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Goety Charms project artwork

CurseForge · Minecraft mod

Goety Charms

Seal Goety summoning, conversion, teleportation, and locating rituals into single-use charms. Prepare at a Dark Altar, then carry the ritual with you.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Goety Charms release should I use?

Updated 3 days ago
Latest stable file Goety Charms 0.2.3 — MC 1.20.1 / Forge
Game version 1.20.1
Loader Forge

Goety Charms 0.2.3 — MC 1.20.1 / Forge targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is Goety Charms required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Goety Charms 0.2.3 — MC 1.20.1 / Forge need?

Goety Charms 0.2.3 — MC 1.20.1 / Forge. Change the file and its required mods may change too.

All 3 required mods have matching files

Install Goety - The Dark Arts, Curios API, Patchouli first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

1 listed on this file 2 pulled in by those mods
Goety - The Dark Arts Needed by Goety Charms 0.2.3 — MC 1.20.1 / Forge
required
Matching file found Matched file: Goety - 2.5.60.4
Curios API Needed by Goety - The Dark Arts
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
Patchouli Needed by Goety - The Dark Arts
pulled in
Matching file found Matched file: Patchouli-1.20.1-85-FORGE.jar

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Goety Charms without breaking your instance.

Built for Goety Charms 0.2.3 — MC 1.20.1 / Forge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Goety Charms 0.2.3 — MC 1.20.1 / Forge. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Goety - The Dark Arts, Curios API, Patchouli first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Goety Charms 0.2.3 — MC 1.20.1 / Forge. It opens that exact file at the source.

About this project

What does Goety Charms add?

Goety Charms

Prepare the ritual. Carry its power.

Goety Charms lets you seal supported Goety rituals into single-use charms. Complete the preparation at a Dark Altar, then take the finished charm wherever you need it.

Four Types of Charm

Charm What it does
Summoning Releases the native summoned creature or ritual entity at the selected location.
Conversion Applies the original ritual to the creature you aim at. Its tooltip names the valid target.
Teleportation Returns you to the destination stored in the waystone used during preparation, following Goety's native same-dimension teleportation.
Location Searches from your current position and produces Goety's native exploration map for the selected structure type.

Native servant ownership, variants, equipment, lifetimes and applicable summoning limits remain in Goety's hands. A hostile ritual result does not become friendly simply because it was released from a charm.

Making and Using Charms

Craft four Blank Charms with paper in the center and nether quartz above, below, left and right. The corners stay empty.

  1. Build the Dark Altar and required ritual environment as usual.
  2. Place the original activation item and all additional ingredients on the surrounding pedestals.
  3. Hold a Blank Charm and use it on the altar. Research, soul energy, ritual duration, environment and sacrifice requirements follow the original recipe.
  4. If several rituals match, sneak-use the altar to cycle through them, then use normally to confirm.
  5. Take the completed charm and hold use for one second to release it.

Conversion targets are only needed when releasing the charm. Teleportation preparation requires an already-bound waystone; its actual destination is preserved. Location charms search when used, rather than when sealed.

A successful survival use consumes one charm. Invalid targets and failed releases retain it; creative use does not consume it. The ritual's soul fee is paid during preparation, not charged a second time on release. A recipient can use a finished charm without repeating the maker's research.

Location searches take time. Keep the selected charm in your inventory until the map arrives; it is consumed only after success. Full inventories receive the map as a nearby item drop.

Recipes and Compatibility

Supported rituals automatically gain real sealing recipes in Goety's native JEI ritual category. New datapack or addon recipes can work automatically when they use the supported native summoning, conversion, teleportation or locating executors. Custom ritual implementations may need an explicit adapter.

This does not turn every crafting or enchanting ritual into a charm. Goety's native mechanics still control the resulting creatures and effects.

Creative-tab entries without sealed data are previews; craft a charm or use the operator command to obtain a functional one.

Optional Ars Integration

With Goety & Nouveau 0.1.13+ and its dependencies installed, Activate Charm becomes available as an Ars effect glyph. For example, Projectile → Activate Charm releases a carried summoning or conversion charm at the Ars-selected target.

It checks your offhand first, then your hotbar from left to right, then your backpack row by row. A failed attempt keeps the chosen charm and does not try another. Teleportation and location charms are skipped by this glyph.

Learn the glyph through the native Scribe's Table using Blank Charm + Source Gem. It adds no second ritual soul fee. Ars Nouveau, Ars Conflux and Goety & Nouveau are entirely optional for Goety Charms itself.

Configuration

The common configuration provides an enable switch, adjustable hold-use duration and a list of excluded source rituals. Reload recipe data after changing recipe exclusions. Source recipes remain authoritative, so a removed or disabled ritual cannot be released from an old charm.

Requirements

Available for Minecraft 1.21.1 / NeoForge and Minecraft 1.20.1 / Forge. Install Goety and its required dependencies on both the client and server.

An independent addon by EndXiom, licensed under MIT.

Project description from CurseForge.

Pick your setup

Goety Charms by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Goety Charms versions and loaders

4 of 4 releases match

Looking for an older file? The official CurseForge project page is in Resources.