CurseForge · Minecraft mod
Farm Doctor
Why isn't your farm working? Scan any Minecraft farm and get a plain-words diagnosis with the problem spots highlighted.
Quick answer
Which Farm Doctor release should I use?
Farm Doctor 1.1.0 (NeoForge 26.3) targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Farm Doctor required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Farm Doctor 1.1.0 (NeoForge 26.3) need?
Farm Doctor 1.1.0 (NeoForge 26.3). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Farm Doctor without breaking your instance.
Built for Farm Doctor 1.1.0 (NeoForge 26.3). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Farm Doctor 1.1.0 (NeoForge 26.3). It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Farm Doctor 1.1.0 (NeoForge 26.3). It opens that exact file at the source.
About this project
What does Farm Doctor add?
Farm Doctor
Your farm isn't working? Right-click it with the Farm Scanner and get a plain-words diagnosis: what's wrong, where it is, and how to fix it. Building a new one? The Build Guide shows every block of 20 proven designs, and can build them for you.
✨ Features
- 🩺 One-click check-up — right-click the spawning floor of your farm, a block next to your villagers, your crops or a spawner. Farm Doctor checks it against the real vanilla rules and writes a short report in chat: ✔ fine, ⚠ risky, ✖ this is what's stopping the farm.
- 🧪 12 farm types — mob, iron, raid (totems), gold, enderman, slime, witch, guardian, spawner, crops & plants, animals and villager breeders.
- 📋 Pick the farm yourself, or let it guess — Shift + right-click opens a clickable farm menu sorted by what you want to farm (iron, totems, slimeballs, sugar cane…). By default it's on Auto: the doctor works out the farm type from where you click.
- 💡 Light problems, marked — every lit spot where no mob can spawn gets flames on it. Since 1.18 hostile mobs need block light 0; Farm Doctor shows you exactly where it isn't.
- ☁️ Roof and outside spawns — spawnable spots open to the sky (your roof, the ground around the farm) are marked with sparks. At night they eat your mob cap.
- 📊 Mob cap, explained — "Mob cap is FULL: 70/70. 41 mobs are in a cave 90 blocks north." The mobs filling your cap glow for 30 seconds so you can find them through walls.
- 🚶 AFK spot finder — after a scan, walk around: the action bar shows your distance to the spawning spots live (too close / too far / good) and the current mob cap. For spawners it shows the 16-block activation range.
- 🧱 Floor check — slabs, glass, leaves, buttons, rails, pressure plates and water are not counted as spawning spots, so "0 spawnable spots" means your floor is the problem.
- 🔩 Iron farms — enough villagers within 10 blocks of each other? Beds claimed? Slept in the last 20 minutes? Can they see the zombie? Is a living golem blocking new ones? Every answer comes with the fix.
- 🎲 Raid, slime, witch, guardian, spawner — is this a village and do you have the omen; is this a slime chunk (and where is the nearest one); are you inside the witch hut or ocean monument area; does the spawner have room, low enough light and not too many mobs around it.
- 🌾 Crops & plants — crops too dark to grow, dry farmland, melon/pumpkin stems with no room for fruit, kelp that stopped growing, cane and cactus height, the random tick game rule.
- 🐄 Animals & villager breeders — who is ready to breed, cooldowns, babies, deadly entity cramming, free beds and food.
- ⌨️ No item needed —
/farmdoctorchecks the block under your feet,/farmdoctor menuopens the farm list,/farmdoctor stopturns the markers off. - 🖥️ Server-friendly — all the work happens on the server and uses vanilla particles, glowing and the action bar. Spawning rules are never changed.
- 🌍 Available in 8 languages (EN, TR, DE, ES, FR, RU, PT-BR, ZH-CN)
🏗️ New in 1.1.0: Build Guide
Don't just fix farms, build them right the first time. /farmdoctor guide (or Shift + right-click → Build) opens a panel with 20 farm designs:
| ⚙️ Mob & XP | Mob farm, End XP farm (one-hit), Enderman hole (End), Slime room (snaps to the chunk) |
| 🔩 Village | Iron farm (sleep-safe, golems on lava), Villager breeder, Trading hall |
| 🌾 Plants | Crop field, Pumpkin, Melon, Sugar cane, Automatic sugar cane (observers + hopper minecarts), Cactus, Bamboo, Nether wart, Chorus fruit (End) |
| 🐔 Animals & more | Egg farm, Animal pen, Cobblestone generator, Auto smelter |
- 👻 Ghost preview — every block shows up as a small glowing ghost where it belongs; wrong blocks get a red box, blocks to dig out too. Layer by layer, or everything at once.
- 🎥 Free camera placement — fly around through blocks like a replay camera. Arrows move the preview (hold to slide), R turns it, PgUp/PgDn sets the height, Home brings it to where you look, Enter places it.
- 🤖 Build it for me — the farm builds itself, block by block, with sound and particles. Free in creative; in survival it takes the blocks from your inventory and accepts alternatives (any solid block, any bed colour, any wood, any carpet…). Or build it yourself and watch the counter.
- 🧑🌾 Creatures handled — villagers, the zombie, chickens, animals, hopper minecarts and the endermite are listed when the blocks are done. One click moves the ones within 32 blocks into their spots (and they never despawn). In creative they're added for you.
- 📋 Side panel — progress, a top-down map of the current layer and what it still needs, on the left or right of your screen (
]switches side,[folds it). - ✅ Farm complete! — when the last block is in, the matching check-up runs by itself.
- Every design was built and run in game: iron in the chest, cactus, eggs, mob loot, cobblestone, smelted iron, sugar cane from the automatic farm.
🛠️ How it works
Craft the Farm Scanner (iron nugget on top, stick – paper – stick in the middle, redstone at the bottom) and right-click your farm. Not the farm type you meant? Shift + right-click and pick it from the menu. Problem spots and mobs are highlighted in the world, and the report tells you what to change.
📦 Supported versions
- Fabric (+ Fabric API): 26.3, 26.1.2, 1.21.10, 1.20.1
- NeoForge: 26.3, 1.21.1
- Forge: 26.3, 1.20.1
Install it on the server (single player counts as one). Players should have it too so the report appears in their language.
🔗 Links
- Website & FAQ: https://spicesfire.com/farmdoctor/
- GitHub: https://github.com/SpicesFire/FarmDoctor
- Discord: https://discord.gg/PGWsF3fwDP
No AI, no internet connection, no account.
Project description from CurseForge.
Pick your setup
Farm Doctor by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.10
1 loader build1.21.1
1 loader build1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Farm Doctor versions and loaders
Farm Doctor 1.1.0 (NeoForge 26.3)
farmdoctor-neoforge-26.3-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (NeoForge 1.21.1)
farmdoctor-neoforge-1.21.1-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (Forge 26.3)
farmdoctor-forge-26.3-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (Forge 1.20.1)
farmdoctor-forge-1.20.1-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (Fabric 26.3)
farmdoctor-fabric-26.3-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (Fabric 26.1.2)
farmdoctor-fabric-26.1.2-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (Fabric 1.21.10)
farmdoctor-fabric-1.21.10-1.1.0.jar
15 Nov 2026
Farm Doctor 1.1.0 (Fabric 1.20.1)
farmdoctor-fabric-1.20.1-1.1.0.jar
15 Nov 2026
Farm Doctor 1.0.0 (NeoForge 26.3)
farmdoctor-neoforge-26.3-1.0.0.jar
11 Nov 2026
Farm Doctor 1.0.0 (NeoForge 1.21.1)
farmdoctor-neoforge-1.21.1-1.0.0.jar
11 Nov 2026
Farm Doctor 1.0.0 (Forge 26.3)
farmdoctor-forge-26.3-1.0.0.jar
11 Nov 2026
Farm Doctor 1.0.0 (Forge 1.20.1)
farmdoctor-forge-1.20.1-1.0.0.jar
11 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.