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Modrinth · Minecraft mod

WorldBinder

Client-side Fabric tool for permitted world capture, HUD customization, recovery, target-version export and optional movement assistance.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which WorldBinder release matches 26.3?

Updated 2 days ago
Best match for your filters 1.4.1
Game version 26.3
Loader Fabric

WorldBinder 1.4.1 targets 26.3 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.

Where it goes

Is WorldBinder required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does WorldBinder 1.4.1 need?

1.4.1 on 26.3. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

2 listed on this file 1 pulled in by one of those mods
Mod Menu Optional for WorldBinder 1.4.1
optional
Matching file found Matched file: 21.0.0
Fabric API Needed by WorldBinder 1.4.1
required
Matching file found Matched file: 0.161.0+26.3

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add WorldBinder without breaking your instance.

Built for WorldBinder 1.4.1 on 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.4.1. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.4.1. It opens that exact file at the source.

About this project

What does WorldBinder add?

WorldBinder

WorldBinder is a client-side Fabric mod for capturing loaded Minecraft world data and exporting it into playable vanilla world saves.

It is designed for players, server owners, builders, developers and preservation-focused users who want to locally save world data that their Minecraft client has already received. WorldBinder focuses on world capture, export, recovery, inspection and responsible preservation tools.

Optional Movement Tools help navigate singleplayer, local test worlds and servers that explicitly permit them. WorldBinder does not bypass server permissions or anti-cheat checks and cannot expose hidden world data.


WorldBinder 1.4.1

WorldBinder 1.4.1 builds on the Minecraft 26.3 support, unified message delivery and optional movement assistance introduced in 1.4.0:

  • updated Fabric dependencies, SDL input handling and rendering API compatibility
  • central message delivery: Chat, Toast, Chat & Toast or None
  • a separate Movement Tools tab with persistent settings and localized tooltips
  • Speed, Fly, Spider, Jesus, No Fall, Step, High Jump, Glide, Fast Ladder, Auto Sprint, Safe Walk, Auto Jump, Water Speed and Air Control
  • every movement feature disabled by default, with independent toggles and bounded strength controls
  • Fly starts and stops with double Jump, has smoother steering and speeds up with Sprint
  • F12 opens Movement Tools directly; the key can be changed in Minecraft Controls

No Fall protects against damage in local worlds only. Remote servers remain authoritative and may reject movement changes. Fly takes priority over other helpers; Step suppresses Auto Jump. Use these tools only where explicitly permitted.

The established customization features remain available:

  • visual HUD Widget Editor with drag positioning and direct resize controls
  • per-widget visibility, accent, background and opacity settings
  • compact custom toast notifications with readable text
  • cleaner optional chat feedback
  • substantially modernized settings screens
  • improved dropdown appearance and usability
  • more polished and consistent menus
  • direct WorldBinder icon access from Minecraft's main menu
  • direct WorldBinder icon access from Minecraft's pause menu

The existing F9 Control Center and F10 live map workflows remain available. F12 opens the Movement Tools tab directly.

Movement assistance uses shared priorities and respects menu input. Water walking supports source and flowing water with Sneak-to-submerge behavior. The Minecraft 26.3 runtime also retains 26.2 as an explicit export target; export compatibility is limited by the received data and available block mappings.


What WorldBinder does

WorldBinder captures world data that is already loaded on your client and turns it into a local Minecraft world save.

This can be useful for:

  • backing up your own builds
  • preserving maps you created or administer
  • archiving server projects you have permission to save
  • inspecting captured world data locally
  • testing exports across different Minecraft versions
  • recovering captured chunks after crashes or disconnects

WorldBinder can only save data that your client actually receives. It cannot reconstruct server-side-only logic, unloaded chunks or hidden data that was never sent to your game.


Main features

  • Client-side world capture
  • HotCache-first chunk capture
  • Durable chunk block cache for large captures
  • Vanilla world export
  • Target output version selection
  • Block, block entity and entity export where available
  • Map, stats and advancement export where available
  • Server resource pack export as resources.zip
  • Recovery and autosave tools
  • Configurable performance presets
  • Export validation reports
  • F9 Control Center
  • F10 live chunk map
  • F12 Movement Tools shortcut
  • Ctrl+C chunk center coordinate copying
  • Queue Dashboard / Profiler
  • Visual HUD Widget Editor for status, radar and notification overlays
  • Compact WorldBinder toast notifications with readable text
  • Modernized settings, dropdowns and menus
  • Main-menu and pause-menu WorldBinder icon buttons
  • Dedicated WorldBinder keybind category
  • German and English language support
  • Responsive interface for different window sizes and GUI scales

Direct menu access

WorldBinder is available directly from Minecraft's interface.

Select the WorldBinder icon button in the main menu to open it before joining a world, or use the WorldBinder icon button in the pause menu while a world is open. The default F9 keybind continues to open the Control Center as well.


F9 Control Center

WorldBinder includes a central Control Center that can be opened with F9 by default.

The Control Center gives quick access to:

  • capture status
  • archive progress
  • recent activity
  • warnings
  • capture actions
  • map tools
  • recovery tools
  • settings
  • profiler / queue dashboard
  • documentation and about pages

It is designed as the main hub for controlling WorldBinder without having to remember every individual menu.


HUD Widget Editor, modern settings and custom toasts

WorldBinder's settings, dropdowns and shared menu components use a consistent interface designed to keep configuration readable across different screen sizes and GUI scales. Labels and controls stay correctly inset inside their cards.

The compact visual HUD Widget Editor lets you click, drag, proportionally resize, recolor or disable the export status, chunk radar and notification overlays. Its tool panel can be collapsed for an unobstructed canvas, and the visual color picker also accepts exact HEX/ARGB input. Positions are stored relative to the screen so layouts remain stable across window sizes.

Important feedback can appear through WorldBinder's custom toast notification system. The complete notification scales proportionally, longer messages wrap across additional lines, and exact colors can be customized in the Widget Editor.


F10 live chunk map

The F10 map shows captured world data in real time.

It can display:

  • captured chunks
  • partial chunks
  • queued chunks
  • chunks with entities
  • chunks with block entities
  • warning and error states
  • coverage information
  • inspector tooltips
  • manual chunk navigation
  • follow mode and filters

You can also select a chunk and copy its center coordinate with Ctrl+C, making it easier to teleport to or inspect captured locations.


Durable chunk cache

WorldBinder includes a durable chunk cache for large captures.

During bigger world downloads, captured chunk block data can be written into a temporary cache under:

saves/WorldBinder/.cache/

This helps protect captured block data during long sessions and makes large exports more reliable.

After a successful export, temporary cache data is cleaned up automatically. If Minecraft crashes or the export fails, the cache can remain available for recovery.


Capture and export workflow

A typical WorldBinder workflow looks like this:

  1. Join a singleplayer world or multiplayer server.
  2. Open the WorldBinder Control Center with F9 or the WorldBinder menu icon.
  3. Configure the capture mode, target version and performance preset.
  4. Start capturing.
  5. Move through the area you want to save.
  6. Use the F10 map to inspect capture coverage.
  7. Export the captured data into a local world save.
  8. Open the exported world in Minecraft or import it into a server setup you control.

WorldBinder is designed to keep capture and export actions visible and understandable instead of silently writing files in the background without feedback.


Target output versions

WorldBinder can export captured worlds for different target Minecraft versions.

This means you can capture with a newer client version and choose an older output version where supported. WorldBinder applies version-aware export handling for folder layout, gamerules, entities, POI data, saved data and world metadata.

Some version downgrades may still be imperfect, especially when the captured world contains blocks, entities, item data, NBT structures or resource pack content that did not exist in the selected target version.


Export structure and validation

WorldBinder exports are designed to be readable as normal Minecraft world saves.

Exports may include:

  • level.dat
  • level.dat_old
  • session.lock
  • icon.png
  • region/
  • entities/
  • poi/
  • data/
  • resources.zip
  • an export README.md
  • validation reports where available

For modern Minecraft versions, WorldBinder also writes additional saved-data and dimension-related structures where needed for better compatibility with vanilla and server import workflows.

The built-in validation system helps detect missing or suspicious export files before users assume an export is complete.


Resource pack export

If the server sends a resource pack and the client has access to it, WorldBinder can export the resource pack as:

resources.zip

WorldBinder tries to detect the currently active server resource pack, including cases where a server switches packs during gameplay or reuses an already-downloaded pack.

Resource pack export depends on what the client actually received and what the server allowed the client to download.


Recovery and autosave

WorldBinder includes recovery and autosave features to reduce data loss during longer capture sessions.

This is useful when:

  • the game crashes
  • the server disconnects you
  • Minecraft is closed unexpectedly
  • a long capture session is interrupted
  • you want safer capture behavior during testing

Recovery can reuse matching chunk cache data where available, which makes crash recovery safer for large captures.

Recovery does not replace careful exports, but it helps preserve captured data during unstable sessions.


Performance presets

WorldBinder includes configurable performance presets to balance capture speed and game performance.

Available presets may include:

  • Safe
  • Balanced
  • Fast
  • Extreme
  • Custom

Users can choose a preset depending on their system, server conditions and how aggressively they want WorldBinder to process captured data.

Advanced users can fine-tune capture limits, queue behavior, autosave timing and HUD/map behavior in the settings.


Responsive interface

WorldBinder uses a responsive interface system designed to keep menus usable across different Minecraft window sizes and GUI scales.

This affects major screens such as:

  • F9 Control Center
  • F10 Map
  • F12 Movement Tools
  • Capture screen
  • Settings
  • Safety and recovery options
  • Performance configuration
  • Profiler / Queue Dashboard
  • Progress screens
  • Export and finish screens

Very small windows may still appear more pixelated because Minecraft's pixel-style UI is being scaled down, but the layout is designed to remain consistent and usable.


Keybinds

WorldBinder includes configurable keybinds in Minecraft's controls screen under the dedicated WorldBinder category.

Default bindings:

  • F6: Start / stop world download
  • F7: Set position 1
  • F8: Set position 2
  • F9: Open WorldBinder Control Center
  • F10: Open WorldBinder Map
  • F12: Open Movement Tools directly

All keybinds can be changed in Minecraft's normal controls menu.


Loader support

WorldBinder 1.4.1 is built for Fabric on Minecraft 26.3.

Use Fabric Loader 0.19.5 or newer and Fabric API 0.160.7+26.3 or newer. Mod Menu 21.0.0-beta.1 or newer is optional.

Forge, NeoForge and Quilt are not supported in this release.


Important limitations

WorldBinder can only export data that the Minecraft client actually receives.

That means exported worlds may be incomplete if the server never sent certain data to the client, such as:

  • unloaded chunks
  • distant entities
  • inventories
  • some block entity data
  • server-side-only logic
  • hidden dimensions
  • plugin-managed data
  • custom server systems
  • inaccessible resource pack content

WorldBinder exports may also differ from the original server-side world depending on server setup, custom content, resource packs, entities, dimensions, gamerules and Minecraft version differences.

WorldBinder is not a replacement for proper server backups.


Responsible use

Only use WorldBinder on worlds, servers, maps, builds and resource packs that you own, administer, created yourself, or where you have explicit permission to archive or export the content.

You are responsible for how exported data is used.

WorldBinder does not grant rights to copy, redistribute, publish or reuse content owned by other people, servers or projects.

Please respect server rules, creator rights and community guidelines.


Feedback and bug reports

WorldBinder is actively being improved.

Please report bugs, ideas and feedback on GitHub or Discord:

Helpful reports include:

  • Minecraft version
  • WorldBinder version
  • selected target output version
  • Fabric Loader version
  • Fabric API version
  • window mode and GUI scale if the issue is UI-related
  • relevant toast or menu settings
  • what was captured
  • what went wrong
  • screenshots
  • logs
  • exported test worlds if possible

Clear reports make it much easier to reproduce and fix issues.


Project status

WorldBinder is actively developed. Version 1.4.1 is the current release for Minecraft 26.3.

The goal is to continue improving world export accuracy, target-version compatibility, entity handling, recovery behavior, performance, UI polish and overall usability based on real feedback.

Project description from Modrinth.

Pick your setup

WorldBinder by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

WorldBinder versions and loaders

2 of 9 releases match
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Looking for an older file? The official Modrinth project page is in Resources.