CurseForge · Minecraft mod
BetterCombat: More!
Add Dodge move and Parry!
Quick answer
Which BetterCombat: More! release should I use?
BetterCombat: More! bettercombatmore-1.1.0.jar targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is BetterCombat: More! required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does BetterCombat: More! bettercombatmore-1.1.0.jar need?
bettercombatmore-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add BetterCombat: More! without breaking your instance.
Built for BetterCombat: More! bettercombatmore-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use bettercombatmore-1.1.0.jar. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside bettercombatmore-1.1.0.jar. It opens that exact file at the source.
About this project
What does BetterCombat: More! add?
This mod is inspired by Terramity v1.0 and Malediction v0.1.
This mod adds dodge and parry mechanics to the BetterCombat mod. By default, a "roll" is used as the dodge action. You can change this to a teleport or a step via the configuration settings. Performing a roll upon landing allows you to negate fall damage. Using a parry at the moment an attack connects allows you to negate the incoming damage. If you are adding an accessory via a separate mod that modifies the dodge mechanic, you can implement this change by using code such as: combatstate.setDodgeMode(player.getUUID(), combatstate.DODGE\_STEP);
Project description from CurseForge.
Pick your setup
BetterCombat: More! by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
BetterCombat: More! versions and loaders
bettercombatmore-1.1.0.jar
14 Nov 2026
bettercombatmore-1.0.jar
28 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.