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Eternal Kingdoms project artwork

CurseForge · Minecraft mod

Eternal Kingdoms

Eternal Kingdoms fills your world with five peoples, each with its own settlements, culture, goods and enemies.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Eternal Kingdoms release should I use?

Updated yesterday
Latest stable file eternalkingdoms-1.2.0-neoforge-1.21.1.jar
Game version 1.21.1
Loader NeoForge

Eternal Kingdoms eternalkingdoms-1.2.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Eternal Kingdoms required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Eternal Kingdoms eternalkingdoms-1.2.0-neoforge-1.21.1.jar need?

eternalkingdoms-1.2.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Eternal Kingdoms without breaking your instance.

Built for Eternal Kingdoms eternalkingdoms-1.2.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use eternalkingdoms-1.2.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside eternalkingdoms-1.2.0-neoforge-1.21.1.jar. It opens that exact file at the source.

About this project

What does Eternal Kingdoms add?

Eternal Kingdoms fills your world with five peoples, each with its own settlements, culture, goods and enemies.

Every faction remembers how you treat it. Trade with merchants, help villagers with quests and bring gifts to their rulers — or raid, steal and make sworn enemies. Reputation goes from Hostile to Allied and unlocks better prices, rare goods, special tasks from kings and queens, and the right to hire warriors into your own squad.

Features:

  • 5 factions with unique settlements, castles, villages, camps and burrows
  • Reputation system with seven standings and help from allies
  • More than 130 quests: deliveries, hunts, work and rulers' decrees
  • Hire a squad, give orders, sound war horns and raise banners
  • Mithril, orichalcum and royal armour sets, runes, relic weapons, muskets and siege engines
  • Dangerous places and bosses: lizardman temples, vampire castles, the Necropolis and its Archlich
  • Fences, rat burrows, tournaments and achievements for every faction

Choose your allies wisely — the kingdoms are eternal, and so are their grudges.

Project description from CurseForge.

Pick your setup

Eternal Kingdoms by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

4 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Eternal Kingdoms versions and loaders

12 of 12 releases match

Looking for an older file? The official CurseForge project page is in Resources.