CurseForge · Minecraft mod
Selective Rendering
Makes specific blocks, entities and particles translucent or hidden, driven by a "region + list" rule system.
Quick answer
Which Selective Rendering release matches 26.3 Fabric?
Selective Rendering selective-rendering-mc26.3-1.0.3.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Selective Rendering required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Selective Rendering selective-rendering-mc26.3-1.0.3.jar need?
selective-rendering-mc26.3-1.0.3.jar on 26.3 Fabric. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Selective Rendering without breaking your instance.
Built for Selective Rendering selective-rendering-mc26.3-1.0.3.jar on 26.3 Fabric. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use selective-rendering-mc26.3-1.0.3.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside selective-rendering-mc26.3-1.0.3.jar. It opens that exact file at the source.
About this project
What does Selective Rendering add?
A Minecraft Fabric client mod: makes specific blocks / entities translucent or hidden, based on "region + list".
Usage
Hold the configured item (a breeze rod by default) to enable the actions below.
| Action | Effect |
|---|---|
| Left click | Set corner 1 |
| Right click | Set corner 2 |
| Shift + left click | Clear corners |
| Middle click | Select a corner or a selection |
| Selection key + left | Add / remove the aimed area |
| Selection key + right | Clip existing selections with the current area |
| Operation key + left | Add / remove blocks and entities |
| Operation key + right | Blocks with states / entities by item ID |
| Ctrl + scroll | Cycle modes |
| Alt + scroll | Move the currently selected target |
| Ctrl + Z / Y | Undo / redo selection changes |
| X + V | Open the config screen |
Modes
| Rule |
|---|
| Off |
| Inside selection |
| Inside & listed |
| Inside & unlisted |
| Outside selection |
| Outside & listed |
| Outside & unlisted |
| Listed |
| Unlisted |
Config
| Global | Description |
|---|---|
| Render mode | Fade blocks inside the rule |
| Invert mode | Fade blocks outside the rule |
| Transparency | Transparency of faded blocks |
| Block list | Global block list to fade |
| Edit list | Key for adding / removing blocks |
| Edit selection | Key for adding / removing selections |
| Undo selection | Undo the last selection change |
| Redo selection | Redo the last selection undo |
| Open config | Key to open the config screen |
| Wand item | Item that enables the actions |
| Full bright | Maximize block brightness |
| Pass through blocks | Crosshair ignores faded blocks |
| Pass through entities | Crosshair ignores faded entities |
| Recorded blocks | Areas where blocks changed are recorded |
| List mode | Only record / don't record listed blocks |
| Apply mode | Add / clip areas to selections |
| Toggle recording | Key to start / stop recording |
| Selections | Edit or remove selections |
| Presets | Save the config as a preset |
| Selection | Description |
|---|---|
| Blocks | Extra block list to fade in this selection |
| Entities | Entities listed by this selection |
| Particles | Particles listed by this selection |
| Transparency | Per-selection transparency override |
| Projection | Render the selection's blocks elsewhere |
| Merge | Merge areas into another selection |
| Detach | Split a sub-area into its own selection |
| Remove | Remove a sub-area |
| Corners | Edit a sub-area's corners |
License
CC-BY-NC-4.0
Ported from the selective rendering module of Lucidity (by Ryan100c), rewritten for the new 26.1–26.3 render architecture.
Project description from CurseForge.
Pick your setup
Selective Rendering by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Selective Rendering versions and loaders
selective-rendering-mc26.3-1.0.3.jar
5 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.