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Hitchless project artwork

CurseForge · Minecraft mod

Hitchless

Fewer stutters: preloads the code your modpack needs and shows the cause of every hitch.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Hitchless release matches 26.3?

Updated 3 days ago
Best match for your filters hitchless-26.3-1.0.0.jar
Game version 26.3
Loader Fabric

hitchless-26.3-1.0.0.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Hitchless required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does hitchless-26.3-1.0.0.jar need?

hitchless-26.3-1.0.0.jar on 26.3. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by hitchless-26.3-1.0.0.jar
required
Matching file found Matched file: [26.3] Fabric API 0.166.0+26.3

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Hitchless without breaking your instance.

Built for hitchless-26.3-1.0.0.jar on 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use hitchless-26.3-1.0.0.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside hitchless-26.3-1.0.0.jar. It opens that exact file at the source.

About this project

What does Hitchless add?

Hitchless

Fewer stutters in big modpacks, and the cause of every one that is left.

FPS counters show the average. What you feel are the single frames that take 50, 100 or 300 ms: the hitch when you open a screen for the first time, meet a new mob, or the game cleans up its memory. Hitchless goes after exactly those frames.

Warmup: no more "first time" hitches

In a modpack, the first time something happens in a session, the game has to load its code, and every mod gets to change that code first. That happens on the render thread, in the middle of a frame.

Hitchless notes which code your game needs while you play. At the next start, it loads exactly that code on a low-priority background thread, right after the title screen appears. When play needs it, it is already there.

  • Measured in a 168-mod pack: time lost to loading code on the render thread during play dropped from 328 ms to 19–59 ms.
  • Code is only loaded, never run early: nothing behaves differently.
  • Learns by itself. The first session only learns; every session after that benefits.

Stutter Detective: every hitch gets a cause

Press F7 for a small panel with your usual frame time, FPS, the 1% low, a graph of the last frames (hitches in orange and red) and the cause of the last hitch:

Cause What it means
Garbage collector Java paused the game to clean up memory
Loading code Code of the game or a mod was loaded for the first time
Opening a screen Building a menu or inventory screen took long
Compiling a shader A render pipeline was compiled while drawing
New chunks / World rendering The world took longer to draw than usual
Queued work (server data) Handling what the server sent
Game tick / Autosave Game logic, or the singleplayer server saving the world
GPU/driver/system Nothing in the game's own code explains it

When you leave a world, a report is written to the hitchless folder: frame times, hitches per cause, the 15 worst hitches, which mods' code was loaded during play, and where the render thread creates the most garbage. Great for finding the mod that causes your stutters.

Details

  • Client only. Not needed on servers.
  • Uses Java's built-in Flight Recorder for the JVM causes (included in normal Java installs). Without it, the panel still works, without garbage collector and code causes.
  • Costs about 0.015 ms per frame in a 168-mod pack.
  • Settings in config/hitchless.properties: panel, warmup, report, how big a hitch must be.
  • The learned list is config/hitchless/warmup-classes.txt. Delete it to start over.

Requirements

Minecraft 26.3, Fabric Loader 0.19.5 or newer, Fabric API, Java 25.

Project description from CurseForge.

Pick your setup

Hitchless by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Hitchless versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.