CurseForge · Minecraft mod
Refined Creation
Connects a Refined Storage 2 network to Create 6's logistics system
Quick answer
Which Refined Creation release should I use?
Refined Creation 1.1.0 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Refined Creation required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Refined Creation 1.1.0 need?
Refined Creation 1.1.0. Change the file and its required mods may change too.
Install Create, Refined Storage first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Refined Creation without breaking your instance.
Built for Refined Creation 1.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Refined Creation 1.1.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create, Refined Storage first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Refined Creation 1.1.0. It opens that exact file at the source.
About this project
What does Refined Creation add?
Refined Creation
Connects a Refined Storage 2 network to Create 6's logistics system (NeoForge 1.21.1).
Disclaimer
This was 100% vibe coded using claude code. I do know how to code and have written Minecraft mods in the past. All code was reviewed by me and I am perfectly capable of fixing any bugs that may arise. This was my first dip into utilizing AI as a coding tool.
How to use
- Place a Logistics Bridge so that it touches your RS network (directly or via cable). Its sides light up once the network is powered.
- Place a Create Packager facing away from the bridge (the Packager's back touches the bridge).
- Attach a Stock Link to the Packager and link it to your logistics network frequency.
You get:
- Stock Keepers / Stock Tickers list every item in the RS network.
- Requests from Stock Keepers and Factory Gauges are packaged straight out of RS storage.
- Packages delivered to that Packager (by Frogport, chain conveyor, etc.) are unpacked directly into the RS network. A package is only accepted if the whole thing fits.
The bridge also works as a plain inventory for funnels, chutes and hoppers: they can pull from and push into the network through it.
Notes
- Uses RS energy (
bridgeEnergyUsageinconfig/refinedcreation-common.toml, default 8/tick). - Don't point an RS External Storage at the bridge. It would read the network into itself and show items twice. A guard stops this from looping forever or duplicating items, but the counts will be wrong.
- Each item type appears as one virtual slot with its full network count. Extracting takes at most one stack at a time.
Project description from CurseForge.
Pick your setup
Refined Creation by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Refined Creation versions and loaders
Refined Creation 1.1.0
refinedcreation-1.1.0.jar
11 Nov 2026
Refined Creation 1.0.1
refinedcreation-1.0.1.jar
10 Nov 2026
Refined Creation 1.0.0
refinedcreation-1.0.0.jar
10 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.