CurseForge · Minecraft mod
Pathbound
A world that breathes: living wildlife, steam, magic and machines, monsters of the deep and floating mountains, all in one journey.
Quick answer
Which Pathbound release should I use?
Pathbound 1.0.0 targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Pathbound required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Pathbound 1.0.0 need?
Pathbound 1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Pathbound without breaking your instance.
Built for Pathbound 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Pathbound 1.0.0. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Pathbound 1.0.0. It opens that exact file at the source.
About this project
What does Pathbound add?
Every path leads somewhere new.
Wake up in a world that breathes. Herds drift across the valleys, a heron stalks the reeds at dawn, and somewhere far below the sea, something old turns in its sleep.
Pathbound turns Minecraft into one long journey: from your first flint knife to roaring steam engines, from quiet meadows to floating mountains and the deepest trench of the ocean.
🎉 Version 1.0 is here. From now on, updates keep your worlds. Found a bug? Use the feedback button in the Pathbound window.
🌿 A world that is alive
Deer graze in families, wolves play in the grass, ducks dive in the lily ponds and dragonflies dance above the water. At night the frogs start singing and the forest sounds different. Villagers keep their own routines, caravans travel between villages, and deep in the hills miners still work the old shafts, lowering their carts on creaking hoists.
🗺️ Places worth getting lost in
- Taller, wilder land. Mountains up to 384 blocks, gorges, roaring waterfalls with plunge pools, hidden desert oases.
- Cloudspire Isles. Mountains floating in the sky, held by roots as thick as trees. Tame a crestwing and fly between them.
- The open sea. Whales sing in the deep. At night the dark water belongs to things you should not wake.
- The Echo Deep. Beneath the Deep Dark lies a silent world where sound itself is dangerous, and where an ancient choir still waits.
⚙️ From flint to steam to magic
Start with stone tools and a campfire. Learn to farm, cook and build. Then light your first boiler: gearboxes turn, elevators climb your tower and cranes swing across the yard. Follow the star map of your development tree into steampunk, technology, magic or the arcane, and find where the branches cross.
🏭 Machines, storage and the manifold
- One bundle for everything. The manifold carries power, items, fluids, steam, gas, mana and signals in a single block. Hide it behind wooden, industrial or nano covers.
- Storage without walls of chests. Void cells, racks and a storage terminal with its own crafting grid hold tens of thousands of items in a few blocks.
- Clockwork and steam. A tunnel borer that digs while its drones collect the loot, punch cards, diving bells, airships, sailing boats and module carts with couplers and rail switches.
- Electrification. Wind turbines, solar panels, field pylons, logic gates, an ore refinery, a quarry rig and an enchanting engine.
- Your own tools. Press moulds and assemble pickaxes, axes, shovels, hoes and swords from 16 materials, each with its own traits.
✨ Magic that shapes the land
Draw mana from ley lines, seal monsters in binding circles and engrave runes into your blade. Druids heal with blooming groves, and the Stormcaller calls rain, thunder, fog or wind over one place, while the rest of the world stays sunny.
🍲 Life on the land
Cook 120 dishes, breed animals that pass on their traits, raise companions that fight at your side and level up, and watch herons leave in winter while snow settles over temperate lands. Lock your doors, hand out keycards and watch your base through cameras: security that only protects.
⚔️ Monsters with a story
Bosses that warn before they strike, so you can read the fight and dodge. A wreck-backed giant that roams the waves, a many-armed terror in the deepest pit of the sea, a warden you can call with a ritual. Each one guards something you will want.
🧭 Made to be played, not fought with
- A compass minimap and a full world map, shared with your friends
- Pathstones to travel fast between the places you have found
- One window for inventory, catalog, quests and an in-game guide
- Key hints that always show what you can do right now
- Built for smooth performance, even with big bases and many machines
- Optional Pathbound Shaders: wet ground and puddles, snow cover, northern lights and soft 3D clouds
📦 Getting started
- Minecraft 26.3 · NeoForge 26.3.0.95 or newer · Java 25
- Install on client and server. Nothing else needed.
- Choose the Pathbound world type for the full experience. Normal worlds work too.
- Playable in English, German, Spanish, French, Russian, Chinese and Japanese.
❓ Questions
Fabric or older versions?
No. Pathbound lives on NeoForge and the current Minecraft version.
Can I put it in my pack?
Yes, go ahead. Just use the unchanged files and link back to this page.
Does it play well with others?
It never overwrites vanilla data and uses common tags, so it is built to sit at the heart of a pack. Found a conflict? Tell us.
🌅 Pathbound Shaders
Want the full picture? Pathbound Shaders is the shaderpack made for this world: swaying plants, sun rays, valley mist, glossy rain with puddles, snow cover and northern lights. With Pathbound it also blends the far view into soft misty silhouettes and shows the Stormcaller's fog. Optional, needs Iris and Sodium.
☕ Support Pathbound
Pathbound is free and always will be. If it gives you good hours and you would like to say thanks, you can buy me a coffee on Ko-fi. Every cup helps to keep new paths coming. No pressure, though: playing, sharing and sending feedback helps just as much. ❤️
In the game you find the same link behind the "Support Pathbound" button in the settings. The occasional reminder can be switched off there.
Minecraft is a trademark of Mojang. Pathbound is not affiliated with or endorsed by Mojang or Microsoft.
Project description from CurseForge.
Pick your setup
Pathbound by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Pathbound versions and loaders
Pathbound 1.0.0
pathbound-neoforge-26.3-1.0.0.jar
8 Nov 2026
Pathbound 0.3.0-alpha.1
pathbound-neoforge-26.3-0.3.0-alpha.1.jar
29 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.