CurseForge · Minecraft mod
Magnet OG - Item & XP Magnet
A craftable item magnet: right-click to switch it on and nearby items and experience orbs fly to you. Auto pickup that leaves hoppers, thrown items and your ignore list (cobblestone, dirt...) alone.
Quick answer
Which Magnet OG - Item & XP Magnet release should I use?
Magnet OG - Item & XP Magnet Magnet OG 1.1.0 (NeoForge 26.3) targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Magnet OG - Item & XP Magnet required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Magnet OG - Item & XP Magnet Magnet OG 1.1.0 (NeoForge 26.3) need?
Magnet OG 1.1.0 (NeoForge 26.3). Change the file and its required mods may change too.
Install OG Core first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Magnet OG - Item & XP Magnet without breaking your instance.
Built for Magnet OG - Item & XP Magnet Magnet OG 1.1.0 (NeoForge 26.3). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Magnet OG 1.1.0 (NeoForge 26.3). It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install OG Core first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Magnet OG 1.1.0 (NeoForge 26.3). It opens that exact file at the source.
About this project
What does Magnet OG - Item & XP Magnet add?


Forge • NeoForge • Fabric • Quilt | 1.12.2 → 26.3
Stop chasing your drops. Magnet OG adds one simple item: craft it, right-click it, and nearby items and experience fly straight to you. It works from anywhere in your inventory, and it knows when to leave things alone: hoppers keep working, what you throw stays thrown, and nothing piles up at your feet when your inventory is full.

Switched on: every drop and orb around flies in.



5 iron ingots and 2 redstone dust. You'll find it in the Tools & Utilities tab in creative.

- 🧲 Right-click to switch it on or off: it glows while it's on, so you can tell at a glance, and a message and a sound confirm it.
- 💎 Items and experience come to you: everything within 10 blocks flies over, and the normal pickup does the rest, so stats, advancements and other mods' pickup rules still work. It hops over steps and out of small holes on the way.
- 🎒 Anywhere in your inventory: hotbar, upper rows or off-hand. It doesn't need to be in your hand.
- 🧍 Sneak to pause it: walk through someone's farm or past a pile without taking everything.
- 🪣 Hoppers are safe: items on a hopper are left alone, so item sorters and farm collectors keep working around you.
- 🤝 Thrown items stay thrown: drop something or hand it to a friend, and the magnet won't snatch it back.
- 🗑️ Ignore what you don't want (new in 1.1.0): list items in
ignoredItems(cobblestone, dirt, rotten flesh...) and the magnet leaves them on the ground. - 🚫 No clutter at your feet: what doesn't fit in your inventory stays where it fell, and what still fits comes over.

Everything can be changed in config/magnetog.properties (created on the first start, with a comment on each line):
| Setting | Default | What it does |
|---|---|---|
radius |
10 |
How far the magnet reaches, in blocks (1-32) |
pullExperience |
true |
Also pull experience orbs |
pauseWhileSneaking |
true |
Sneaking pauses the magnet |
leaveHoppers |
true |
Leave items on a hopper alone |
leaveThrownItems |
true |
Leave items a player threw alone |
ignoredItems |
(empty) | Items the magnet never pulls, e.g. minecraft:cobblestone, minecraft:dirt |

| Loader | Minecraft versions |
|---|---|
| NeoForge | 1.20.4, 1.20.6, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.8, 1.21.10, 1.21.11, 26.1.2, 26.2, 26.3 |
| Forge | 1.12.2, 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.20.2, 1.20.4, 1.20.6, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.8, 1.21.10, 1.21.11, 26.1.2, 26.2, 26.3 |
| Fabric / Quilt | 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.3, 1.19.4, 1.20.1, 1.20.2, 1.20.4, 1.20.6, 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.8, 1.21.10, 1.21.11, 26.1.2, 26.2, 26.3 (needs Fabric API) |
- Install it on the client and the server: it adds an item, so both sides need it. In single player just add it to your mods.
- Works with Sodium, Iris and shader packs (the screenshots below use Complementary Reimagined).
- Every version is tested in-game before release (switching it with a real right click, items and experience at different distances, sneaking, a full inventory, hoppers, thrown items and every setting), with the result checked on the server, and boots on a dedicated server.
- MIT License: use it in any modpack.

One right-click, and the whole field comes to you

Items and experience on their way

It glows while it's on

Off or on, the tooltip says so

More screenshots in the Gallery tab.
More OG mods
🎁 All ten in one pack: OG Collection
- Chiseleded OG: a chisel with over 2,000 decorative blocks
- Graves OG: your items wait in a grave where you died
- Tweaks OG: small quality-of-life fixes
- Timber OG: fell whole trees and mine whole veins
- Sort OG: one-key inventory sorting
- Hammers OG: 3x3 hammers and excavators
- Trash & Crates OG: a trash can and crates that keep their contents
- Elevator OG: jump up, sneak down
- Portable OG: workstations in your pocket
💬 Found a bug or have an idea? Leave a comment. Feedback is always welcome!
⭐ If Magnet OG saved you some running around, a follow helps a lot!
Project description from CurseForge.
Pick your setup
Magnet OG - Item & XP Magnet by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
4 loader builds26.2
4 loader builds26.1.2
4 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
4 loader builds1.21.10
4 loader builds1.21.9
2 loader builds1.21.8
4 loader builds1.21.7
2 loader builds1.21.5
4 loader builds1.21.4
4 loader buildsShowing the newest 12 of 28 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Magnet OG - Item & XP Magnet versions and loaders
Magnet OG 1.1.0 (NeoForge 26.3)
magnetog-neoforge-26.3-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Forge 26.3)
magnetog-forge-26.3-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Fabric 26.3)
magnetog-fabric-26.3-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (NeoForge 26.2)
magnetog-neoforge-26.2-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Forge 26.2)
magnetog-forge-26.2-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Fabric 26.2)
magnetog-fabric-26.2-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (NeoForge 26.1.2)
magnetog-neoforge-26.1.2-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Forge 26.1.2)
magnetog-forge-26.1.2-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Fabric 26.1/26.1.1/26.1.2)
magnetog-fabric-26.1.2-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (NeoForge 1.21.11)
magnetog-neoforge-1.21.11-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Forge 1.21.11)
magnetog-forge-1.21.11-1.1.0.jar
8 Nov 2026
Magnet OG 1.1.0 (Fabric 1.21.11)
magnetog-fabric-1.21.11-1.1.0.jar
8 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.