CurseForge · Minecraft mod
Vharkel
An alien race flees its dying world and arrives on Earth. Meet traders, a tameable companion, bosses with phases, five structures, and a full Vharkel armor set. Forge 1.20.1, no dependencies.
Quick answer
Which Vharkel release should I use?
vharkel-1.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Vharkel required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does vharkel-1.0.0.jar need?
vharkel-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Vharkel without breaking your instance.
Built for vharkel-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use vharkel-1.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside vharkel-1.0.0.jar. It opens that exact file at the source.
About this project
What does Vharkel add?
Vharkel: The Children of Vharkos
An alien race flees its dying world and arrives on Earth. Vharkel adds the Vharkel people to your world: traders who want to share the planet, hunters who believe it belongs to them, a tameable companion, and a dormant Oracle that remembers the fall of their home. Explore five structures, fight four bosses, and build a full armor set.
Forge 1.20.1 · Required on the server and on every client (same .jar) · No other mods needed
Story
The Vharkel come from Vharkos, an arid world that orbited a giant, dying star. They are tall and thin, with grey-violet skin and four eyes that glow in the dark. Their chest holds a living crystal called the Core. For thousands of years they took crystal from the heart of their planet until it destabilized. In three generations Vharkos became uninhabitable, and the Great Diaspora scattered thousands of ships. The survivors found Earth: a young planet with a stable core and rich minerals.
Three factions came out of the Diaspora:
- Custodians want to share the world and learn from it.
- Reapers believe Earth belongs to them by right of survival.
- Wanderers are explorers who lost their ships and survive as they can.
Characters
| Character | Type | What it does |
|---|---|---|
| Kael'Thun | Trader NPC | Talks to you, gives you three amethysts the first time, and trades with Reaper remains. She flees from Reapers. |
| Reaper | Boss (300 health, no boss bar) | Three phases, a charged plasma shot and a shockwave. Drops Reaper Cores. |
| Great Reaper | Boss (1000 health, no boss bar) | Four phases, a plasma beam and very high armor. Lives in the Harvester. Drops the Laser Cannon. |
| Sovereign Reaper | Final boss (2500 health, no boss bar) | Six phases with dialogue, a shield, a nova and summons. Lives in the Mother Ship. |
| Nix | Tameable pet | Give it amethysts to tame it. It follows you, defends you, and sits with right-click. |
| The Dormant Oracle | Stationary entity | Invulnerable. Tells nine fragments of Vharkos's memory. |
| Reaper Soldier | Hostile soldier | Fires plasma at medium range and hits up close. |
| Custodian | Peaceful trader | Four trades (Blacksmith, Farmer, Crystalcutter, Archivist). Trades for amethysts. Flees from Reapers. |
| Explorer | Hostile walking ship | A two-legged capsule with a plasma cannon. |
All of them are in the Vharkel creative tab as spawn eggs. The eyes, runes and cores glow in the dark.
Structures and blocks
Five structures can be placed with /place template:
- Rescue Ship: hostile, medium size.
- Harvester: hostile, giant, home of the Great Reaper.
- Mother Ship: hostile, enormous, home of the Sovereign Reaper.
- Custodian Village: peaceful, with a wall, market, forge, library and crops.
- Custodian City: peaceful, with a wall, market, forge, library and crops.
The mod adds 10 blocks that appear only in these structures. No mob from the mod despawns on its own. They only disappear when they are killed.
Materials, armor and weapon
The progression goes like this:
- Defeat bosses to get the Reaper Core.
- Mine Stellar Shards from Star Blood with a stone pickaxe or better.
- Combine them into the Vharkel Ingot.
- Craft the Vharkel Armor, a full set with night vision and fire resistance.
The Laser Cannon (a beam that pierces enemies) drops from the Great Reaper and the Sovereign Reaper, or you can craft it.
Multiplayer
Install the mod on the server (or on the LAN host) and on every client, with the same Forge version.
Configuration
There is no config file.
Notes
- Bosses have no boss bar. Players find out how a boss is doing from its messages in chat.
- Mobs are only removed when killed. Nothing from the mod disappears by itself.
- Language: the dialogue and text are in Spanish, with English included so the mod reads in any game language.
- Custodians and Kael'Thun flee from Reapers.
- Found a bug? Report it with your Forge version and your mod list.
Project description from CurseForge.
Pick your setup
Vharkel by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Vharkel versions and loaders
vharkel-1.0.0.jar
30 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.