining, and making you unable to deal damage, as well as not allowing you to right click with items.

Vamperic dagger. Costs some health to swing but has lifesteal.

Steel knuckles. Not actually steel, sorry. A better version of the golden knuckles.

Chrome pickaxe. An "upgrade" to the rusty pickaxe, instead having silk touch.

Death whistle. On use, stuns nearby mobs. Also very loud.

Charged creeper heart. Just the creeper heart but explodes bigger.

Deathcap mushroom. Is it safe to eat? Or is it instant death?

Conduit keychain. Gives the effects of a conduit in water.

Seasoned dried kelp. Remember the everlasting beef? Imagine if you got that from the dollar store. This is that.

Diamond feather. Allows you to dash with a long cooldown.

Powered conduit keychain. Gives the effects of a conduit even outside of water.

The log. Like if an axe wasn't an axe and you were holding a whole tree.

The Face Breaker(s). The last iteration to the brass knuckles line.

Nether sandals. Like the water wades but for lava. I unintentionally made it replace flowing lava with lava source blocks. It's intentional now.

Helium balloon. Reverses your gravity.

Crown of light. A direct reference to The Binding Of Isaac's crown of light, heavily increasing damage at max health.

Netherite feather. Just the diamond feather but with 1/3 of the cooldown. Fun with an elytra.

Way overloaded backpack. REALLY increases your gravity, but also negates all knockback. Who would want this?

Glimmering boulder. Gives much more step height, speed, damage, attack speed, block reach and entity reach.

Perfected totem. Allows you to survive death in 10 minute intervals.

Charged lightning rod. On use, strikes lightning. Make sure to wear armor and all that.

Soul nuke. On use three times, you explode hugely.

Lime drop. Makes you green. Yeah that's it. It's also one of the hardest artifacts to make.

Recall potion. Acts like the one from terraria, teleporting you to your spawn point.

Recall mirror. Acts like a reusable version of the recall potion.

Alteration fluid. Used to change amethyst into prismarine, quartz into prismarine crystals, lapis into echo shards, and glowstone into blaze rods. These changes can be reverted with the alteration fluid.

Golden lime. Gives absorption 10 and regeneration 5 for 30s. Useful for a quick boost in health but not great for long battles.

Purest quartz. Converts some items into their overworld counterparts. Can also make leather out of rotten flesh. I definitely didn't add this because I needed leather but couldn't find cows. That would be crazy.

Project description from CurseForge.
Pick your setup
Questionable Artifacts by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Questionable Artifacts versions and loaders
questionable_artifacts-1.1.2-forge-1.20.1.jar
5 Nov 2026
questionable_artifacts-1.1.1-forge-1.20.1.jar
31 Oct 2026
questionable_artifacts-1.1.0-forge-1.20.1.jar
31 Oct 2026
questionable_artifacts-1.0.0-forge-1.20.1.jar
24 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.