CurseForge · Minecraft mod
Astemir Re Lib
The latest version of my library for all upcoming mods.
Quick answer
Which Astemir Re Lib release should I use?
Astemir Re Lib astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Astemir Re Lib required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Astemir Re Lib astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT need?
astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Astemir Re Lib without breaking your instance.
Built for Astemir Re Lib astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT. It opens that exact file at the source.
About this project
What does Astemir Re Lib add?
Minecraft library and API designed for Fabric, Forge, and NeoForge.
Features:
- Custom binary formats:
.astemirmodeland.astemiranim(used for virtual animators). - Animation graph system: state machine animation pipeline for entities, block entities, and items.
- Bedrock-style attachables: add animated items, armor, and accessories to any mob.
- Action system: sync entity, block entity, or player animations with their activities.
- Bedrock particle system: Bedrock particle emitters attachable to entity bones/locators.
- Virtual animators: animate vanilla players or any existing entity (including modded ones).
- Territory system: custom biomes with controllable density, aquifers, and feature placement.
- Post-processing & shaders: custom passes, screen effects, and post entity rendering.
- Visuals: custom lighting, dynamic fog, camera shake effects, and more.
Post-processing and shader effects have been tested with Iris and OptiFine. However, compatibility may vary depending on your GPU and specific shaderpack - you can always disable these effects in the config if you encounter any visual glitches.
WARNING:
By default, particles use "Instanced Mode" for high performance. If you are using shader mods like Iris or OptiFine, turn on "Compatibility Mode" in the config.
Project description from CurseForge.
Pick your setup
Astemir Re Lib by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Astemir Re Lib versions and loaders
astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT
astemirlib_re-1.20.1-forge-1.2.97-SNAPSHOT.jar
9 Nov 2026
astemirlib_re-1.20.1-fabric-1.2.97-SNAPSHOT
astemirlib_re-1.20.1-fabric-1.2.97-SNAPSHOT.jar
9 Nov 2026
astemirlib_re-1.21.1-neoforge-1.2.97-SNAPSHOT
astemirlib_re-1.21.1-forge-1.2.97-SNAPSHOT.jar
9 Nov 2026
astemirlib_re-1.21.1-fabric-1.2.97-SNAPSHOT
astemirlib_re-1.21.1-fabric-1.2.97-SNAPSHOT.jar
9 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.