
Modrinth · Minecraft mod
Grid updated
Updated mod from gbl to 1.21+, which displays a configurable grid-like overlay over the world
Quick answer
Which Grid updated release should I use?
Grid updated 26.3-2.0.1-alpha1 targets 26.3 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 4 required mods have matching files.
Where it goes
Is Grid updated required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Grid updated 26.3-2.0.1-alpha1 need?
26.3-2.0.1-alpha1. Change the file and its required mods may change too.
Install Cloth Config API, Mod Menu, Fabric API, Text Placeholder API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Grid updated without breaking your instance.
Built for Grid updated 26.3-2.0.1-alpha1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 26.3-2.0.1-alpha1. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API, Mod Menu, Fabric API, Text Placeholder API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 26.3-2.0.1-alpha1. It opens that exact file at the source.
About this project
What does Grid updated add?
Updated Grid by gbl. The original mod is end of life and I got request to update this mod...
if u find a bug/ crash, report to my discord/ github.
original discription
Sometimes you want to place blocks in a regular pattern, so you need to count blocks, and if you mess up once, the error propagates to all subsequent blocks.
This mod displays a grid-like overlay over the world, with configurable spacing, so the blocks you're interested in get highlighted automatically.
For example, you're building a railroad and want to place a powered rail ever 20th block. Type /grid 20, walk to the first powered rail, type /grid here (or press the c button, can be configured), and the mod will highlight every 20th block from where you're standing.
Or, if you want to place torches in an area to prevent spawns, type /grid 5 - this highlights every 5th block; placing torches on each of them will light everything up enough.
You can switch between block mode (to highlight blocks to place stuff on) or line mode (to display borders; for example /grid chunks followed by grid lines will turn Grid into a chunk border highlighter), have the y-coordinate of the display floating with the player or fixed, and choose different X and Z spacings if you want that.
commands
/grid show and /grid hide: show/hide the grid, bound to the B key.
/grid here: set the origin of the grid to where the player is standing. Bound to C (for center)
/grid blocks: set Block mode: show blue squares above marked blocks
/grid lines: set Line mode: show yellow lines to the N/W of marked blocks
/grid chunks: set X and Y spacing to 16 and the origin to chunk borders. Use together with /grid lines to get a chunk border display that's less intrusive than F3-G
/grid : and are numbers; set the grid spacing to n in X direction and m in Y direction
/grid : set the grid spacing to n in both horizontal directions
/grid fixy: toggle between floating the y coordinate of the grid with the player, or fixing it to where the player stands when you use the command. Bound to the Y key.
/grid spawns: show possible mob spawn locations
/grid circles: shows circle overlays. In line mode, this shows regular circles; in block mode, it tries to find and mark the blocks you should build on to get a circle. Obviously, this can't work well with very small diameters, for example, trying to mark a 3x3 circle will give you a square.
/grid distance : sets the range in blocks, that the grid is rendered around you. If you use very large spacings/circle diameters, you need to adjust this too. Be careful though, high values for distance absolutely kill your framerate when you turn spawn locations on.
/grid biome : draw a marker on all blocks in a certain biome. For example, /grid biome river helps when you want to build a drowned or squid farm. (Only with Grid version 1.5+).
/grid hex: Draw a hex grid. In block mode, you get the corners of each hex; in line mode, you get lines around the hexes. (Only with Grid version 1.6+)
All keys can be reconfigured using the standard Controls UI.
Spoiler
if u want to request an update, leave an issue or message me in discord...
Project description from Modrinth.
Pick your setup
Grid updated by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Grid updated versions and loaders
26.3-2.0.1-alpha1
Grid-Updated-26.3-2.0.1-alpha1.jar
1 Oct 2026
26.2-2.0.1-alpha1
Grid-Updated-26.2-2.0.1-alpha1.jar
1 Oct 2026
26.1-2.0.1-alpha4
Grid-Updated-26.1-2.0.1-alpha4.jar
1 Oct 2026
26.1-2.0.1-alpha1
Grid-Updated-26.1-2.0.1-alpha1.jar
23 Sept 2026
1.21.11-2.0.1
Grid-Updated-1.21.11-2.0.1.jar
30 Aug 2026
1.21.6-2.0.1
Grid-Updated-1.21.6-2.0.1.jar
23 Feb 2026
1.21.6-2.0.0
Grid-Updated-1.21.6-2.0.0.jar
21 Jan 2026
1.21.11-2.0.0
Grid-Updated-1.21.11-2.0.0.jar
21 Jan 2026
Looking for an older file? The official Modrinth project page is in Resources.