CurseForge · Minecraft mod
Block 7: Power Grid
Repair power plants, work with industrial electrical equipment and restore city lighting after a blackout.
Quick answer
Which Block 7: Power Grid release should I use?
Block 7: Power Grid b7-power-0.1.0-alpha.2-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Block 7: Power Grid required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Block 7: Power Grid b7-power-0.1.0-alpha.2-forge-1.20.1.jar need?
b7-power-0.1.0-alpha.2-forge-1.20.1.jar. Change the file and its required mods may change too.
Install Block 7: Core, Block 7: Furniture & Decor first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Block 7: Power Grid without breaking your instance.
Built for Block 7: Power Grid b7-power-0.1.0-alpha.2-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use b7-power-0.1.0-alpha.2-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Block 7: Core, Block 7: Furniture & Decor first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside b7-power-0.1.0-alpha.2-forge-1.20.1.jar. It opens that exact file at the source.
About this project
What does Block 7: Power Grid add?
English
Developed by WaltHorizon Studios.
Power Grid makes the electrical infrastructure of the city part of survival. It adds transformers, switchgear, turbine sets, control desks, fuses, disconnectors and diesel generators. Power stations become functioning locations with equipment to maintain and repair.
With Wasteland World installed, power plants are placed near capitals and in towns. An outage can leave the city lamps dark until the plant is repaired. Core supplies the required shared systems; the city, road, biome, settlement and survival integrations belong to the related Block 7 downloads. This is the industrial power module, separate from the furniture bundle.
Requires Block 7: Core.
This is a playable alpha under active development.
Cover artwork is temporary placeholder artwork.
Optional integrations
- Block 7: Wasteland World: Place power infrastructure into the generated capitals and towns, linking outages and repairs to their city lighting.
- Block 7: Survival & Skills: Track a power outage in the quest log, radar and HUD, and repair the plant using electrical and mechanical spare parts.
Use in other modpacks is permitted. Please credit WaltHorizon Studios and link to this project.
Deutsch
Entwickelt von WaltHorizon Studios.
Power Grid macht die elektrische Infrastruktur der Stadt zu einem Teil des Überlebens. Das Modul ergänzt Transformatoren, Schaltanlagen, Turbinensätze, Steuerpulte, Sicherungen, Trennschalter und Dieselgeneratoren. Kraftwerke erhalten damit eine Funktion und Anlagen, die gewartet und repariert werden können.
Mit Wasteland World entstehen Kraftwerke bei Hauptstädten und in kleineren Orten. Ein Ausfall lässt die Straßenbeleuchtung dunkel, bis die Anlage repariert ist. Core liefert die benötigten gemeinsamen Systeme; die Einbindung in Städte, Straßen, Biome, Siedlungen und Überleben kommt über die verwandten Block-7-Downloads. Die industrielle Stromversorgung ist ein eigenes Modul neben dem Möbelpaket.
Benötigt Block 7: Core.
Dies ist eine spielbare Alpha, an der aktiv gearbeitet wird.
Titelbilder sind vorläufige Platzhalter.
Optionale Erweiterungen
- Block 7: Wasteland World: Binde die Stromanlagen in erzeugte Hauptstädte und Orte ein und verknüpfe Ausfälle und Reparaturen mit deren Beleuchtung.
- Block 7: Survival & Skills: Verfolge einen Stromausfall im Aufgabenprotokoll, Radar und HUD und repariere die Anlage mit elektrischen und mechanischen Ersatzteilen.
Die Verwendung in anderen Modpacks ist erlaubt. Bitte WaltHorizon Studios nennen und auf dieses Projekt verlinken.
If you would like to support development: PayPal. Wenn du die Entwicklung unterstützen möchtest: PayPal.
Project description from CurseForge.
Pick your setup
Block 7: Power Grid by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
1 loader build26.1.2
1 loader build1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Block 7: Power Grid versions and loaders
b7-power-0.1.0-alpha.2-forge-1.20.1.jar
5 Nov 2026
b7-power-0.1.0-alpha.2-neoforge-1.21.1.jar
5 Nov 2026
Block 7: Power Grid 0.1.0-alpha.2 — 26.3
b7-power-0.1.0-alpha.2-neoforge-26.3.jar
30 Oct 2026
Block 7: Power Grid 0.1.0-alpha.2 — 26.2
b7-power-0.1.0-alpha.2-neoforge-26.2.jar
30 Oct 2026
Block 7: Power Grid 0.1.0-alpha.2 — Playable Alpha
b7-power-0.1.0-alpha.2-neoforge-26.1.2.jar
30 Oct 2026
Block 7: Power Grid — 0.1.0-alpha.1.1-port.26.3.1 — 26.3
b7-power-0.1.0-alpha.1.1-port.1-neoforge-26.3.jar
29 Oct 2026
Block 7: Power Grid — 0.1.0-alpha.1.1-port.26.2.1 — 26.2
b7-power-0.1.0-alpha.1.1-port.1-neoforge-26.2.jar
29 Oct 2026
Block 7: Power Grid 0.1.0-alpha.1.1 — Playable Alpha
b7-power-0.1.0-alpha.1.1-neoforge-26.1.2.jar
28 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.