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Ludomania project artwork

CurseForge · Minecraft mod

Ludomania

A satirical gambling addiction simulator: casino on your phone, loans, debt collectors.

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Quick answer

Which Ludomania release should I use?

Updated 3 days ago
Latest stable file ludomania-0.9.3-beta.jar
Game version 1.21.1
Loader NeoForge

ludomania-0.9.3-beta.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Ludomania required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does ludomania-0.9.3-beta.jar need?

ludomania-0.9.3-beta.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Ludomania without breaking your instance.

Built for ludomania-0.9.3-beta.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use ludomania-0.9.3-beta.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside ludomania-0.9.3-beta.jar. It opens that exact file at the source.

About this project

What does Ludomania add?

A mod about where "just one more bet" really ends.

You join the world with a phone in your inventory. It has a casino website, a bank, microloans and messages. At first it's fun: upgrades, slots, cases with a spinning reel. Then the diamonds run out. Then QuickCash shows up. Then the calls, the frozen account, debt collectors at your door and "SEALED" tape around your house.

Dark humor and satire, no real money.

Casino: bet items, win items

You bet items from your inventory, the casino values them in chips ◈ and pays out in items too.

  • Upgrader: trade your bet for any item in the game, with odds based on value. You can pick the target's enchantments and durability.
  • Crash: the rocket climbs, the multiplier grows, cash out in time.
  • Mines: a 5×5 field; find emeralds, avoid the TNT.
  • Plinko: 8–16 rows, three risk levels.
  • Coin flip: creeper or pig.
  • Roulette: a 15-sector wheel, red, black or green ×14.
  • Slots: three original machines (Vegetables, Mob House, Ore Party) with cascades, bonus rounds and multipliers.
  • Cases: 40+ cases in the style of CS2 case sites across four tabs (Minecraft, Farm, Brand, Items), from 300 chips to a million. Items with enchantments, wear and curses, open up to 10 at once, a free trial case every day.

Economy

Every item's value is calculated automatically from recipes: crafting, smelting, stonecutting, smithing and potion brewing. Enchantments and wear count too. It works with items from other mods. All prices and multipliers can be changed in the config.

Debt

  • Bank: low interest, but you need a credit score and collateral.
  • QuickCash microloans: everyone is approved, interest every in-game day.
  • Credit score: goes up when you repay on time, down when you're late.
  • Escalating delinquency: reminders, calls from day 2, a frozen account from day 4 (all incoming funds go to the debt).
  • Debt collectors from day 6: a crew shows up in person and takes your items, most valuable first. You can fight back, but next time there will be more of them, and they'll bring axes. What happens on day 15 is better discovered on your own.
  • Home seizure from day 20: the area around your bed is sealed, chests and doors won't open, your spawn point is reset. Pay off the debt and the seal comes off.

For servers

  • Three collector modes: soft, realistic and hardcore. Collectors can be turned off entirely.
  • The mod never breaks blocks, in any mode: a sealed home is only locked.
  • Everything is configurable in config/ludomania/: economy, loans, casino, cases, collectors.
  • The mod is required on both the server and the client.

Important

The mod uses in-game currency only. Chips can't be bought for real money and can't be cashed out. This is satire about gambling, not an advertisement for it.


NeoForge 1.21.1 · Languages: English, Russian · Beta: bugs are possible, report them on Telegram

Project description from CurseForge.

Pick your setup

Ludomania by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Ludomania versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.