CurseForge · Minecraft mod
Void Chronicle
Void Chronicle is a mod focused on magic, exploration, and cosmic horror for Minecraft.
Quick answer
Which Void Chronicle release matches 26.1.2?
Void Chronicle voidchronicle-1.0.5.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Void Chronicle required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Void Chronicle voidchronicle-1.0.5.jar need?
voidchronicle-1.0.5.jar on 26.1.2. Every mod below is checked against that same setup.
Install Curios API, Just Enough Items (JEI), MezzConfig first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Void Chronicle without breaking your instance.
Built for Void Chronicle voidchronicle-1.0.5.jar on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use voidchronicle-1.0.5.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Curios API, Just Enough Items (JEI), MezzConfig first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside voidchronicle-1.0.5.jar. It opens that exact file at the source.
About this project
What does Void Chronicle add?
Void Chronicle
"First page. I came to study the cracks where light seems to leak away. I will measure them the way anything is measured: with patience and a notebook." — Journal of Dr. Ilvane Kest
Void Chronicle is a magic, exploration and cosmic-horror mod for Minecraft (NeoForge 26.1.2). You follow in the footsteps of Dr. Ilvane Kest, a researcher who came to study the Great Void. Measure the Rift, learn the grammar of glyphs, awaken ancient altars, and cross into a world where the Void has already won. The more she uncovers, the less sure she is of what is real, until she stands face to face with The Observer.
📖 The Void Chronicle
The book is both your guide and your journal.
- 74 topics on a ring-shaped map, revealed as you experience what they describe.
- An 8-chapter progression path with an objective, a recipe and a result for every step. The ! button always takes you to the next one.
- Every step unlocks a page of Dr. Kest's journal. Read them all to learn what happened to her.
✨ Glyph magic
- Build spells like sentences: 1 Form + Effects + Modifiers, with more than 60 glyphs (projectile, area, beam, healing, frost, antimatter ray, summon ally...).
- Weave them at the Spell Bench or the Weaving Altar, and cast them through the Void Glove, which has 4 tiers and a spell wheel.
- Every spell drains your Void Reserve and leaves a scar on the world: the Rift.
🌌 The Rift
Magic has a price. The Rift grows wherever you cast, and slowly on its own as the days pass:
- 150+: crystal-covered undead start to walk.
- 200+: the ground whispers and ghosts arrive in waves.
- 300+: the Abyss, where darkness becomes a presence.
Seals, stitching rituals and Void Alloy armor help you keep it under control.
⚒️ Workbenches, rituals and machines
- Inscription, Foundry, Cutting and Rune benches, each with its own tool and animated parts.
- Study Table: learn new recipes by solving a connect-the-dots puzzle across 7 levels.
- Weaving Altar with columns and a Matrix: distill the 6 essences (Void, Entropy, Stasis, Flux, Genesis and Gravity), perform rituals, and plant and tame Aura Nodes.
- Runes and Rune Circles, Rite Orbs, Aura Tower, Still, Refiner, Antimatter Reactor, Collector, Disseminator and more.
- Void Automaton: build your helper in a multiblock forge and program it with visual blocks (harvest, mine, store, defend...).
🌀 The Crystal Rift
Open an antimatter portal with the Rift Key and step into a dimension of its own:
- 10 biomes, each with its own beast, plant and food (Abyssal Forest, Ashen Barrens, Frost Hollow, Whispering Dunes...).
- Crystalline ores, unique woods, the Void Village with a merchant, temples, catacombs and a lost library.
👁️ Creatures and bosses
- 27 creatures built from scratch, with high-resolution skins, animations and their own sounds.
- 4 bosses summoned with rune patterns: the Faceless Watcher, the Star Devourer, the Dream Weaver and The Observer.
- At half health every boss transforms: it freezes, breaks out of its own shell in a flash of light, and comes back stronger with a new appearance.
🌳 The Void Tree
Press K. There are 28 skills across 4 branches: Body, Arcane, Rift and Craft. Every topic discovered in the Chronicle is worth 1 point, so your character grows along with the story. Skills can be refunded.
🎒 Gear
Five metal tiers (Antiferro, Void Alloy, Runic Steel, Singularity and Stellar), special tools, and accessories (rings, amulets, belts and a mantle) with their own effects.
📦 Requirements
Minecraft 26.1.2 with NeoForge 26.1.2.
Recommended: Curios API to wear the accessories, and JEI to browse recipes and rituals.
⌨️ Controls
Key Action R Cast the active spell G (hold) Spell wheel H Take off the glove K Void Tree 🌎 Language
All in-game text is currently in Brazilian Portuguese or English
Versions
Version 1.0.0:
- First version
Version 1.0.1:
- English translation added
Version 1.0.4:
- Change on the Antimatter Block recipe
- Node Crystals gives less rift
- The rift spreads across the chunk to avoid a high concentration in one spot.
- Void Dioptra: A block for viewing the aura and chunk boundaries
- The Automaton skin and some workbenches have been improved
- The Essence Distiller now features a screen and stores essences in 9 dedicated slots.
- Version 1.21.1 added
Version 1.0.5:
New final boss: the Void Sovereign
Custom animated health bar for each boss
Star Devourer remodeled
Rift Portal can now have any size and shape (no longer only 4x5)
The return portal now takes you back to the portal you came from
Void Tank added: unlimited amount per item type, search bar, compatible with hoppers and other mods items
Tank Segments add more item types and connect with the tank into a single volume
Tank Link opens the tank from a distance
Experience Tank: stores experience from the Soul Chamber and nearby orbs.
New capture system: Capture glyph and Soul Vessels to catch creatures, bosses included
Soul Chamber: farms the loot of a captured creature and connects to the tank
20 new skills and a new Legacy branch on the Void Tree (48 in total); learned skills can be turned on and off
Void Tree screen is bigger, draggable and zoomable
New Chronicle story: the book passes through 5 bearers, each with their own color, map ring, equipment tier and Void Tree branch
Chronicle map: separate pages for armor and tools of each tier, every enchantment and every Automaton tier and special part; better performance when zoomed out
Chronicle steps that need rituals or multiblocks now show an image of how to build them
Void enchantments made at the Weaving Altar, plus 22 vanilla enchantments without the randomness of the enchanting table
Void Square: projects multiblocks and rune rituals with low opacity to help you build them
Weaving Altar now holds the main item and the result of a ritual, like a pedestal
Node ritual now places the item on a pedestal instead of dropping it
Selection screen when more than one ritual is possible on the Runic Stone
Runes redone as raised plates, with a carving minigame to craft them
Greater Seal: stops the rift from growing in the chunk and lowers it
Tier V (Stellar) glove and ritual for the Stellar items
Accessories now have tiers (I to III), upgraded at the altar
Seer's Lantern upgrades (tiers I to III)
Armor remodeled with progressive design: it changes with each piece worn
Weapons and armor are now useful outside the mod, not only against corrupted creatures, with matching bonuses for each tool
Automaton parts and commands must now be studied
Water monsters can pull players, with a unique animation
New monster sounds
Mod foods have unique effects
New versions of vanilla ores in the Crystal Rift and more complex caves
Crystal Rift glass is now translucent
Void Village no longer uses regular dirt
Ore locators are now compasses, with the big needle pointing to the destination
Void Elevator links blocks at any distance
Monocle now shows the local Aura
Study minigame no longer gets too small on higher levels
Green check on learned glyphs in the crafting screen
Scroll through workbench tabs with the mouse wheel; workbench recipes reorganized
Boss summons use fewer items (6 pedestals at most)
The Automaton Forge now faces the player
New textures for Antiferro Ore, Antimatter Crystal, Null Essence and Sovereign Heart
Bug fixes: items stuck on pedestals after rituals, wrong ritual message, JEI text overflow and icons, glove slot missing in modpacks, foods with the same icon
Project description from CurseForge.
Pick your setup
Void Chronicle by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Void Chronicle versions and loaders
voidchronicle-1.0.5.jar
1 Nov 2026
voidchronicle-1.0.4.jar
29 Oct 2026
voidchronicle-1.0.1.jar
26 Oct 2026
Void Chronicle
voidchronicle-1.0.0.jar
25 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.
