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Clone Systems project artwork

CurseForge · Minecraft mod

Clone Systems

Cloning and Automation

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Quick answer

Which Clone Systems release should I use?

Updated today
Latest stable file clone_systems-1.0.0.jar
Game version 1.21.1
Loader NeoForge

Clone Systems clone_systems-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Clone Systems required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Clone Systems clone_systems-1.0.0.jar need?

clone_systems-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Clone Systems without breaking your instance.

Built for Clone Systems clone_systems-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use clone_systems-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside clone_systems-1.0.0.jar. It opens that exact file at the source.

About this project

What does Clone Systems add?

Clone Systems is a Minecraft 1.21.1 NeoForge mod that allows you to clone players and mobs, assign them to automated tasks, or control them remotely.

Build your own CNet by connecting Scanning Rooms, Data Banks, and Cloning Rooms to a Clone Computer using optical cables. Collect scan data to create the clones you want, then program their behavior using CloneScript or run predefined tasks such as ore mining and escorting. Install modules in Clone Stations to increase command execution speed, task queue capacity, and program storage capacity.

In the Clone Control Room, you can observe the world through a clone's camera and, with a Control Module installed, directly control its movement and attacks. The Quantum Remote Module allows you to connect to clones even across dimensions. You can also pick up and move nearby clones using a Gravity Gun that emits a cyan beam.

Project description from CurseForge.

Pick your setup

Clone Systems by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Clone Systems versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.