CurseForge · Minecraft mod
CodeBadger: Hidden Enchants - Stellar Depths
Expansion for Hidden Enchants that expands the usage of materials and systems introduced. Provides new armor, biome, mobs, and structures including multiple new enchants.
Quick answer
Which CodeBadger: Hidden Enchants - Stellar Depths release should I use?
CodeBadger: Hidden Enchants - Stellar Depths codebadger_hidden_enchants_stellar_depths-1.1.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is CodeBadger: Hidden Enchants - Stellar Depths required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does CodeBadger: Hidden Enchants - Stellar Depths codebadger_hidden_enchants_stellar_depths-1.1.0.jar need?
codebadger_hidden_enchants_stellar_depths-1.1.0.jar. Change the file and its required mods may change too.
Install CodeBadger: Hidden Enchants first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add CodeBadger: Hidden Enchants - Stellar Depths without breaking your instance.
Built for CodeBadger: Hidden Enchants - Stellar Depths codebadger_hidden_enchants_stellar_depths-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use codebadger_hidden_enchants_stellar_depths-1.1.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install CodeBadger: Hidden Enchants first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside codebadger_hidden_enchants_stellar_depths-1.1.0.jar. It opens that exact file at the source.
About this project
What does CodeBadger: Hidden Enchants - Stellar Depths add?
CodeBadger: Hidden Enchants - Stellar Depths
An expansion for CodeBadger: Hidden Enchants that takes hidden enchanting into the depths of the End.
New gear tiers, enchantments and curses that fight over what your opponent can and can't see, Void creatures that punish careless teleporting, and a whole new End biome with towering Ancient Chorus Trees to climb, loot and conquer.
Requires: CodeBadger: Hidden Enchants and TerraBlender
⚔️ New Equipment Tiers
Sculk Gear
Diamond gear + Sculk Upgrade Template + Sculk Ingot
Tougher and faster than Netherite, with slightly less armor
Slowly repairs itself over time
Its enchantments are permanently hidden, but always work at full strength
Curses on it are two levels stronger, so beware
The template is found in Ancient City chests
Prismatic Gear
Gold gear + Prismatic Upgrade Template + Prismatic Ingot
Iron-level armor with diamond toughness and very high enchantability
Its enchantments can never be hidden
Every enchantment works one level higher
The template is found in End City chests
✨ Enchantments & Curses
Combat: hide, curse and steal
Curse Bringer:
your attacks may place a random curse on your target's armor or held item
Obfuscating Strike:
your attacks may hide one of your target's enchantments
Arcane Siphon (treasure):
your attacks may steal an enchantment from your target. Hold a book in your offhand to capture it onto the book!
Cursed Thorns:
attackers' weapons may be struck with a random curse
Veiled:
attackers' weapons may have an enchantment hidden
Armor sets
Material Harmony:
small boosts to armor, toughness, attack, mining and speed for every matching armor piece you wear
Curse of Material Discord:
the opposite, a small penalty per matching piece
Changing over time
Transmutation (treasure):
every so often, turns a curse on the item into a random enchantment
Curse of Corruption:
every so often, turns an enchantment on the item into a random curse
Curse of Dissipation:
each use may cause the item to lose one of its enchantments (works on tools, weapons, bows, crossbows and tridents)
Security
Curse of Resonance:
binds to its first owner. Anyone else carrying it glows for the owner, even through walls
Curse of Owner's Reckoning:
binds to its first owner. Anyone else using it takes far more damage and deals far less
Utility
Silt Speed:
Soul Speed for Corrupted Silt. Walk across it without being slowed, and faster than normal
🌌 The Void
Call of the Void
A stacking effect that punishes careless teleporting... and ends in a burst. Inflicted by Void Drake spit and Void Arrows.
Void Drake
A low-flying End predator that circles its prey, spits Void Spit and dives in for melee attacks. It even hunts Endermen.
Drops Nullifying Membranes, used to craft Stabilized Ender Pearls (no damage, no Endermites)
Drops Void Glands, a key ingredient in Void Arrows
Elder Void Drake
A huge mini-boss that guards the crown of the Ancient Chorus Tree. It has a boss bar, triple Void Spit, and won't stray far from its nest.
New Arrows
Void Arrows: a Void Gland tip, a stick and a Void Sliver. Crafts 4. Every hit applies or stacks Call of the Void, and they even hit Endermen
Soul Arrows: a quartz tip, a stick and a Soul Fragment. Crafts 4. Hit harder against the living, but weaker against the undead
🌳 The Void Canopy Biome
A new End biome (added through TerraBlender, so it plays nicely with other biome mods), carpeted in Chorus Moss and full of life:
Giant Elder Chorus Trees and Chorus groves
Void Blooms, Stellar Lilies and Chorus Bushes
Starfruit: a crop that grows on Chorus Moss without light, and glows as it ripens. Find seeds in Chorus Bushes
Rare Starfruit Gardens
Plenty of Glistening End Stone ore
Full Elder Chorus Wood Set
Logs, stripped logs, wood, stripped wood, planks, stairs, slabs, fences, fence gates, a decorated door, a trapdoor, pressure plates, buttons, signs and hanging signs.
🏛️ Ancient Chorus Trees
Rare, towering spiral trees in the Void Canopy. Their branches hold Void Drake nests with spawners and loot, and Starfruit grows around their roots. They come in two kinds:
Ancient Chorus Tree
Climb to the crown to find the Heartwood Chamber and its treasure, guarded by the Elder Void Drake. It holds smithing templates, high-level enchanted gear and books, rare materials and more.
Hollow Ancient Chorus Tree (rarer)
A hollow trunk with a glowing Heartwood column and a spiral staircase that winds up inside it, with doorways out onto the branches, bookshelves, and supply caches along the way. Beneath its roots lies the Runescriber Shrine: a library with a Runescriber's Altar, an enchanting table, lecterns, rare lenses and cores, and a slim chance of enchanted Prismatic gear. Next to it is a small Starfruit farm.
⚙️ Configurable
Most numbers (chances, damage, timings and more) can be changed in the mod's common config.
Project description from CurseForge.
Pick your setup
CodeBadger: Hidden Enchants - Stellar Depths by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CodeBadger: Hidden Enchants - Stellar Depths versions and loaders
codebadger_hidden_enchants_stellar_depths-1.1.0.jar
8 Nov 2026
codebadger_hidden_enchants_stellar_depths-1.0.2.jar
5 Nov 2026
codebadger_hidden_enchants_stellar_depths-1.0.1.jar
31 Oct 2026
codebadger_hidden_enchants_stellar_depths-1.0.0.jar
30 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.