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ThrowableMobs project artwork

CurseForge · Minecraft mod

ThrowableMobs

Pick up a mob. Charge. Throw. Throwable Mobs turns every mob into a projectile, with a trajectory preview that shows exactly where it lands and mobs that react the way they should when they hit something.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which ThrowableMobs release matches 26.3 NeoForge?

Updated 6 days ago
beta file Throwable Mobs 0.9.0 (NeoForge 26.3)
Game version 26.3
Loader NeoForge

ThrowableMobs Throwable Mobs 0.9.0 (NeoForge 26.3) targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is ThrowableMobs required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ThrowableMobs Throwable Mobs 0.9.0 (NeoForge 26.3) need?

Throwable Mobs 0.9.0 (NeoForge 26.3) on 26.3 NeoForge. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

YetAnotherConfigLib Optional for ThrowableMobs Throwable Mobs 0.9.0 (NeoForge 26.3)
optional
Matching file found Matched file: 3.9.7 for neoforge 26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add ThrowableMobs without breaking your instance.

Built for ThrowableMobs Throwable Mobs 0.9.0 (NeoForge 26.3) on 26.3 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Throwable Mobs 0.9.0 (NeoForge 26.3). It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Throwable Mobs 0.9.0 (NeoForge 26.3). It opens that exact file at the source.

About this project

What does ThrowableMobs add?

Throwable Mobs — Pick them up. Throw them.

Pick up a mob. Charge. Throw. Throwable Mobs turns every mob into a projectile, with a trajectory preview that shows exactly where it lands and mobs that react the way they should when they hit something.

Release Latest release Docs MIT license Support on Ko-fi GitHub Sponsors

Picking up a pig on a beach, charging the throw and throwing it across the sand

Throwing

  • Charge it like a bow. Hold to charge, let go to throw. A charge bar fills up and an arc shows where the mob will land, bounces included.
  • Weight matters. Chickens fly far, cows barely leave your hands, and heavy mobs slow you down while you carry them. Sprinting adds to the throw, Strength makes it harder.
  • Impacts hurt. Damage comes from the collision, split by mass between the mob and what it hits, with knockback. Kills count as yours.

Every mob reacts

  • Creepers explode on impact.
  • Endermen teleport away, then come for you.
  • Slimes and magma cubes bounce and split.
  • Blazes and magma cubes set things on fire.
  • Chickens float down and lay eggs.
  • Modded mobs act like the vanilla mob they're built on (a modded creeper explodes), and weigh what their size says.

Another player throws a creeper, and it explodes where it lands

Catch

Thrown mobs can be caught mid-air: an outline shows which ones you can grab. Throw a creeper to a friend and hope they're paying attention.

And also

  • Sounds, particles and a flight trail.
  • 8 advancements in their own tab.
  • Carry mobs on your head and put them down where you look. Bosses and other players' pets stay put.

Controls

Action Default
Pick up / put down Left Shift + Right Click
Throw Hold Right Click while carrying, let go to throw
Cancel throw Left Click while charging

Rebind them under Controls → Throwable Mobs, or type /throwablemobs keybinds.

Requirements

Install on both the client and the server. Optional mods are client only.

Minecraft 1.21.1 Minecraft 26.3
Fabric, required Fabric Loader 0.16.0+
Fabric API 0.109.0+
Forge Config API Port 21.1.0+
Fabric Loader 0.19.5+
Fabric API
Forge Config API Port 26.3.1+
NeoForge, required NeoForge 21.1.197+ NeoForge 26.3.0.95+
Optional (both loaders) YACL 3.8.2+: a nicer settings screen YACL 3.9.7+: a nicer settings screen

Tested with

Mod Minecraft Loader Result
YACL 3.8.2 1.21.1 Fabric, NeoForge Works: the settings screen is YACL's
YACL 3.9.7 26.3 Fabric, NeoForge Works. On NeoForge, a warning about YACL's logoFile shows at startup; that's YACL's own metadata (fix pending), click Proceed
Carry On 26.3 Fabric Works. Both use Left Shift + Right Click: Carry On does the picking up and a chat message explains how to rebind ours
Carry On 2.12.0 26.3 NeoForge Carry On itself doesn't load on NeoForge 26.3 (its own bug)

Found a mod that doesn't work with it? Open an issue.

Design, physics model, behavior API and roadmap: THROWABLE_MOBS.md

Commands

Command What
/throwablemobs help Lists the commands
/throwablemobs config Opens the settings
/throwablemobs keybinds Opens Controls
/throwablemobs profile <mob> Shows a mob's throw values (operators)

For servers, packs and mods

  • Server config (synced to players): throw strength, bounciness, damage, behaviors.
  • Client config (in game): prompt, charge bar, trajectory style, flight pose.
  • Datapacks: set every number and behavior per mob with mob profiles and tags.
  • Java API: other mods can add their own behaviors.

Compatibility

  • Carry On: both mods use Left Shift + Right Click. With both installed, Carry On does the picking up and a chat message tells you; rebind the Throwable Mobs keys to use both.
  • Fabric needs Fabric API and Forge Config API Port. NeoForge needs nothing extra.

Beta

This is the first release. Bugs and ideas: GitHub issues.

Project description from CurseForge.

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ThrowableMobs versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.