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Crop Genetics: Microscope project artwork

CurseForge · Minecraft mod

Crop Genetics: Microscope

Breed better crops: analyze seeds with a microscope, cross them on fertilized farmland, and improve growth, yield and resistance.

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Quick answer

Which Crop Genetics: Microscope release should I use?

Updated yesterday
Latest stable file cropgenetics_microscope-1.0.0.jar
Game version 1.21.1
Loader NeoForge

Crop Genetics: Microscope cropgenetics_microscope-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Crop Genetics: Microscope required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Crop Genetics: Microscope cropgenetics_microscope-1.0.0.jar need?

cropgenetics_microscope-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Crop Genetics: Microscope without breaking your instance.

Built for Crop Genetics: Microscope cropgenetics_microscope-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use cropgenetics_microscope-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside cropgenetics_microscope-1.0.0.jar. It opens that exact file at the source.

About this project

What does Crop Genetics: Microscope add?

Crop Genetics: Microscope

Turn farming into plant breeding. Every crop can carry **genes**: analyze seeds with the **Microscope**, cross them on **Fertilized Farmland**, and breed stronger crops generation after generation.

Works with vanilla crops and most modded crops (anything that grows on farmland like wheat, plus melon/pumpkin stems).

Genes (stats)

Each seed has three stats (1–10 by default, configurable):

  • **Growth** – grows faster (up to 5x by default)
  • **Yield** – more harvest (up to 5x by default)
  • **Resistance** – needs less light to grow (at max it grows in complete darkness) and isn't slowed by dry farmland

There is also a **hidden bonus** for crops that are strong in both Growth and Resistance. Find out for yourself!

How to play

  1. **Microscope** – Put a normal seed in. After 5 seconds it gets genes with every stat at 1. Seeds from breeding are "Unanalyzed" until you put them in the Microscope.
  2. **Plant in a checkerboard** – Plant analyzed seeds with an empty farmland tile between them and grow them to full size.
Smallest (2x2) Larger (3x3)

P . P . P  
. P . P .  
P . P

P = parent (crop from an analyzed seed)  
. = empty farmland (use Genetic Fertilizer here)  

A "." tile can breed when two or more fully grown crops of the same kind are directly next to it (diagonals don't count).

  1. **Genetic Fertilizer** – Use it on the empty farmland between the parents. It becomes Fertilized Farmland.
  2. **Wait for a sprout** – When two or more fully grown, analyzed crops of the same kind are next to it, a child crop sprouts from time to time.
  3. **Harvest the child** – The child inherits the **highest** value of each stat from its parents, with a 30% chance of +1 per stat. Harvest it when fully grown to get an unanalyzed seed, then analyze it and repeat.

Breaking a child early drops nothing. Seeds can't be planted directly on Fertilized Farmland.

Recipes

  • **Microscope**: 1 Glass + 5 Iron Ingots
  • **Genetic Fertilizer (x4)**: 3 Bone Meal + 1 Fermented Spider Eye + 2 Dirt

Check JEI for the exact shapes and in-game guides.

Mod compatibility (all optional)

  • **Jade** – shows crop stats and breeding info on Fertilized Farmland
  • **JEI** – guide pages for the Microscope, Genetic Fertilizer and every gene-capable seed
  • **Botany Pots / Immersive Engineering Garden Cloche / AgriTech planters** – Growth and Yield apply inside the machine
  • **Industrial Foregoing Plant Sower** – planted seeds keep their genes
  • Machines that work on crops in the world (growth accelerators, harvesters) work as normal

Genes are stored as item data, so gene-carrying seeds still work in any recipe just like normal seeds.

Config

Stat range, upgrade/downgrade chance, sprout chance, growth/yield multipliers, hidden bonus strength, microscope time and machine compatibility can all be changed in the config (Mods → Crop Genetics: Microscope → Config).


Crop Genetics: Microscope(日本語)

作物に**遺伝子**を持たせて、品種改良していく育種modです。**顕微鏡**で種を鑑定し、**肥料をまいた耕地**で交配して、世代を重ねるごとに強い作物を育てましょう。

バニラの作物と、ほとんどの他modの作物(小麦のように耕した土に植えるもの、スイカ・カボチャの茎)に対応しています。

遺伝子(ステータス)

種は3つのステータスを持ちます(デフォルト1〜10、コンフィグで変更可)。

  • **成長速度**:早く育つ(デフォルトで最大5倍)
  • **収穫量**:収穫物が増える(デフォルトで最大5倍)
  • **環境耐性**:暗い場所でも育つ(最大なら真っ暗でもOK)。乾いた土でも成長が遅くならない

成長速度と環境耐性の両方を育てた作物には、**隠し要素**もあります。

遊び方

  1. **顕微鏡**:普通の種を入れると、5秒で全ステータス1の遺伝子が付きます。交配でできた種は、顕微鏡に入れるまで「未鑑定」です
  2. **市松模様に植える**:鑑定済みの種を、間に耕した土を1マス空けて植え、最大まで育てます
最小(2×2) 広げた形(3×3)

◎ □ ◎ □ ◎  
□ ◎ □ ◎ □  
◎ □ ◎

◎ = 親(鑑定済みの作物を植える)  
□ = 空けておく耕した土(ここに遺伝肥料を使う)  

□の上下左右に、同じ種類で最大まで育った◎が2つ以上あれば交配できます(斜めは数えません)。

  1. **遺伝肥料**:親の間の空いた耕した土に使うと、「肥料をまいた耕地」になります
  2. **芽が出るのを待つ**:上下左右に、鑑定済みで最大まで育った同じ種類の作物が2つ以上あると、ときどき子の芽が出ます
  3. **子を収穫する**:子は、親の各ステータスの**最大値**を引き継ぎ、ステータスごとに30%で+1されます。最大まで育てて収穫すると未鑑定の種が手に入るので、鑑定してまた植えましょう

成長途中の子を壊すと何も落ちません。肥料をまいた耕地には、種を直接植えられません。

レシピ

  • **顕微鏡**:ガラス1+鉄インゴット5
  • **遺伝肥料(4個)**:骨粉3+発酵したクモの目1+土2

詳しい形とゲーム内の説明は、JEIで確認できます。

他modとの連携(すべて任意)

  • **Jade**:作物のステータスや、肥料をまいた耕地の交配情報を表示
  • **JEI**:顕微鏡・遺伝肥料・遺伝子を持てる種の説明ページ
  • **Botany Pots / Immersive EngineeringのGarden Cloche / AgriTechのプランター**:装置の中でも成長速度と収穫量が効きます
  • **Industrial ForegoingのPlant Sower**:植えた種の遺伝子を引き継ぎます
  • 畑の作物に作用する装置(成長加速器、収穫機など)は、そのまま使えます

遺伝子はアイテムのデータとして保存されるので、遺伝子付きの種も、普通の種と同じようにレシピに使えます。

コンフィグ

ステータスの範囲、上昇・低下の確率、芽が出る確率、成長速度・収穫量の倍率、隠し要素の強さ、鑑定時間、栽培装置との連携は、コンフィグ(Mods → Crop Genetics: Microscope → 設定)で変更できます。

Project description from CurseForge.

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Recent files

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