CurseForge · Minecraft mod
Cobblemon Dynamics
Put your pastured Pokémon to work: Water-types spin Create water wheels, Electric-types generate Forge Energy, and Fire-types fuel furnaces and Blaze Burners.
Quick answer
Which Cobblemon Dynamics release should I use?
Cobblemon Dynamics cobblemon_dynamics-1.1.0+mc1.21.1.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Cobblemon Dynamics required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Cobblemon Dynamics cobblemon_dynamics-1.1.0+mc1.21.1.jar need?
cobblemon_dynamics-1.1.0+mc1.21.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Cobblemon Dynamics without breaking your instance.
Built for Cobblemon Dynamics cobblemon_dynamics-1.1.0+mc1.21.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use cobblemon_dynamics-1.1.0+mc1.21.1.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside cobblemon_dynamics-1.1.0+mc1.21.1.jar. It opens that exact file at the source.
About this project
What does Cobblemon Dynamics add?
Cobblemon Dynamics puts your pastured cobblemon to work! Each cobblemon runs a machine that matches its type. For example, it turns a Create water wheel, generates Forge Energy, or fuels a furnace. The design follows the base workers of Palworld: you placecobblemon around your base, and each one powers a specific machine.
Also supports throwing out cobblemon on targeted blocks to power them dynamically, if applicable (i.e. Charmander on a Furnace block).
All work is balanced around stamina depletion and scaled with cobblemon level, multiplied by 2 if the cobblemon is mythic or legendary.
Cobblemon Dynamics is an addon for Cobblemon on NeoForge 1.21.1. It also works with Create and Applied Energistics 2, and with any mod that uses NeoForge energy, fluid or item capabilities.
Full List of Current Capabilities:
| Type | Role | Works on | Move effect |
|---|---|---|---|
| Water | Wheel Driver | Create water wheel, large water wheel | Water Gun |
| Water | Pump (leash only) | Fluid tanks, boilers, basins, cauldrons | Water Gun |
| Electric | Generator | Any block that accepts Forge Energy, AE2 machines included | Thunder Shock |
| Fire | Stoker | Furnace, smoker, blast furnace | Ember |
| Fire | Brew Stoker | Brewing stand (fuel) | Ember |
| Dragon | Superheater | Create Blaze Burner (kindled below level 50, superheated from level 50) | Dragon Breath |
| Fighting, Normal | Cranker | Create hand crank | Pound |
| Rock | Crystal Tender | Budding amethyst, AE2 budding certus quartz | Rock Throw |
| Poison | Brewer | Brewing stand (speed) | Poison Gas |
| Fairy | Healer | Tired allies in the same pasture | Special pose, heal circles |
| Fairy | Muse (leash only) | Enchanting table | Fairy Wind |
| Psychic | Telekinesis (leash only) | A source container and a destination, AE2 ME Interface included | Kinesis |
| Steel | Magnet (leash only) | A container that collects dropped items from the work area | Metal sparks |
| Fire, Water, Ghost | Fan Catalyst (leash only) | Create encased fan: blasting or smoking, washing, haunting | Fire Spin, Bubble, Will-O-Wisp |
| Flying | Tailwind (leash only) | Create windmill bearing | Gust |
Compatibility
- Cobbleworkers and Cobblebase. These mods also give jobs to pasturedcobblemon. In a pasture with Work Mode on, Cobblemon Dynamics turns their jobs off for that pasture. Pastures with Work Mode off keep their normal Cobbleworkers or Cobblebase jobs. See ADR 0009.
- Modded furnaces. The Stoker works with any furnace that extends the vanilla furnace.
- Modded machines. The Generator works with any block that accepts Forge Energy through NeoForge's energy capability. The Pump works with any block that accepts water through NeoForge's fluid capability. Telekinesis and the Magnet work with any block that has NeoForge's item capability.
License
The code and the art are licensed under the Mozilla Public License 2.0.
Disclaimer
Cobblemon Dynamics is an unofficial addon. It is not affiliated with or endorsed by the Cobblemon team, The Pokémon Company, Nintendo, Game Freak, Creatures, the Create team or the Applied Energistics 2 team. Pokémon is a trademark of Nintendo, Creatures and Game Freak.
Project description from CurseForge.
Pick your setup
Cobblemon Dynamics by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Cobblemon Dynamics versions and loaders
cobblemon_dynamics-1.1.0+mc1.21.1.jar
cobblemon_dynamics-1.1.0-mc1.21.1.jar
13 Nov 2026
cobblemon_dynamics-1.0.0-beta.2+mc1.21.1.jar
cobblemon_dynamics-1.0.0-beta.2-mc1.21.1.jar
11 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.