CurseForge · Minecraft mod
Create: Realistic Lighting
A Minecraft Java Edition 1.21.1 NeoForge mod bringing replaceable light bulbs, industrial lighting fixtures, and realistic electrical behavior to the Create ecosystem.
Quick answer
Which Create: Realistic Lighting release should I use?
Create: Realistic Lighting create_realistic_lighting-1.0.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Create: Realistic Lighting required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Realistic Lighting create_realistic_lighting-1.0.1.jar need?
create_realistic_lighting-1.0.1.jar. Change the file and its required mods may change too.
Install Create: Power Grid, Architectury API, Create first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Realistic Lighting without breaking your instance.
Built for Create: Realistic Lighting create_realistic_lighting-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create_realistic_lighting-1.0.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create: Power Grid, Architectury API, Create first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create_realistic_lighting-1.0.1.jar. It opens that exact file at the source.
About this project
What does Create: Realistic Lighting add?
Create: Realistic Lighting
Stable Release: v1.0.1 | Minecraft 1.21.1 | NeoForge
Bring realistic, functional lighting to your Minecraft factories, workshops, homes, and industrial builds.
Create: Realistic Lighting introduces replaceable light bulbs, customizable fixtures, voltage-sensitive lighting, and native integration with Create: Power Grid.
Unlike traditional FE/RF-powered lighting mods, Create: Realistic Lighting uses Power Grid's electrical network to simulate voltage, current, resistance, and power consumption.
Features
Realistic Lighting Fixtures
Choose from three lighting fixtures:
- Industrial Cage Light — A rugged fixture for factories, warehouses, and workshops. Supports all 16 vanilla Minecraft dyes.
- Square Ceiling Light — A flush-mounted fixture for modern interiors.
- Wall Sconce — Wall-mounted lighting for hallways, workshops, and decorative spaces.
Fixtures support replaceable bulbs, persistent settings, and electrical connections.
Four Replaceable Bulb Types
| Bulb | Default Wattage | Base Lifespan |
|---|---|---|
| Incandescent | 60 W | 30 Minecraft days |
| Fluorescent | 30 W | 90 Minecraft days |
| LED | 15 W | 300 Minecraft days |
| Grow | 45 W | 90 Minecraft days |
Each bulb has its own characteristics:
- Incandescent: Traditional lighting that gradually dims under reduced voltage.
- Fluorescent: Efficient lighting with low-voltage flicker behavior.
- LED: Long-lasting lighting with extended, omnidirectional illumination.
- Grow: Specialized lighting that helps accelerate nearby crop growth.
Bulbs accumulate wear during operation. Their remaining lifespan is preserved when removed and reinstalled.
Native Create: Power Grid Integration
Create: Realistic Lighting uses Create: Power Grid's electrical system exclusively.
Features include:
- Native Power Grid wire connections.
- Voltage, current, and power measurements.
- Electrical consumption based on bulb type.
- Configurable nominal operating voltage.
- Voltage-dependent lighting behavior.
- Accelerated wear and burnout under excessive voltage.
- Redstone-controlled electrical operation.
The default nominal operating voltage is 120 V.
NEW in v1.0.1 — Configurable Bulb Wattage
Server administrators and modpack creators can now configure the electrical consumption of each bulb independently.
Default wattages remain unchanged from v1.0.0, ensuring compatibility with existing installations.
Edit the mod's TOML configuration:
[electrical.bulbWattage]
incandescentWatts = 60.0
fluorescentWatts = 30.0
ledWatts = 15.0
growWatts = 45.0
Each bulb supports a configurable nominal consumption between 1 W and 1,000 W.
For example, an LED bulb can be configured to consume 25 W instead of its default 15 W.
Important:
- Wattage settings affect electrical consumption, not brightness or illumination radius.
- Base bulb lifespan and voltage-dependent behavior remain unchanged.
- Actual electrical consumption depends on the supplied voltage.
- Configuration changes require restarting Minecraft or the dedicated server.
Realistic Voltage Behavior
Bulbs react differently to electrical conditions:
- Incandescent bulbs dim as voltage decreases.
- Fluorescent, LED, and Grow bulbs exhibit low-voltage flickering behavior.
- Excessive voltage accelerates bulb wear and may cause immediate burnout.
- Voltage hysteresis helps prevent rapid switching near operating thresholds.
Extended LED Lighting
LED bulbs provide smooth, omnidirectional illumination extending up to a 24-block radius, with obstruction-aware supplemental lighting.
Lamp Control Interface
Every fixture includes three operating modes:
- On: Operates when sufficient power and a usable bulb are available.
- Off: Remains switched off.
- Redstone: Operates only when receiving a redstone signal and sufficient power.
The interface displays voltage, current, power consumption, and remaining bulb lifespan.
Configuration and Accessibility
Electrical settings are managed through TOML configuration files.
Client-side flicker effects can be disabled for accessibility. Flicker is visual and does not repeatedly change world light levels.
Configuration changes require a restart.
Requirements
- Minecraft Java Edition 1.21.1
- NeoForge 21.1.x
- Create 6.0.10 or newer compatible build
- Create: Power Grid 0.6.2 or newer compatible build
- Java 21
Install any additional dependencies required by your selected Create and Power Grid versions.
Installation
- Install Minecraft 1.21.1 with NeoForge.
- Install Create and Create: Power Grid.
- Place
create_realistic_lighting-1.0.1.jarin yourmodsfolder. - Launch Minecraft.
For multiplayer, install the required mods on both server and client.
Development and Support
Create: Realistic Lighting is a stable release project under continued development.
Latest release: v1.0.1
Source code, releases, and issue reporting:
https://github.com/Gunner76th/Create-Realistic-Lighting
Please report reproducible issues with relevant logs and mod versions.
Light your factories. Power your workshops. Build with realism.
Create: Realistic Lighting is independently developed by Gunner76th and licensed under MIT.
Project description from CurseForge.
Pick your setup
Create: Realistic Lighting by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Realistic Lighting versions and loaders
create_realistic_lighting-1.0.1.jar
13 Nov 2026
create_realistic_lighting-1.0.0.jar
6 Nov 2026
create_realistic_lighting-1.0.0-alpha2.jar
28 Oct 2026
create_realistic_lighting-1.0.0-alpha1.jar
28 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.