CurseForge · Minecraft mod
Zoken
Villager-powered machines and utilities for automation
Quick answer
Which Zoken release matches 26.2?
Zoken zkn-0.3.0-mc26.2 targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Zoken required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Zoken zkn-0.3.0-mc26.2 need?
zkn-0.3.0-mc26.2 on 26.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Zoken without breaking your instance.
Built for Zoken zkn-0.3.0-mc26.2 on 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use zkn-0.3.0-mc26.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside zkn-0.3.0-mc26.2. It opens that exact file at the source.
About this project
What does Zoken add?
Villager-powered machines, time control, upgradable automation and utilities for Minecraft 26.1 to 26.3 (NeoForge).
Early development. Zoken is a work in progress: expect rough edges, and please report anything that looks wrong.
Zoken adds 40 blocks, 108 items (block items included), 141 recipes, 17 machine windows, 2 enchantments, a villager profession, 3 effects and many interactions with the vanilla world. Every block, item and recipe is listed below.
Highlights
- Caged villagers do the work. Capture a villager in a Cage and put it inside a machine: it harvests portals and beehives, fishes, brews, farms, breeds animals, makes iron golems, runs a production line, silences sounds, stores XP and trades.
- Control time. The Hourglass speeds up blocks, crops, creatures and machines from 2x to 256x, and the Altar keeps charging its Time while you are away.
- One window for every villager trade. The Market holds up to 9 caged villagers, lists all their trades with search and filters, shows the locked ones by level and posts timed requests.
- Machines you can build up. Machines are crafted from a tree of parts, open their faces only where you put an Input or Output upgrade, and run faster or cheaper with Speed and Efficiency upgrades.
- Graded materials. Grade your ingots and gems from D to S: tools, weapons and armor made with better materials hit harder, mine faster, protect more and last longer.
- Gear with depth. Polish and restore your tools in the Lapidary mini-game, move enchantments to books, push a book one level above the maximum, build Paxels and hide item frames with varnish.
- A rotten world to burn, harvest and explore, with a Strange Tree that corrupts the ground around it.
Requirements
- Minecraft 26.1, 26.1.1, 26.1.2, 26.2 or 26.3, with NeoForge (one file per Minecraft version: download the one that matches your game)
- NeoForge 26.1.0.19-beta or newer for 26.1, 26.1.1.15-beta or newer for 26.1.1, 26.1.2.126 or newer for 26.1.2, 26.2.0.93 or newer for 26.2, 26.3.0.101 or newer for 26.3
- Optional: JEI (recipes and help pages), Curios API (an accessory slot for the Hourglass) and Jade (shows a machine's status when you look at it)
What is inside
Time and acceleration
- Melted Clock: smelt a clock in a furnace. It is stamped with the time of day it came out (dawn, day, dusk or night), so you need to smelt clocks at different hours.
- Chrono: four Melted Clocks (one of each period) around an Ender Pearl, at the Combination Bench. A rare time crystal used by almost everything that touches time: thrown into a lit portal it makes a portal miniature; clicked on wheat, pumpkins and melons it rots them; clicked on an oak sapling it makes a Strange Oak Sapling; it charges the Altar, pays the Wrench and gives the Paxel its vein-mining effect.
- Chrono Hourglass: right-click a block (machine or plant) or a creature to speed it up: 2x, 4x, 8x and so on up to 256x, for 30 seconds each. It stores Time while you carry it (also in a Curios slot) and also speeds up the Market.
- Altar: holds one floating item. With an Hourglass on it, it keeps charging its Time even when you are away (the Altar's chunk must be loaded), and a click with a Chrono adds 10 minutes of Chrono charge. It also makes the Enhancement Core (see the Sonic Boom section).
Portals
- Nether Portal Miniature and End Portal Miniature: throw a Chrono into a lit portal; the portal breaks and leaves a miniature. Right-click to teleport to that dimension: 8 uses (repair with obsidian or an Eye of Ender at the anvil) and a 30-second cooldown. You can also place it as a small 3D block.
- Dormant Portal and Dormant End Portal: while a Collector works on a portal, the portal sleeps. Throw an iron ingot in it to get a Corrupted Iron Ingot, a gold ingot for a Corrupted Gold Ingot, or any dye for a Colored Compound. The portal wakes up when the Collector stops.
The Cage and villager workers
- Cage: captures a creature and keeps it in the item; click to release it. The Ender Dragon, the Wither and the Warden are too much for it: the Cage explodes.
- A caged villager is a worker. Its profession and level change speed, wear and bonuses; it gains experience and levels up; it eats, heals, wears armor and drinks potions; it works by day, meets in the afternoon and sleeps at night. Jobless villagers, nitwits, baby villagers and zombie villagers work too, each with its own rules.
Villager machines
- Collector: harvests a beehive (shears and bottle), a lit Nether or End portal frame, or fishes when the four sides are water. A Toolsmith mines what you would find in that dimension, an Armorer fights its creatures and a Fisherman fishes with Luck of the Sea and Lure. A baby villager working a portal sometimes brings back a Potion of Hero of the Village.
- Breeding Chamber: multiplies fish and breeds animals and villagers, run by a caged villager.
- Automation Box: right-click it on a vanilla block to turn that block into a machine:
- a Brewing Stand becomes the Automatic Brewery (a Cleric brews up to 3 bottles at once, with no fuel);
- a crop (wheat, carrots, potatoes, beetroots, nether wart, Colored Compound…) becomes the Greenhouse (a Farmer grows and harvests it);
- a Block of Iron becomes the Iron Farm: a miniature village with up to 9 rooms, each with a caged villager, a bed, its workstation and food. A caged zombie scares the villagers into making iron golems faster, and a lava tank finishes the golems: out come iron ingots and poppies;
- a Shulker Box becomes the Material Factory: a production line inside the box. Its 27 slots are the storage; sources are an input face or villager generators (cobblestone, stone and basalt with a Mason, dripstone lava or mud clay with a Leatherworker); a chain of up to 4 steps (crafting grid with a ghost recipe, furnace, cauldron for obsidian) turns them into what you want, and a Librarian manager sets the speed.
- Break the Iron Farm or the Material Factory with Silk Touch to carry it with its contents; without it you get back the original block and the Automation Box.
- XP Pedestal: stores and gives back experience in exact points and collects the XP orbs around it.
- Muffler: silences the sounds you choose inside a cube or box around it, with up to 9 rules, a searchable list of every game sound, a live "heard now" list and a world overlay that shows the area.
- The Muffler and the XP Pedestal only work with a jobless villager or a zombie in a Cage; the Muffler's villager also needs food.
- Market: up to 9 caged villagers in one block, shown on its counter. One window lists every trade with search, buy/sell and quantity filters, profession and category filters, an "emeralds only" filter and sorting. Trades above the villager's level are shown locked (their items are already rolled), stock refills like in the game, you can reroll the trades of a villager that has not traded yet for some XP levels, and timed requests pay extra emeralds or an enchanted book. The Hourglass speeds it up, and an emerald floats over the block while a request is waiting (you can turn it off).
- Florist: a new villager profession. Any Torchflower (planted or potted) is its workstation. It buys and sells flowers over 5 levels and sells dyes (48 to 64 for one emerald).
Upgrades, parts and graded materials
- Upgrade panel: machines with the panel are closed on every face until you add an upgrade. The Input Upgrade opens one face to receive items and the Output Upgrade opens one face to deliver them, each with a filter (item id, #tag or ghost item). The Speed Upgrade shortens the cycle to 80%, 65% or 50%, and the Efficiency Upgrade cuts what the machine uses by 15%, 30% or 45%. Hoppers, pipes and the Wrench only connect through an upgraded face.
- Parts tree: most blocks are crafted from parts. Basic parts: Iron Plate, Iron Rod, Copper Wire and Reinforced Plank. Composite parts: Gear, Iron Casing, Item Port, Mechanism, Circuit, Wooden Frame and Lens (polished in the Lapidary). Advanced parts, made at the Combination Bench: Signal Core, Experience Core and Focus Core.
- Material Grader: gives a grade (D, C, B, A or S) to ingots and gems (iron, copper, gold, netherite, diamond, emerald, amethyst, quartz, lapis and Zoken's ingots), spending redstone, glowstone and lapis. Already graded material can be graded again, and an "Up to S" button keeps trying until it gets S.
- Graded crafting: weapons, tools and armor crafted with graded materials (crafting table, smithing table, or the Paxel at the Combination Bench) get more damage, mining speed, armor and durability; the same grade in every material gives a harmony bonus. The grade also travels through parts, lava and water reactions and the Lapidary.
- Disassembler: breaks a tool, weapon or armor (vanilla or from other mods) back into part of its ingredients: a new piece gives everything back, a worn one gives less. A Paxel gives back its three tools. Enchantments are lost.
Lapidary and enchanting
- Lapidary: a workbench with a mini-game. Five tools move a marker to an exact target on a bar; better materials are harder, cracks double the wear and using the same tool twice in a row moves less. With it you can:
- polish weapons, tools and shears of every material through four steps (scrape in the Lapidary, lava with Bedrock Dust, water with Dragon's Breath, polish in the Lapidary). Polished weapons deal 20% more damage, polished tools break blocks 25% faster, polished shears pick up glass and spawners (with the creature), and polished gear shows an animated aura;
- restore the durability of a worn item; the maximum durability shrinks a little each time (2% on netherite up to 10% on wood and gold);
- turn a book into a Polished Book, make Lenses, and enhance an enchanted book with a single enchantment one level above its maximum, using an S-grade material (the anvil keeps that level).
- Enchant Transferrer: moves one random enchantment (curses too) from an enchanted item to a Polished Book, at the same level. The cost in XP is shown before you click and is paid first by an XP Pedestal next to it.
- New treasure enchantments (found in chests and villager trades):
- Unusing: the item locks at its last durability point instead of breaking.
- Equivalence (I to III, pickaxes and swords): Shift + right-click toggles it; while on, the drops of broken blocks and slain creatures become experience.
- Potion of Binding and Potion of Vanishing: throw a book with the curse into lava and catch it with a glass bottle (splash and lingering versions at the brewing stand). Binding puts the Curse of Binding on the worn armor and held items of whoever drinks it or is hit; Vanishing destroys the worn armor and held items of mobs it hits (not players, unless you turn it on in the config).
Redstone and logistics
- Sorting Plate: step on it and it sorts your inventory into the chests you linked with the Wrench.
- Wrench: links two inventories of any block (vanilla or modded): one item every 8 ticks goes from the output to the input. Each link costs a Chrono.
- Magnet/Emitter: with redstone, pulls the items lying around it (Magnet) or drops its stock into the world (Emitter), with a filter.
- Advanced Observer: watches an inventory and emits a redstone signal while your rules match (up to 9 tabs with filters and amounts).
- Wireless Redstone: emitters and receivers linked by a code of 1 to 8 letters and numbers.
- Potion Shelf: stores potions by type (up to 64 types and 256 of each), with search and sorting.
- Circuit Board: a 12x12 grid where you place circuit pieces to build logic: Wire, Timer, Delay, NOT, AND, OR, XOR, Comparator, SR Latch and Counter.
- Special Bag: holds an unlimited amount of a single item type, in 17 colors. Shift + right-click makes it pull matching drops straight in, and machines can draw from bags in a nearby inventory. A Creative Special Bag gives its item forever.
Tools and the Combination Bench
- Combination Bench: a five-slot crafting bench in a diamond shape. Use it in the air as a portable window or place it as a block. It makes the Chrono, the Paxels, the Fleeting Torchflower, the Potion of Happiness, the cores and the Sonic Boom items.
- Paxels (Wooden, Stone, Copper, Iron, Golden, Diamond and Netherite): pickaxe, axe and shovel in one tool with triple durability. Add a Torch for the Torch effect (an invisible light follows you) or a Chrono for the Chrono effect (breaks the whole ore vein, up to 128 blocks).
- Fleeting Torchflower: a Torchflower made from a Torch, Burnt Wheat and Tormented Thread that wilts after 32 seconds.
- Seeker Compass: type a block or tag id and the needle points to the nearest one, up to 1024 blocks away.
- Mosaic Wand: covers an area from 1x1 to 15x15 with random blocks from a weighted palette of up to 9 blocks (for paths and walls), taking them from your inventory and Special Bags.
- Assar Sino: a bell cooked in a Blast Furnace. Right-click a passive mob: it swells and pops, dropping its loot and experience.
- Clear Varnish makes an item frame invisible and Glow Varnish makes its item shine, with 64 uses per brush. Breaking the frame gives back the frame and its item.
Ingot chains and the Sonic Boom
- Bedrock Dust: hold the attack button on bedrock for 5 seconds with a netherite tool. It vanishes if dropped on the ground.
- Reactions in the world: drop two items together in lava or water for one second, or let lightning strike an item.
- Netherite chain: Scraped Netherite Ingot (Lapidary) → lava with Bedrock Dust → Bedrock-Netherite Ingot → water with Dragon's Breath → Infused Bedrock-Netherite Ingot → Lapidary → Polished Infused Bedrock-Netherite Ingot.
- Emerald chain: Scraped Emerald (Lapidary) → lightning → Weakened Emerald → lava with Bedrock Dust → Bedrock-Emerald Dust → water with Dragon's Breath → Infused Bedrock-Emerald Dust → furnace → Infused Bedrock-Emerald Ingot → Lapidary → Polished Infused Bedrock-Emerald Ingot.
- Suppression Vessel: while it is in your inventory it absorbs a Warden's Sonic Boom (no damage) and becomes a Full Suppression Vessel. Use it with a Matter Cluster to make a Charged Matter Cluster, the heart of the Suppressed Sonic Boom: a single-use weapon that fires a Sonic Boom through blocks, 20 blocks away, for 10 damage.
- Enhancement Core (made on the Altar): turned on, hostile mobs within 8 blocks flee and those within 32 blocks lose their target while its charge lasts; turned off, the damage you take is cancelled and recharges it.
Potions and effects
- Unknown Potion: use an empty bottle on an adult Happy Ghast (it becomes a regular Ghast).
- Potion of Happiness: the Unknown Potion and four Colored Compounds at the Combination Bench. The Happiness effect gives you every positive vanilla effect (except Invisibility, Slow Falling and Jump Boost); with 10 XP levels when it ends, it spends them and comes back stronger.
- Potion of Hero of the Village: brought by a baby villager working a portal in the Collector; 10 minutes of Hero of the Village.
- The Binding and Vanishing effects come from the curse potions above.
World
- Rotten world: the Chrono or the Strange Tree turns wheat into Rotten Wheat (it drops the Rotten Wheat item and Rotten Seeds) and pumpkins and melons into Rotten Pumpkin and Rotten Melon (5 stages). Drop Rotten Wheat into fire to get Tormented Thread. Planted Rotten Wheat burns with real fire into Burnt Wheat; splash it with a Fire Resistance potion and cut it with shears to harvest the Burnt Wheat item.
- Strange Tree: grow a Strange Oak Sapling (Chrono on an oak sapling) into a pale tree with Strange Log, Strange Oak (makes Strange Planks), Strange Leaves that fade away and Strange Hanging Moss. The tree corrupts the ground up to 8 blocks away, rots crops, hurts creatures, starves players, makes hostile mobs glow and fills the air with fog.
- Persimmon tree: find a Persimmon in village chests, eat it or plant it on dirt to grow a Persimmon Sapling into a tree with Persimmon Branches and Persimmon Leaves; right-click the leaves to pick ripe fruit.
- Colored Compound: a color-shifting compound from the Dormant Portal. Three of them craft a dye, and with a Chrono and a seed they make a Colored Compound Seed that grows the Colored Compound Plant.
Integrations
- JEI: categories for lava and water reactions, the Lapidary, bedrock scraping, the Chrono in the world, fire and the Collector, the Combination Bench recipes and help pages.
- Curios: an Amulet or Curio slot for the Hourglass, which keeps storing Time there.
- Jade: shows the status of the machines and the Time stored in the Altar.
Full content list
Blocks (40): Advanced Observer, Altar, Automatic Brewery, Breeding Chamber, Burnt Wheat, Circuit Board, Collector, Colored Compound Plant, Combination Bench, Disassembler, Dormant End Portal, Dormant Portal, Enchant Transferrer, End Portal Miniature, Greenhouse, Iron Farm, Lapidary, Magnet/Emitter, Market, Material Factory, Material Grader, Muffler, Nether Portal Miniature, Paxel Light, Persimmon Branch, Persimmon Leaves, Persimmon Sapling, Potion Shelf, Rotten Melon, Rotten Pumpkin, Rotten Wheat, Sorting Plate, Strange Hanging Moss, Strange Leaves, Strange Log, Strange Oak, Strange Oak Sapling, Strange Planks, Wireless Redstone, XP Pedestal.
Tools (14): Assar Sino, Cage, Chrono Hourglass, Clear Varnish, Glow Varnish, Seeker Compass, Wrench, and the Wooden, Stone, Copper, Iron, Golden, Diamond and Netherite Paxels.
Items (64): Automation Box, Bedrock Dust, Bedrock-Emerald Dust, Bedrock-Netherite Ingot, Burnt Wheat, Charged Matter Cluster, Chrono, Circuit, Circuit: AND, Circuit: Comparator, Circuit: Counter, Circuit: Delay, Circuit: NOT, Circuit: OR, Circuit: SR Latch, Circuit: Timer, Circuit: Wire, Circuit: XOR, Colored Compound, Colored Compound Seed, Copper Wire, Corrupted Gold Ingot, Corrupted Iron Ingot, Creative Special Bag, Efficiency Upgrade, Enhancement Core, Experience Core, Focus Core, Full Suppression Vessel, Gear, Infused Bedrock-Emerald Dust, Infused Bedrock-Emerald Ingot, Infused Bedrock-Netherite Ingot, Input Upgrade, Iron Casing, Iron Plate, Iron Rod, Item Port, Lens, Matter Cluster, Mechanism, Melted Clock, Mosaic Wand, Output Upgrade, Persimmon, Polished Book, Polished Infused Bedrock-Emerald Ingot, Polished Infused Bedrock-Netherite Ingot, Potion of Happiness, Potion of Hero of the Village, Reinforced Plank, Rotten Seeds, Rotten Wheat, Scraped Emerald, Scraped Netherite Ingot, Signal Core, Special Bag, Speed Upgrade, Suppressed Sonic Boom, Suppression Vessel, Tormented Thread, Unknown Potion, Weakened Emerald, Wooden Frame.
Also: the Unusing and Equivalence enchantments, the Florist profession, the Happiness, Binding and Vanishing effects (with the Potions of Binding and Vanishing), 141 recipes (95 in data files and 46 in machines and in the world) and 17 machine windows.
Configuration
More than 120 balance values (speeds, limits, radius, food time, Market refill, requests, upgrade percentages, grade weights and more) are in the config file zkn-common.toml.
Notes
- All textures and models are original.
- Zoken has no dependency besides NeoForge; JEI, Curios and Jade are optional.
- Zoken replaces the vanilla item definitions of pumpkins, melons and 45 weapons, tools and shears so they can show the rot layer and the polish aura; without those marks they look like vanilla.
- Found a bug or have an idea? Tell us in the comments or on the issue tracker.
Project description from CurseForge.
Pick your setup
Zoken by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Zoken versions and loaders
zkn-0.3.0-mc26.2
zkn-0.3.0-mc26.2.jar
14 Nov 2026
zkn-0.2.0-mc26.2
zkn-0.2.0-mc26.2.jar
7 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.