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CivMod project artwork

CurseForge · Minecraft mod

CivMod

Civ-style client utilities: radar, nametags, snitches, macros and item tooling. Built on CivModern, CombatRadar, and SnitchMod.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CivMod release should I use?

Updated 6 days ago
Latest stable file civmod-0.1.2-mc26.3.jar
Game version 26.3
Loader Fabric

civmod-0.1.2-mc26.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is CivMod required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does civmod-0.1.2-mc26.3.jar need?

civmod-0.1.2-mc26.3.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Cloth Config API (Fabric/Forge/NeoForge), Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
Mod Menu Optional for civmod-0.1.2-mc26.3.jar
optional
Matching file found Matched file: v21.0.0 for 26.3
Fabric API Needed by civmod-0.1.2-mc26.3.jar
required
Matching file found Matched file: [26.3] Fabric API 0.166.0+26.3

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add CivMod without breaking your instance.

Built for civmod-0.1.2-mc26.3.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use civmod-0.1.2-mc26.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Cloth Config API (Fabric/Forge/NeoForge), Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside civmod-0.1.2-mc26.3.jar. It opens that exact file at the source.

About this project

What does CivMod add?

CivMod brings together the civ-genre client tools most players run separately: a combat radar, ally and enemy tracking, snitch mapping, macros and item helpers. Everything is configured from one settings screen, opened by default with the R key or the /civmod command.

Features

Radar

  • Circular HUD radar showing players, mobs and dropped items
  • Configurable list of which entities appear
  • Adjustable range, plus an optional logarithmic scale that spreads nearby players apart
  • Player names, avatars, distance and Y level
  • Speedometer
  • Drag the radar and the nearby-players list anywhere on screen

Allies & Enemies

  • Mark players as allies or enemies, each with its own color
  • Colored nametags, radar markers and nearby list
  • Chat alerts and sounds when an ally or enemy comes into radar range
  • Join, leave, appeared and disappeared reports in chat
  • /civmod players allies|enemies|all lists who is online

Snitches

  • Records snitches from chat as you place, rename, break or get alerts from them
  • Reads your JAList, with automatic paging through every page
  • In-world range overlay showing snitch fields
  • Placement helper and field preview for planning new snitches
  • Mark snitches as gone, with the ability to clear gone snitches with /civmod snitches cleargone

Macros

  • Hold left or right mouse button
  • Toggleable attack macro
  • Ice road macro with camera snapping, auto-eat, and auto-stop when you are low on food

Items

  • Compacted items and crates get highlighted numbers
  • Tooltips show how many raw items the compacted stack holds
  • Tool and armor repair cost shown in item tooltips

Chat

  • Coordinates in chat become clickable to copy to clipboard.

Credits

CivMod combines and continues work from three earlier mods:

CivMod is not affiliated with or endorsed by these authors. Licensed under GPL-3.0. See CREDITS.md for full attribution.

Project description from CurseForge.

Pick your setup

CivMod by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CivMod versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.