CurseForge · Minecraft mod
Eternal Kingdoms
Eternal Kingdoms fills your world with five peoples, each with its own settlements, culture, goods and enemies.
Quick answer
Which Eternal Kingdoms release should I use?
Eternal Kingdoms eternalkingdoms-1.2.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Eternal Kingdoms required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Eternal Kingdoms eternalkingdoms-1.2.0-neoforge-1.21.1.jar need?
eternalkingdoms-1.2.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Eternal Kingdoms without breaking your instance.
Built for Eternal Kingdoms eternalkingdoms-1.2.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use eternalkingdoms-1.2.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside eternalkingdoms-1.2.0-neoforge-1.21.1.jar. It opens that exact file at the source.
About this project
What does Eternal Kingdoms add?
Eternal Kingdoms fills your world with five peoples, each with its own settlements, culture, goods and enemies.
Every faction remembers how you treat it. Trade with merchants, help villagers with quests and bring gifts to their rulers — or raid, steal and make sworn enemies. Reputation goes from Hostile to Allied and unlocks better prices, rare goods, special tasks from kings and queens, and the right to hire warriors into your own squad.
Features:
- 5 factions with unique settlements, castles, villages, camps and burrows
- Reputation system with seven standings and help from allies
- More than 130 quests: deliveries, hunts, work and rulers' decrees
- Hire a squad, give orders, sound war horns and raise banners
- Mithril, orichalcum and royal armour sets, runes, relic weapons, muskets and siege engines
- Dangerous places and bosses: lizardman temples, vampire castles, the Necropolis and its Archlich
- Fences, rat burrows, tournaments and achievements for every faction
Choose your allies wisely — the kingdoms are eternal, and so are their grudges.
Project description from CurseForge.
Pick your setup
Eternal Kingdoms by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Eternal Kingdoms versions and loaders
eternalkingdoms-1.2.0-neoforge-1.21.1.jar
6 Nov 2026
eternalkingdoms-1.2.0-neoforge-1.20.1.jar
6 Nov 2026
eternalkingdoms-1.2.0-forge-1.21.1.jar
6 Nov 2026
eternalkingdoms-1.2.0-forge-1.20.1.jar
6 Nov 2026
eternalkingdoms-1.1.0-neoforge-1.21.1.jar
3 Nov 2026
eternalkingdoms-1.1.0-neoforge-1.20.1.jar
3 Nov 2026
eternalkingdoms-1.1.0-forge-1.21.1.jar
3 Nov 2026
eternalkingdoms-1.1.0-forge-1.20.1.jar
3 Nov 2026
eternalkingdoms-1.0.0-forge-1.20.1.jar
27 Oct 2026
eternalkingdoms-1.0.0-forge-1.21.1.jar
27 Oct 2026
eternalkingdoms-1.0.0-neoforge-1.21.1.jar
27 Oct 2026
eternalkingdoms-1.0.0-neoforge-1.20.1.jar
27 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.