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Immersive Realism project artwork

CurseForge · Minecraft mod

Immersive Realism

Adds a realistic and immersive way of getting items you'd usually get from fantastical mobs, with in-depth processing.

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Quick answer

Which Immersive Realism release should I use?

Updated 11 days ago
Latest stable file immersive_realism-1.0.0-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Immersive Realism immersive_realism-1.0.0-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Immersive Realism required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Immersive Realism immersive_realism-1.0.0-forge-1.20.1.jar need?

immersive_realism-1.0.0-forge-1.20.1.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Immersive Realism without breaking your instance.

Built for Immersive Realism immersive_realism-1.0.0-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use immersive_realism-1.0.0-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside immersive_realism-1.0.0-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Immersive Realism add?

The core idea of this mod is to create a way or recipe for obtaining items you would normally get from fantastical or non-realistic mobs (ex. Slime Balls, Gunpowder, Blaze Powder etc.). This with the purpose of making the game more realistic or immersive.
Is perfect for mods/modpacks that aim to create a realistic experience or maybe something that wouldn’t fit with some of Minecraft’s mobs, for example Zombie Apocalypse, Non-fantastic Medieval, or Sci-fi modpacks, making it easier to keep roleplay. This by effectively allowing to disable the spawn for those mobs (via other mods like Bad Mobs) without it affecting gameplay. It also adds recipes for some items that lack them and overall quality of life improvements.

I tried my best to make the recipes immersive and semi-realistic, with inspiration on a real thing (like the recipe for Slime Balls is based on hide glue, or for the gunpowder uses real ingredients). Some of the recipes are somewhat complicated or require many steps, this to maintain realism and for balancing reasons. The mod also adds recipes for some items that don’t have them, and some quality of life recipes too.
I plan on making them even more immersive, and adding more depth to the elaboration of the items.
This mod is based on a mod I had in the past called Realistic Immersion, wich I sadly lost because forgot the password to the account.

Use of JEI recommended.
Made with MCreator.

Recipes

Slime Ball: First you need to get Sinew from any raw meat, then crafting it with a Bowl and a Water Bucket to get a Sinew Bowl. After that you need to cook it on a campfire to get a Cooked Sinew Bowl. Lastly craft that with a Lime Dye to get a Slime Ball. This is based on a way to make natural glue from animal tissue.

Gunpowder: First you need to obtain Sulfur and Saltpeter from their respective ores. Then just craft 2 Saltpeter, 1 Sulfur and 1 Charcoal to get 3 Gunpowder. This is based of the real recipe for blackpowder.

Blaze Powder: First you need to get Magnesium Dust from its ore. Then craft 2 Magnesium Dust with 2 Sulfur to get 2 Blaze Powder. This is based on the actual reaction this two elements make when combined.

Blaze Rod: Craft 3 Blaze Powder and 3 Gold Ingots to get 1 Blaze Rod.

Glowstone: Craft 1 Magnesium Dust, 1 Sulfur, 1 Quartz and 1 Glowing Lichen to get 4 Glowstone. Planning on improving this one.

Quartz: Obtainable via its ore in the overworld.

String: Craftable with 1 Wool to get 3 String.

Other recipes and quality of life improvements

Campfire: Now craftable with 2 Sticks and 2 Logs, so that it can be crafted in the inventory.

Charcoal: Obtainable by cooking a log in a campfire.

Saddle: Craft with 3 Planks, 4 Leathers, 1 Wool and 1 Iron Ingot.

Project description from CurseForge.

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Immersive Realism by Minecraft version and loader

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1 available setups

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Recent files

Immersive Realism versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.