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Mutant SSJ Visuals project artwork

CurseForge · Minecraft mod

Mutant SSJ Visuals

A Dragon Mine Z addon inspired by Broly’s mutation, with customizable Saiyan visuals, green transformations, gradual power release, and form-specific bonuses.

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Quick answer

Which Mutant SSJ Visuals release should I use?

Updated today
Latest stable file mutantssjvisuals-1.29.0.jar
Game version 1.20.1
Loader Forge

Mutant SSJ Visuals mutantssjvisuals-1.29.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Mutant SSJ Visuals required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Mutant SSJ Visuals mutantssjvisuals-1.29.0.jar need?

mutantssjvisuals-1.29.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Mutant SSJ Visuals without breaking your instance.

Built for Mutant SSJ Visuals mutantssjvisuals-1.29.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use mutantssjvisuals-1.29.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside mutantssjvisuals-1.29.0.jar. It opens that exact file at the source.

About this project

What does Mutant SSJ Visuals add?

💚 YOUR POWER KEEPS RISING. SO DO YOU. 💚

The battle drags on. Every blow fuels your rage, and every limit starts to feel too small. Your hair begins to turn green, your aura shifts, and lightning tears across the battlefield. 🌿⚡

Broly’s mutation is awakening: this is more than a new look — it’s the experience of fighting as a Mutant Saiyan and pushing closer to your full potential. 🟢 (Configurable.)

Reach your chosen power-release limit and keep fighting, and the pressure can trigger an automatic transformation. What if the next form requires more mastery than you have? There’s a chance your body will break through that limit for a short time. The form awakens, your power surges — and when the effect ends, you return to base form. 🔥

🟢 HOW IT WORKS

  • 🔋 Power release can rise gradually during combat, up to the limit set by the player.
  • 🟩 After reaching the chosen limit — between 100% and 132% — fighting for long enough can trigger an automatic transformation. Progression follows the form group selected in Dragon Mine Z.
  • ⚡ If the next form is blocked only by its mastery requirement, there is a chance to access it temporarily. The chance, duration, and cooldown can be adjusted. Players who have not unlocked any forms also have a temporary-form option.
  • 💥 Over Charge can be toggled on or off. When enabled, its burst happens only after a successful transformation.
  • 💪 Attribute bonuses can scale with power release and are added to the transformation’s existing values.

🌿 MUTANT VISUALS

Colors can shift gradually with every percentage of power release. Hair, aura, eyes, and lightning each have independent palettes, with editable colors from 0% to 132%. Each form can have its own settings or share a preset. Visual changes do not require the aura to be active. 🎨

🛠️ SET UP YOUR EXPERIENCE

The config lets you toggle power release, automatic transformations, temporary forms, Over Charge, attribute bonuses, and each visual effect separately. You can also choose which forms are affected, adjust timing and power limits, control body models, and set how stacked-form auras appear.

📁 Settings are stored in config/mutantssjvisuals.json.

🟢 Made for Dragon Mine Z 2.2.1, Minecraft 1.20.1, and Forge.

Project description from CurseForge.

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1 available setups

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Recent files

Mutant SSJ Visuals versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.