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CobbleRegion [CobblemonAddon] project artwork

CurseForge · Minecraft mod

CobbleRegion [CobblemonAddon]

Add Pokémon regions to minecraft world, strictly restricting both Pokémon spawns and regional structures to their native domains.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which CobbleRegion [CobblemonAddon] release should I use?

Updated 3 days ago
Latest stable file cobblemonregional-fabric-1.0.10.jar
Game version 1.21.1
Loader Fabric

CobbleRegion [CobblemonAddon] cobblemonregional-fabric-1.0.10.jar targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is CobbleRegion [CobblemonAddon] required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does CobbleRegion [CobblemonAddon] cobblemonregional-fabric-1.0.10.jar need?

cobblemonregional-fabric-1.0.10.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install RegionAPI, Cobblemon, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
RegionAPI Needed by CobbleRegion [CobblemonAddon] cobblemonregional-fabric-1.0.10.jar
required
Matching file found Matched file: regionalapi-fabric-1.0.8.jar
Cobblemon Needed by CobbleRegion [CobblemonAddon] cobblemonregional-fabric-1.0.10.jar
required
Matching file found Matched file: Cobblemon v1.8.4 ~ Fabric
Fabric API Needed by Cobblemon
pulled in
Matching file found Matched file: [1.21.1] Fabric API 0.116.17+1.21.1

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add CobbleRegion [CobblemonAddon] without breaking your instance.

Built for CobbleRegion [CobblemonAddon] cobblemonregional-fabric-1.0.10.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use cobblemonregional-fabric-1.0.10.jar. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install RegionAPI, Cobblemon, Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside cobblemonregional-fabric-1.0.10.jar. It opens that exact file at the source.

About this project

What does CobbleRegion [CobblemonAddon] add?

Add Pokémon regions to the Minecraft world that are compatible with Cobblemon. Restrict both Pokémon and custom structure spawns based on their actual regional availability in the official games—for example, Sprigatito will only spawn in the Paldea region and nowhere else, and Kanto-specific structures will only generate within the Kanto region.

To see Region use F3 (top of Biome)

UsingRegion X Xaeroif you want to use it with Xaero world map or Xaero Minimap like this :

Supported Regions:

-Kanto
-Johto
-Hoenn
-Sinnoh
-Unova
-Kalos
-Alola
-Galar
-Hisui
-Paldea

You can customize the config

1. Deterministic Default Region Player Spawn Settings

enableDefaultRegionSpawn Default: trueExplanation: Enables or disables automatic placement of first-time joining players into a designated default region.

setWorldSpawnToRegion Default: trueExplanation: Determines whether the Overworld's global world spawn coordinate is synchronized to the designated region; if false, world spawn remains vanilla and defaultSpawnRegion has no effect on it.

defaultSpawnRegion Default: "kanto"Explanation: The identifier of the canonical Pokemon region where new players and world spawn will be placed (options: kanto, johto, hoenn, sinnoh, unova, kalos, alola, galar, hisui, paldea).

maxSpawnSearchRadius Default: 12000Explanation: The maximum outward spiral search radius in blocks from world origin (0, 0) used to locate safe surface dry land inside the target region.


2. Global Regional & Evolution Settings

enableRegionalEvolutionLock Default: trueExplanation: Restricts regional Pokemon evolutions (such as Alolan, Galarian, and Hisuian forms) strictly to their canonical Pokemon regions.

isUnique Default: falseExplanation: Controls whether regions generate exactly once as unique territories around the origin instead of repeating infinitely across the world.

regionWeight Default: 5000Explanation: Defines the default territorial radius size and Laguerre-Voronoi power dominance of regions in block units.

minSearchRadius Default: 5000Explanation: The minimum radial distance in blocks from world origin (0, 0) before a unique region can generate.

maxSearchRadius Default: 60000Explanation: The maximum radial distance in blocks from world origin (0, 0) where a unique region can be positioned.

ticketWeight Default: 10Explanation: The relative selection ticket frequency controlling how often a region is selected during procedural cell generation.


3. Overrides & Structure Bindings

regionOverrides Default: {}Explanation: Allows specifying custom per-region overrides for weight, uniqueness, search radii, and ticket frequency.

structureRegionBindings Default:

{

"cobblemon:ruins/stonjourner_henge_ruins": "galar",

"cobblemon:ruins/deserted_gimmi_tower": "paldea",

"cobblemon:ruins/frozen_gimmi_tower": "paldea",

"cobblemon:ruins/lush_gimmi_tower": "paldea",

"cobblemon:ruins/rooted_gimmi_tower": "paldea",

"cobblemon:ruins/sunscorched_gimmi_tower": "paldea",

"cobblemon:ruins/temperate_gimmi_tower": "paldea"

}

Explanation: Explicit mapping restricting specific Cobblemon ruins and towers strictly to their canonical Pokemon regions.

In my next update feature that i want to add :

-I want to add a feature that restricts certain biomes from generating in specific regions, just like how there is no desert biome in Kanto.

  • Synchronize the Cobblemon Structures mod with this CobbleRegion Mod.

Note : In the legendary monument, you can still spawn Pokémon, even Pokémon that are not from that region.

This is sheet that i use to disable some pokemon spawns
Reference Sheet:
https://docs.google.com/spreadsheets/d/1YrDHApGfkT7W0BdMCGF45laQ2N5egJsD/edit?usp=sharing&ouid=100162341434820353876&rtpof=true&sd=true

Feel free to correct me or point out if any Pokémon are assigned to the wrong region in that sheet.

(Disclaimer: This project was created with the assistance of AI.)

Project description from CurseForge.

Pick your setup

CobbleRegion [CobblemonAddon] by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

CobbleRegion [CobblemonAddon] versions and loaders

5 of 5 releases match

Looking for an older file? The official CurseForge project page is in Resources.