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CurseForge · Minecraft mod

Fun Mini Games

Interactive tavern mini-games, card duels, and custom gambling tables with emerald bets! Also provides Cool uses to cards itself!

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Quick answer

Which Fun Mini Games release should I use?

Updated 4 days ago
Latest stable file mini-games-1.0.0.jar
Game version 1.21.1
Loader Fabric

Fun Mini Games mini-games-1.0.0.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Fun Mini Games required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Fun Mini Games mini-games-1.0.0.jar need?

mini-games-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Fun Mini Games without breaking your instance.

Built for Fun Mini Games mini-games-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mini-games-1.0.0.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mini-games-1.0.0.jar. It opens that exact file at the source.

About this project

What does Fun Mini Games add?

Mini-Games: Tavern Gambling & 3D Cards

Wager your emeralds, play with cards like never before, and test your luck against the Gambler.


Overview

Mini-Games introduces an authentic tavern card gambling experience into Minecraft. Pull up a stool, wager emeralds on an interactive table against the Gambler NPC, and handle 3D cards that can be fanned in hand, placed flat onto surfaces, or thrown across the room.

Player with Gambler at Table
The Gambler seated at the table ready for a match.


Tavern Gambling Table

Gambler & Furniture

The Gambler is a custom librarian villager variant programmed with autonomous seating AI that actively searches for nearby stools. For a match to function, the player must sit on the stool directly opposite to the Gambler's stool, with both stools placed immediately adjacent to the Gambling Table block.

Once seated, right-clicking either the Gambling Table or the Gambler opens the wagering menu to initiate the game and launch the table HUD.

Gambler and Furniture Area Render
Stool alignment: two adjacent stools positioned directly across from each other.

Playing Mechanism & Table HUD

The gambling minigame operates through three dedicated screen tabs: Rules, Advanced Configuration, and the Game itself.

1. Rules

Matches are contested through sequential card reveals against the Gambler. Each round, both participants place one card on the table. Every suit carries a specific win condition, with Sword cards taking absolute priority over Shield cards regardless of numeric value. When both cards are Swords, the higher number cuts down the opponent and takes the point.

Rules Tab Page 1
Rules Page 1: Suit priority hierarchy and Sword combat resolution.

When both played cards are Shields, the rule inverts: the lowest numeric value parries the heavier strike and wins the round. If both participants reveal cards with the exact same suit and identical numeric value, the round results in a tie and both sides draw replacement cards.

Rules Tab Page 2
Rules Page 2: Shield mechanics.

2. Advanced Settings

The Advanced tab configures match parameters before wagering. Players can adjust the Gambler's AI difficulty between Easy, Medium, and Hard. The emerald block texture on this tab was directly inspired by SevTech: Ages.

Advanced Settings Tab
Advanced menu featuring the SevTech-inspired emerald texture in the background.

3. Game Table

The primary Game tab provides a full view of your preferences before starting the game: adjust match length between 3, 5, 7, or 9 rounds, select your emerald wager, and view confirmed stakes before the first card is laid down.

Game Table Screen
Game tab displaying live hand count and match stakes.

4. In-Game HUD & Table Deck Pile

Once a match begins, an in-game HUD displays real-time round counts, your current score against the Gambler, and the active emerald wager. While outside of an active game, players can right-click the deck pile resting on top of the gambling table to retrieve fresh cards into their inventory. Winning a match awards double the wagered emeralds (2× pot) directly into your inventory, while losing forfeits the pot to the Gambler.

In-Game HUD and Table Deck
Real-time match HUD tracking round progress.


Throwable Cards

Holding Tavern Cards in your inventory while outside of a table game and pressing Shift + Right-Click transitions you into the card state, dynamically fanning out your deck in full 3D perspective across your hand. Pressing Shift + Right-Click again exits the state and returns your hotbar to normal.

3D Cards Fanned in Hand
3D deck fanning toggled via Shift + Right-Click.

While inside the card state, holding Right-Click charges up throw velocity before releasing a high-speed 3D projectile into the air. Note that thrown cards currently do not deal damage.

Card Thrown Projectile
Thrown Card lying on ground.

Tapping Right-Click directly onto any block face places the card flat against the surface as a decorative item.

Cards Placed Flat on Ground
Cards placed flat against world surfaces with a single right-click tap.


Server Config Features

Server administrators can inspect and modify runtime configurations in-game or through the console using /minigames or /minigames help.

The base command /minigames config supports the following management subcommands:

  • /minigames get [option] checks the current runtime value of any setting.
  • /minigames set [option] [val] changes configuration values on the fly without requiring a server reboot.
  • /minigames reload reloads all values from the configuration file on disk.
  • /minigames reset restores all configuration options back to factory defaults.

The available configuration options are:

  • despawn <seconds> sets the time before placed or thrown cards despawn, or -1 to never despawn.
  • damage <amount> configures the damage dealt by thrown card projectiles.
  • pickup <true/false> toggles whether thrown cards can be retrieved from blocks.
  • gambler <true/false> enables or disables Gambler NPC spawning behavior.
  • crafting <true/false> enables or disables survival recipes for tables, stools, and cards.
  • maxcards <1-9> limits the maximum cards allowed per hand in gambling matches.

Server Config Command Output
In-game output listing active server settings.

Server Config Value Modification
Modifying server configuration parameters via chat commands.


Creative Tab Addition

A dedicated Mini Games tab has been registered to the creative menu on Page 1 (slot 0) for rapid access to all mod items, furniture blocks, and spawn eggs, represented by a custom 3D Tavern Card icon.

Mini Games Creative Tab
The dedicated Mini Games creative tab positioned on Page 1.


Quick Controls

Action Condition Control Description
Sit on Stool Free / Standing Right-Click on Stool Mounts the stool facing the table.
Start Game & HUD Seated on stool opposite Gambler Right-Click Table or Gambler Opens wagering menu to configure match and start table HUD.
Play Table Card Active Table Game Right-Click with Card in Hand Plays your selected card onto the gambling table.
Enter / Exit Card State Not in table game Hold Shift + Right-Click with Card Fans out 3D cards in hand. Repeat to exit back to normal hotbar.
Place Card Flat Inside Card State Tap Right-Click on Block Surface Places the card flat against floors, walls, or tables.
Throw Card Projectile Inside Card State Hold Right-Click (> 1 sec) Charges throw power; release to flick the card as a 3D projectile.

Crafting Recipes

All three core items can be crafted in survival mode and unlock in the Recipe Book upon collecting their ingredients.

Gambling Stool

Gambling Stool Recipe
Crafting recipe for the Gambling Stool: 1 Dark Oak Slab and 3 Sticks.

Gambling Table

Gambling Table Recipe
Crafting recipe for the Gambling Table: 3 Dark Oak Slabs, 4 Dark Oak Planks, and 1 Green Carpet.

Tavern Card

Tavern Card Recipe
Shapeless crafting recipe yielding 4 Tavern Cards: 1 Paper, 1 Leather, and 1 Gold Nugget.


Requirements

  • Minecraft: 1.21.1
  • Fabric Loader: 0.19.5+
  • Fabric API: Required

Project description from CurseForge.

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Fun Mini Games by Minecraft version and loader

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Recent files

Fun Mini Games versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.