CurseForge · Minecraft mod
Plinco's Upgrade Table
Upgrade any weapon or armor from +1 to +13 at a magic table using upgrade stones, with risky odds, protection stones and fully configurable bonuses from any mod.
Quick answer
Which Plinco's Upgrade Table release should I use?
Plinco's Upgrade Table plincoupgrade-1.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Plinco's Upgrade Table required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Plinco's Upgrade Table plincoupgrade-1.0.1.jar need?
plincoupgrade-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Plinco's Upgrade Table without breaking your instance.
Built for Plinco's Upgrade Table plincoupgrade-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use plincoupgrade-1.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside plincoupgrade-1.0.1.jar. It opens that exact file at the source.
About this project
What does Plinco's Upgrade Table add?
Plinco's Upgrade
Turn any weapon or armor piece into a legendary item. Plinco Upgrade adds an Upgrade Table where you can enhance gear from +1 up to +13 using upgrade stones and a currency of your choice. The higher you go, the lower the odds, and failure can cost you everything unless you bring a protection stone.
Works with vanilla gear and with items from other mods.
The Upgrade Table

Custom interface

- Three slots: Stone, Item and Protection.

- A 13-segment level bar showing the item's current level and the next one.

- An info panel with the next level, success chance, material costs and the risk of failure.
- Costs turn red or green depending on what you have.
Upgrade stones
| Item | Used for |
|---|---|
| Upgrade Stone | Levels +1 to +5 |
| Superior Upgrade Stone | Levels +6 to +9 |
| Heroic Upgrade Stone | Levels +10 to +13 |
| Protection Stone | Protects your item from losing its upgrades |

Each level has its own success chance, stone cost and currency cost. Chances go from 100% at +1 down to 5% at +13.
Risk and protection
- +1 to +5: a failure has no effect, and you only lose the materials.
- +6 to +13: a failure removes all upgrades from the item.
- With a Protection Stone: the item only drops one level, and never below +5 (or below +9 when attempting +10 or higher). The stone is consumed.
Stat bonuses
- Every level gives +0.5 attack damage on weapons or +0.5 armor on armor.
Special effects, 100% configurable
The mod does not hardcode any special effects. You decide which items get which bonuses at which levels, using attributes and potion effects from any mod (or vanilla) use "customName": " " for custom names(v1.0.1).
Weapons Config file: config/plincoupgrade_special.json
Example for modpacks:
"minecraft:netherite_sword": { "9": { "minecraft:generic.attack_damage": 1.0 }, "10": { "minecraft:generic.attack_damage": 2.0 }, "11": { "minecraft:generic.attack_knockback": 0.5, "minecraft:wither": { "duration": 80, "amplifier": 0, "chance": 25 } }, "13": { "minecraft:generic.attack_damage": 10.0, "minecraft:generic.attack_knockback": { "value": 0.5, "customName": "Super Push" }, "minecraft:slowness": { "duration": 60, "amplifier": 1, "chance": 40, "customName": "Frost Touch" }}}
Currency and damage config file: saves\New World\serverconfig
Example for modpacks:
[general] #Item used in the table. #Example: minecraft:emerald, minecraft:gold_ingot, minecraft:diamond currency_item = "minecraft:emerald" [bonuses] Attack damage added per upgrade level on weapons. Range: 0.0 ~ 100.0 attack_per_level = 0.5 Armor added per upgrade level on armor pieces. Range: 0.0 ~ 100.0 armor_per_level = 0.5
Feedback
Need a feature, or found a mod that doesn't work well with Plinco's Upgrade? Please let me know in the comments or open an issue, and I'll take a look.
If you report a modded item, include its ID (for example mod:sword) and what went wrong. That makes it much easier to fix.
Feel free to use in any modpack :D
Project description from CurseForge.
Pick your setup
Plinco's Upgrade Table by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Plinco's Upgrade Table versions and loaders
plincoupgrade-1.0.1.jar
13 Nov 2026
plincoupgrade-1.0.0.jar
11 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.