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Flora Ferox project artwork

CurseForge · Minecraft mod

Flora Ferox

Powerful Flowerful Feralful Creatures & Things

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Flora Ferox release should I use?

Updated today
Latest stable file floraferox-1.19.0+1.20.1-forge.jar
Game version 1.20.1
Loader Forge

Flora Ferox floraferox-1.19.0+1.20.1-forge.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Flora Ferox required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Flora Ferox floraferox-1.19.0+1.20.1-forge.jar need?

floraferox-1.19.0+1.20.1-forge.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Curios API, Fundamentum first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.

4 listed on this file 4 pulled in by those mods
Curios API Needed by Flora Ferox floraferox-1.19.0+1.20.1-forge.jar
required
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
Just Enough Items (JEI) Optional for Flora Ferox floraferox-1.19.0+1.20.1-forge.jar
optional
Matching file found Matched file: 15.74.0.234 for Forge 1.20.1
Fundamentum Needed by Flora Ferox floraferox-1.19.0+1.20.1-forge.jar
required
Matching file found Matched file: fundamentum-forge-1.27.1+1.20.1.jar
Boss Checklist Optional for Flora Ferox floraferox-1.19.0+1.20.1-forge.jar
optional
Matching file found Matched file: boss_checklist-forge-5.2.0.jar
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.11 for Forge
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for Forge 1.20.1
Jade 🔍 Needed by Fundamentum
pulled in
Matching file found Matched file: [Forge 1.20.1] 11.13.3
Architectury API Needed by Boss Checklist
pulled in
Matching file found Matched file: [Forge 1.20(.1)] v9.2.14

4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Flora Ferox without breaking your instance.

Built for Flora Ferox floraferox-1.19.0+1.20.1-forge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use floraferox-1.19.0+1.20.1-forge.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Curios API, Fundamentum first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside floraferox-1.19.0+1.20.1-forge.jar. It opens that exact file at the source.

About this project

What does Flora Ferox add?

Flora Ferox

Requires Fundamentum and Curios.

Look at these cuuuuuuuute little guys. There is no need to be scared! Pet them! I promise it's a good idea!

Creatures

Plains, meadows and flower forests: Pulse Gnat, Dusk Sprig, Moon Tick, Thorn Hopper, Snap Drake, Pollen Puff (neutral), Thorn Matriarch

Forests and taigas: Burr Crawler, Lantern Leech, Graft Twin, Root Grub, Bell Stalker, Briar King

Swamps, rivers and jungles: Mire Ghast, Reed Wretch, Pitcher Spitter, Orchid Mantis, Dew Crab (neutral)

Lush caves: Carrion Bloom

The Nether: Wartback, Soulwick, Cinder Thistle, Nylium Lurker, Warped Stilt (neutral), Lanternpuff (neutral), Crimson Behemoth

The End: Pearl Pod, Void Jelly, Rift Narwhal (neutral)

Growing herbs

There are twelve herbs, three to each family: a common one, a burning strain and a frozen strain. It starts at the Grafting Bench. Splice wheat seeds with a sunflower, a rose, a blue orchid, or a lily pad) and you get that herb's seeds. Splice those with an Ember Graft for the burning strain, then with a Rime Graft for the frozen one.

Herbs grow on farmland like any crop, but picking a grown one always wakes a monster. The common herbs wake their family's monster, and the burning and frozen strains wake the tougher hunters. That's the loop: grow a herb, pick it, fight what comes out, and turn the drops into better gear.

The Weedwarden is a new villager who works at the Grafting Bench. She trades seeds, grafts, pellets, charms and weapons for the tokens and trophies the creatures drop. The three Grower's Almanac books walk you through each step: the first is crafted, and the Weedwarden sells the other two.

Brewing

Brew a herb into an Awkward Potion and you get its family's drink, twelve in all. Each one boosts its family's damage type and adds an additional effect to go with it.

Weapons

Each damage type has its own weapon line in three tiers: a plain one, a burning one that sets targets alight, and a frozen one that slows and chills them.

  • Cleavers: right click sends a slash flying a few blocks.
  • Sceptres: left click fires petal bolts, and right click casts a support spell. Dusk Bloom heals you and nearby allies, Ember Ward rings you in fire and makes you fireproof, and Rime Shell hardens you and freezes anything close.
  • Seed guns: one-handed pistols that fire heart-shaped seed pellets and kick when they fire. They have six enchantments of their own, from a heart-ring sight to shots that heal your friends instead of hurting them.
  • Whips: cord whips about six blocks long. Your pets attack whatever the whip hits.

Movement

Armour

There are three armour sets, Leafguard, Emberbark and Rimebark. Each has four helmets, and the helmet you choose decides the set effect: healing in sunlight, rooting yourself in place when you sneak, getting back up once from a killing blow in a burst of fire, smelting what you mine, freezing water under your feet, sealing yourself in healing ice when a hit would nearly kill you, and six more.

Curios

  • Grappling hooks: twelve, one for every weapon. Cleaver grapples pull hardest, sceptre tendrils hang in the air if they miss, seed gun hooks reach furthest, and whip grapnels hold you still between two points.
  • Wings: Leafwing, Emberwing and Rimewing. Hold jump in the air to fly. Leaves lift you a short way and glide, embers carry you higher and faster, and ice flies longest of all.
  • *Charms Charms for each family, along with trophy charms. Each adds to its family's damage, and the trophy charms add a small extra effect too.

Requirements

  • Fundamentum and Curios are required. They run the whips, hooks, wings and charm slot.
  • JEI is optional. It shows the Grafting Bench splices, the brews and info pages.

Creature spawns are standard NeoForge biome modifiers, so a datapack can move or remove them.

Credits

Inspired by Violent Verdure, the Terraria mod by Violytta Ran. Textures are recoloured and painted over from:

  • Painterly Pack by Rhodox.
  • Unused Textures by Malcolm Riley (CC BY 4.0, modified).
  • Mythic Upgrades by TriQue06 (MIT), for the armour.

Project description from CurseForge.

Pick your setup

Flora Ferox by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Flora Ferox versions and loaders

6 of 6 releases match

Looking for an older file? The official CurseForge project page is in Resources.