CurseForge · Minecraft mod
Shob Economy
Virtual per-player marketplace for Minecraft. It adds a shop you can open from your inventory — no shop block, no physical coins to place in the world. Buy and sell curated items with dynamic prices that react to how much the server has been trading.
Quick answer
Which Shob Economy release should I use?
Shob Economy shob-neoforge-1.0.1-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Shob Economy required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Shob Economy shob-neoforge-1.0.1-1.21.1.jar need?
shob-neoforge-1.0.1-1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Shob Economy without breaking your instance.
Built for Shob Economy shob-neoforge-1.0.1-1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use shob-neoforge-1.0.1-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside shob-neoforge-1.0.1-1.21.1.jar. It opens that exact file at the source.
About this project
What does Shob Economy add?
Shob Economy adds a personal market to Minecraft — no shop building, no coin items, no trading hall required.
Open your inventory, click Shop, and buy or sell from a catalog tailored to the mods actually installed in your pack. Your money is a virtual balance saved with your player. The goal is simple: give servers and solo worlds a fair way to move resources around without letting one automated farm print infinite wealth.
Key features
Inventory shop The Shop button lives in your survival and creative inventory. There is no shop block to place and nothing physical to lose. Every player has their own wallet and their own access to the same market rules.
Virtual wallet Balances are stored on the player. You can check them with /balance, pay other players with /pay, and operators can grant or adjust money when needed. No coin stacks cluttering chests.
Curated catalogs The shop does not dump every registered item into a list. It ships with hand-built catalogs for vanilla and popular tech, magic, storage, and farming mods. If a mod is not installed, its entries stay hidden. If an item id does not exist in your pack, it never appears.
Living prices Sell and buy prices are not fixed forever. The market reacts to:
- how heavily an item has been sold recently (saturation softens buyback)
- automation and “synergy” mods installed in the pack (mass production makes common goods pay less and cost more to buy)
- world difficulty
Mono-farms still work — they just stop being free money printers.
Sell and buy in one screen Browse by mod, search, set a stack size, and sell what you do not need or buy what you are missing. Prices for the selected amount are shown side by side before you confirm.
Who it is for
Shob Economy is for pack makers and players who want a lightweight economy layer that respects progression. It rewards exploration and variety, and it pushes back when one easy pipeline feeds the whole server.
It does not replace quests, does not add a new tech tree, and does not invent fake items. It prices what your pack already has.
Project description from CurseForge.
Pick your setup
Shob Economy by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Shob Economy versions and loaders
shob-neoforge-1.0.1-1.21.1.jar
shob-1.0.1-1.21.1.jar
8 Nov 2026
shob-forge-1.0.1-1.12.2.jar
7 Nov 2026
shob-neoforge-1.0.1-26.1.2.jar
shob-1.0.1.jar
7 Nov 2026
shob-fabric-1.0.0-26.1.2.jar
shob-fabric-1.0.0.jar
6 Nov 2026
shob-forge-1.0.0-26.1.2.jar
shob-forge-1.0.0.jar
6 Nov 2026
shop-neoforge-1.0.0-26.1.2.jar
shob-1.0.0.jar
5 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.