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Towns & Kingdoms - Workshop project artwork

CurseForge · Minecraft mod

Towns & Kingdoms - Workshop

Construction tools, customizable holograms, community challenges and a Trading Hub directory for Towns & Kingdoms. Build with block palettes, display live quest progress and connect player shops.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Towns & Kingdoms - Workshop release should I use?

Updated today
Latest stable file towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar
Game version 1.21.1
Loader NeoForge

Towns & Kingdoms - Workshop towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Towns & Kingdoms - Workshop required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Towns & Kingdoms - Workshop towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar need?

towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar. Change the file and its required mods may change too.

All 2 required mods have matching files

Install Waystones, Balm first. We found matching files for this game-version and loader setup.

Waystones Needed by Towns & Kingdoms - Workshop towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar
required
Matching file found Matched file: waystones-neoforge-1.21.1-21.1.46.jar
Balm Needed by Towns & Kingdoms - Workshop towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar
required
Matching file found Matched file: balm-neoforge-1.21.1-21.0.67.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Towns & Kingdoms - Workshop without breaking your instance.

Built for Towns & Kingdoms - Workshop towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Waystones, Balm first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside towns-and-kingdoms-workshop-1.1.0-neoforge-1.21.1.jar. It opens that exact file at the source.

About this project

What does Towns & Kingdoms - Workshop add?

Towns and Kingdoms Workshop

✦ TOWNS & KINGDOMS — WORKSHOP ✦

A better toolbox for the town you keep making bigger.

Minecraft 1.21.1 · NeoForge · Client & Server

Overview

Workshop brings practical building tools, customizable holograms, community challenges and connected trading destinations to Towns & Kingdoms.

Measure the next expansion, paint a wall with your favorite block palette, put the town’s goals on display and give your neighbors somewhere worth visiting.

🔨 Build with a little less inventory juggling

  • Measuring Pencil: mark two blocks to display dimensions, distance and a visible selection outline.
  • Builder’s Satchel: carry 27 slots of building materials with optional automatic refilling of your held block.
  • Builder’s Brush: create a nine-slot block palette with weighted random placement, sequences and coordinate-based patterns.
  • Real materials, real builds: brush placement consumes available blocks from your inventory or supported satchel storage.

✨ Put your plans on display

The Quest Projector turns a corner of your workshop into a live information display.

  • Display up to five FTB Quests with task icons and the viewing team’s progress.
  • Create displays using images and formatted text.
  • Customize colors, projection size, position and orientation.
  • Build more elaborate displays with multiple pages and layers.
  • Show supported item, fluid and energy information from loaded targets.
  • Use redstone-controlled pages and configurable display behavior.

Add region title cards to introduce a settlement, district or landmark as players arrive. Configure the text, placement and repeat behavior to suit the area.

🏘️ Give the community a meeting place

The Trading Hub provides a searchable directory of player trading destinations, built around Waystones travel.

  • Find and sort registered destinations.
  • Personalize listings with names and selectable icons.
  • Manage your own destination information.
  • Travel through the integrated destination interface, subject to the server’s configuration.

Use community challenges to give everyone a shared goal, with configurable reward tiers and bronze, silver and gold trophies.

🪞 Bring something home

  • Magic Mirror: bind a destination and channel a return journey.
  • Chorus Mirror: bring nearby eligible entities and supported riding groups along.
  • Mob Cage: capture and release eligible creatures while retaining their saved data.
  • Spawner Cage: relocate a regular spawner with its saved settings. The cage is consumed after placement.

Capture restrictions and available recipes can be adjusted by the installed pack.

⚙️ Built for the TNK setup

Workshop includes integrated Ponder rendering compatibility and CapeJS compatibility, alongside configurable Discord presence support. Available integrations depend on your installed mods and pack configuration.

Recipes, challenge rewards, starter items and travel settings can differ between modpacks and servers. Check your recipe viewer and quest book for the setup you are playing.

Dependencies

📦 Requirements

  • Minecraft: 1.21.1
  • Loader: NeoForge
  • Java: 21
  • Trading Hub integration: Waystones and Balm
  • Optional quest display: FTB Quests and its dependencies

Install matching Workshop versions on client and server. Use the dependency versions listed for your downloaded file.

Source code · Report a bug

💬 Show us what you are building

Join Towns & Kingdoms | Modding Hub for updates, support, ideas and builds that started as “just a small extension.”

Join the Towns and Kingdoms Discord


🌐 Give your next town a home

BisectHosting — Mika

Project description from CurseForge.

Pick your setup

Towns & Kingdoms - Workshop by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Towns & Kingdoms - Workshop versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.